I'm getting purple textures on "tree thicket" grass during winter. Is this something that can be hidden in this mod entirely? I'm not sure what's causing it.
Is it possible to duplicatethe .ini files to reflect the other seasons usings the same file pathing, replacing only the "WIN" for "SPR," "SUM," and/or "AUT?"
Hi thanks for the mod, but I'm wondering how it works. I am in summer, using seasonal landscapes and seasons of skyrim and its in VR, and it doesn't seem to remove all the grass clipping through things. grass is all over whiterun. Do I have to regenerate lodgen, texgen, and dyndolod with this mod enabled? Figured I'd ask before doing that since it takes like 6 hours to do so on my PC haha
When I try and install this with mod organizer 2 v2.4.4 it does not keep the .ini in the seasons subfolder, mod organizer seems to be trying to "autodetect" the .ini and treat it as if should have been in the root data folder
I am only seeing snow for about 100 yards in the distance. Anything beyond is still green hills. The snow does look amazing in whiterun, but I would like it to render further out.
Can someone please tell me what settings I need to change?
Some snow landscape is left completely without grass, is this intentional? Specifically the little island in Riverwood with the two wood stumps seems very bare.
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Here's images of during winter/during summer:
https://imgur.com/a/29da0Oc
https://imgur.com/a/guy9nm1
How do I do this?
edit: nm. there is an .ini edit that takes care of this.
Can someone please tell me what settings I need to change?
Here is a guide on how to do so:
https://github.com/LivelyDismay/Learn-To-Mod/blob/main/lessons/DynDOLOD%203.0%20and%20Grass%20Cache.md
https://dyndolod.info/Help/Seasons