Poor Braith. Sweet on a boy, but no idea how to deal with it because her parents both ignore her, so she vents her frustration and neglect in the only ways she knows how, and now the player callously kills her. 'Course, half of that doesn't come-up unless you use Immersive Citizens to bring out the unused / infrequent dialogue. :/
Exactly. This mod allows people to murder a specific child with a difficult personality just because she is lonely. It's really tasteless and discriminating.
Weird fact, I searched for a while a mod that would resolve Braith's family issues, but that seems the only part of Skyrim no one ever touched. Even Nazeem received some positive attentions.
I'm actually good with this. Having grown up in very....difficult neighborhoods with snotty brats like this, it gives me a warm sense of retribution and satisfaction to see her splatttered all over the cobblestones. By all accounts I'm a very nice guy but I grew up on the streets and well, you get it. And if you don't then walk a mile and you'll see. I was never able to do it in real life so offing a computer kid works for me.
You'd think her parents were Nazeem and Ahlam, but surprisingly it's Amren and Saffir.
@Ryokhan, Surprisingly, I believe the only mod i've ever seen actually tackle this issue was.. Amorous Adventures Plus lol you basically cuck Amren though
people really misunderstand that [ oh I have family issues and / or other personal problem then you can being an ASS to the others because you NEED to understand me ] the world/society not work in that/your way son, face the reality and usually cruel.
The reality is they are children, you'd be killed right after and hopefully more gruesomely. Get laid bro, if you want the mod don't make it something weird like this.
I think instead of being angry at Braith, people should place the blame squarely were it belongs: the horrendous writers at Bethesda.
You see, Bethesda thinks it's funny to use their NPCs to insult their player base. This can be found all across the game with NPCs everywhere. The worst part is that much of the time there's a very limited number of dialogue options which the player, depending on how they're role-playing, might never ask. And yet there's the dialogue choice begging you to press it. You *must* press it for various reasons. Maybe you feel there's a pitifully small amount of dialogue in the game so you take whatever you can get. Maybe there's a quest behind it. Ultimately your hand is guided by Bethesda and you end up asking "What brings a Breton to Skyrim?", a question which NONE of us ever cared about. We're rewarded with the most vitriolic response you can imagine, insulted by a VENDOR no less who doesn't seem to care about repeat business. Another example is asking Farengar if he owes allegiance to the Imperials. None of us would've ever thought to ask such a question, but there it is begging us to press the button and so we do and get insulted once again. I realize they're trying to encapsulate a NPC's entire personality in one or two lines of dialogue, but there are much better ways to do it without making half the characters in the game so utterly disagreeable.
Then of course we come to Braith. With this particular NPC you don't even have to ask a stupid question that your character would never ask; you're treated to an insult for simply being too close to her. Bethesda thinks this is good writing. At some point one or more of their writing staff must've heard that "good writing requires conflict" and decided this meant every other NPC in their game must be a contentious jerk in order to "be interesting." It's not interesting. It's not funny. It's just dumb. And frankly it's the opposite of immersion. Dragons are on the loose burning down cities, and the most important priority on the minds of these NPCs is to belittle a total stranger? Please.
Sorry for the wall of text. I had to get it off my chest.
First, if you feel responsible to select every dialogue option on every character, that's a you problem. Not the devs. There's a LOT of dialogue in game, and most of it doesn't result in you getting insulted unless you pick an option that makes you seem like a jerk. Which is a choice, I never pick those dialogues.
Second, those options get such responses not because someone thought it would be fun, but because you're in a country undergoing a civil war, where one faction has a lot of racist people. If you have lived in Skyrim your whole life, or even just a few years, it's your home, but you're surrounded by people constantly telling you it's not. Why wouldn't you be angry if yet another person brought it up?
Third, of course they're not interested in repeat business from you. Like Lucan Valerius says, "Everyone in Riverwood already shops here." You're not, reasonably, their source of income, they don't need your gold. Gameplay wise, yes, you're the whole economy, but when you look at it realistically, you shouldn't be.
Fourth, all those problems existing make it MORE likely for people to be rude, not less. They are angry, they are scared, they don't know what's going to happen tomorrow. They don't know if they will be alive tomorrow. That creates a lot of stress on people, which makes them more surly. 100% reasonable.
Lastly, Braith specifically. She's a product of her parents and it's pretty clear. Her dad doesn't care about anything but a sword, and her mom doesn't talk to almost anyone, plus being poor. She receives close to no love at home. This, in real life, creates children exactly like Braith.
In short the characters are far more thought out and realistic than you believe, and the blame goes to her parents, not Braith or Bethesda.
I only looked at this mod because I have a mod that puts a DB contract on her.
so many people act like they're professional game devs and then just s#*! on actual game devs for stupid and/or minor issues it's actually depressing. get a life.
Braith might not be be the most easy child, but she is pretty misunderstood. She reminds me a lot of myself when I was her age. I was an angry kid too, because both my parents pushed me aside and emotionally abandoned me.
And I was just thinking about a week ago "Boy, someone needs to make a mod that lets you smack this little brat (b*otch) around a bit without the guards losing their minds". Lo and behold, I take a look at new mods today and someone has taken it to the next level. Kudos!
41 comments
@Ryokhan, Surprisingly, I believe the only mod i've ever seen actually tackle this issue was.. Amorous Adventures Plus lol you basically cuck Amren though
people really misunderstand that [ oh I have family issues and / or other personal problem then you can being an ASS to the others because you NEED to understand me ] the world/society not work in that/your way son, face the reality and usually cruel.
Satisfaction.
You see, Bethesda thinks it's funny to use their NPCs to insult their player base. This can be found all across the game with NPCs everywhere. The worst part is that much of the time there's a very limited number of dialogue options which the player, depending on how they're role-playing, might never ask. And yet there's the dialogue choice begging you to press it. You *must* press it for various reasons. Maybe you feel there's a pitifully small amount of dialogue in the game so you take whatever you can get. Maybe there's a quest behind it. Ultimately your hand is guided by Bethesda and you end up asking "What brings a Breton to Skyrim?", a question which NONE of us ever cared about. We're rewarded with the most vitriolic response you can imagine, insulted by a VENDOR no less who doesn't seem to care about repeat business. Another example is asking Farengar if he owes allegiance to the Imperials. None of us would've ever thought to ask such a question, but there it is begging us to press the button and so we do and get insulted once again. I realize they're trying to encapsulate a NPC's entire personality in one or two lines of dialogue, but there are much better ways to do it without making half the characters in the game so utterly disagreeable.
Then of course we come to Braith. With this particular NPC you don't even have to ask a stupid question that your character would never ask; you're treated to an insult for simply being too close to her. Bethesda thinks this is good writing. At some point one or more of their writing staff must've heard that "good writing requires conflict" and decided this meant every other NPC in their game must be a contentious jerk in order to "be interesting." It's not interesting. It's not funny. It's just dumb. And frankly it's the opposite of immersion. Dragons are on the loose burning down cities, and the most important priority on the minds of these NPCs is to belittle a total stranger? Please.
Sorry for the wall of text. I had to get it off my chest.
First, if you feel responsible to select every dialogue option on every character, that's a you problem. Not the devs. There's a LOT of dialogue in game, and most of it doesn't result in you getting insulted unless you pick an option that makes you seem like a jerk. Which is a choice, I never pick those dialogues.
Second, those options get such responses not because someone thought it would be fun, but because you're in a country undergoing a civil war, where one faction has a lot of racist people. If you have lived in Skyrim your whole life, or even just a few years, it's your home, but you're surrounded by people constantly telling you it's not. Why wouldn't you be angry if yet another person brought it up?
Third, of course they're not interested in repeat business from you. Like Lucan Valerius says, "Everyone in Riverwood already shops here." You're not, reasonably, their source of income, they don't need your gold. Gameplay wise, yes, you're the whole economy, but when you look at it realistically, you shouldn't be.
Fourth, all those problems existing make it MORE likely for people to be rude, not less. They are angry, they are scared, they don't know what's going to happen tomorrow. They don't know if they will be alive tomorrow. That creates a lot of stress on people, which makes them more surly. 100% reasonable.
Lastly, Braith specifically. She's a product of her parents and it's pretty clear. Her dad doesn't care about anything but a sword, and her mom doesn't talk to almost anyone, plus being poor. She receives close to no love at home. This, in real life, creates children exactly like Braith.
In short the characters are far more thought out and realistic than you believe, and the blame goes to her parents, not Braith or Bethesda.
I only looked at this mod because I have a mod that puts a DB contract on her.
it's actually depressing.
get a life.