If you use SkyHUD and when you see broken UI. just go to SkyHUD.txt file and fix it fActivatePrompt= 1.00 BTPS works perfectly with 1.00 size option. Yay!
anyone could find out what the issue was with flickering and disappearing prompts? strangely, when photo mode is activated they come back and only visible in photo mode
Have seen others mention this, and see that it is marked as Fixed under the bugs tab, however I am still having issues with the BTPS activation prompt disappearing randomly after X amount of playtime / fast travel / saving / whatever.
It's the only UI element that disappears, and oddly what I notice is that the classic Sneak Eye appears when it happens (it usually does not appear).
I'm not sure what other mods could be relevant to mention, but I'm running a lightly modified Nolvus Awakening modlist, and so far their discord has been all but helpful, and every time I see it mentioned on this modpage, it's mentioned to be fixed.
All BTPS dependencies are up-to-date, and BTPS running version 0.8.9.
The activation prompt re-appears upon re-starting the game.
I don't see anything out of the ordinary in my log.
I have also tried downgrading and upgrading BTPS versions but haven't been lucky yet.
If you have also made changes to your Nolvus mod list, I might have the solution for you - this works for me, at least.
I had uninstalled QuickLoot EE, in favor of QuickLoot IE, however this seems to be where the problem lies. So I reverted back to QuickLoot EE, which unfortunately doesn't have an EdgeUI reskin, so I'm just using the Untarnished UI reskin as it's pretty neutral looking. This has completely fixed my issue.
If you are also running QuickLoot IE, then it's very likely this that is causing some kind of incompatibility with BTPS - though whether the issue is on BTPS end, or with QuickLoot IE, I can't tell you.
I tried adding exceptions to QuickLoot IE in its json file to whitelist BTPS' menu, but it didn't seem to do anything, so for now, reverting to QL EE is the best option to avoid this bug.
This mod worked perfectly for a few days and I enjoy it thoroughly. Though it currentyl CTD's my game on startup. As others have mentioned that prompts seem to be disappearing after X amount of time in game. Could be the cause of said crash, since it worked perfectly fine in the beginning, evolving to more frequent crashes over time until I couldn't launch my game anymore. Shame I have to play without it for the time being.
Hello, is there a way to have the plugin not show my gold & carry weight when I am about to pick up something, since I already have that displayed by a static widget?
Does anyone know how to make BTPS and SmoothCam work nice togheter? My presets make the text goes too far from the item, and NPCs and doors simply dont show. When I use MCM, the only Thing I can find in BTPS is horizontal options
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fActivatePrompt= 1.00
BTPS works perfectly with 1.00 size option. Yay!
It's the only UI element that disappears, and oddly what I notice is that the classic Sneak Eye appears when it
happens (it usually does not appear).
I use:
QuickLoot IE
Edge UI - Explorer Addon
Contextual Crosshair
moreHUD
TrueHUD
I'm not sure what other mods could be relevant to mention, but I'm running a lightly modified Nolvus Awakening modlist, and so far their discord has been all but helpful, and every time I see it mentioned on this modpage, it's mentioned to be fixed.
All BTPS dependencies are up-to-date, and BTPS running version 0.8.9.
The activation prompt re-appears upon re-starting the game.
I don't see anything out of the ordinary in my log.
I have also tried downgrading and upgrading BTPS versions but haven't been lucky yet.
I had uninstalled QuickLoot EE, in favor of QuickLoot IE, however this seems to be where the problem lies.
So I reverted back to QuickLoot EE, which unfortunately doesn't have an EdgeUI reskin, so I'm just using the Untarnished UI reskin as it's pretty neutral looking. This has completely fixed my issue.
If you are also running QuickLoot IE, then it's very likely this that is causing some kind of incompatibility with BTPS - though whether the issue is on BTPS end, or with QuickLoot IE, I can't tell you.
I tried adding exceptions to QuickLoot IE in its json file to whitelist BTPS' menu, but it didn't seem to do anything, so for now, reverting to QL EE is the best option to avoid this bug.
Edit: Nevermind, updating solved it
Does anyone know how to make BTPS and SmoothCam work nice togheter? My presets make the text goes too far from the item, and NPCs and doors simply dont show.
Nvm... my BTPS was outdatedWhen I use MCM, the only Thing I can find in BTPS is horizontal options
Had that error logged on BetterThirdPersonSelection.log