About this mod
Remember that 125 job requirement for the full experience? Well, forget about that now.
- Requirements
- Permissions and credits
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Translations
- French
- Changelogs
So, hands up if you have honestly ever done the 125 jobs for the Thieves Guild without the use of a mod or some sort of cheat. If you have then I take my hat off to you. Personally, I have never done it, it was just too much to ask so I decided to change that while still being able to play the questline.
The following mod is a replacement script that brings the job requirements from 125 down to 25. I have tested this myself by doing 5 jobs each in the major holds in my current playthrough.
NOTE: This mod is for a new game, I have heard word in the comments that it doesn't work on an existing game if you've done more than 5 jobs for the Thieves Guild.
Detail
So, with the changes this is how things work. I'll leave in brackets the old amount.
- Jeweled Candlestick appears after 5 jobs. (5)
- Ornate Drinking Horn appears after 10 jobs. (15)
- Golden Ship Model appears after 11 jobs. (25)
- Golden Urn appears after 13 jobs. (35)
- Jeweled Goblet appears after 15 jobs. (45)
- Jeweled Pitcher appears after 17 jobs (55)
- Jeweled Flagon appears after 20 jobs. (75)
- Safe appears next after 25 jobs. (125)
Incompatibilities
This mod replaces the TGREnablerHandlerQuestScript.pex script file so any other mod that does this will be
incompatible.
Nexus Mod Manager Installation
- Download main file via "Download with Manager" button.
- Activate in Nexus Mod Manager.
Manual Installation
- Download files and extract the .7z archive with your tool of choice.
- Move the folder "Scripts" to your Skyrim Data folder.
Legal and licensing
You may use the content as you please, no permission or notification required.