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Czasior and JanquelUploaded by
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1. Do you have a discord?
Yep https://discord.gg/xyycC4UW5Z. Feel free to drop by and say hi!
2. Will these work with UCOW?
No
3. Do you plan on making a patch with UCOW?
Ask Mayor ;D
4. My game crashed after installing your patches, what gives?
Crashing usually happens because you have some mod which is compacted formIDs, and the patches assume you have not compacted. Common culprits are armor mods.
5. Is <insert mod here> compatible?
I have no idea. Do you have any idea how many mods there are out there? :P
6. I found a bug!
That's not a question. Also, great! Also, an incompatibility isn't a bug. If you want to let us know what's going on, please use screenshots, and especially More Informative Console to point out what's wrong. It might also make you realize it wasn't, in fact, our patch that's the problem :D
7. Can you make a patch for <insert mod here>?
Probably! But that doesn't mean we will, and lean "no" for whether it will happen. I personally have a list of literally over 1000 mods that I check. It's literally impossible for anyone to work out patches for every potential conflict (let alone get permissions), so....it's probably just not going to happen.
My diplomatic advice - you might create the dummy esps with the names of the missing CC plugins, and then clean the masters in the patch file using xEdit. You don't know how? Ask google, it's not that hard.
My honest advice - stop this nonsense of preventing the Skyrims update. You can update the game and then use Skyrim Lite Loader or "Best of both worlds" version of Unofficial Skyrim Special Edition Downgrade Patcher - you'll still have the 1.5.97.0 engine (so all these DLL/SKSE mods which still haven't received the update to the newest version of the game would still work) and all the free CC content which is needed by recent versions of USSEP, CRF, AI Overhaul, Immersive Citizens and ever-increasing amount of our patches based on these mods.
With the patches for the original ocw do you still need them when this mod has them also I assume so I just need clarification before I look further (it possibly could be a lux patch I'm using that's not playing nice )
Really appreciate your work and again sorry if this is a dumb question
I have all the required patches I need, and I’m fairly certain they’re all in the right order. In a bit I’ll try and have a look in xEdit to see if something else is overwriting/changing the combo patches.
Has anyone else experienced this?
I do use various furniture replacers like Sotha simps stuff though, could that be an issue?
Also would Obscure's College of Winterhold Addons flying books be compatible with this mod?
https://ibb.co/SXFPf3dH
https://ibb.co/GQ1kF8DG
https://ibb.co/FkbTk7MJ
This is JK college of winterhold & Immersive
My load order
https://ibb.co/840FhgDS
By the way, there seems to be an issue with the JK's College of winterhold - OCW patch.esp. The bridge that leads from the city to the college, something is messed up with it and it causes crashes. I had to open up xedit and fix the issue (there was some kind of error with the bridge and I just changed it back to the bridge).
Anyway, I got that to work, everything else works except the following:
In the hall of attainment and in the hall of countenance, the staircase going down to where there is a hot tub like room, it is missing the stairs and the closet room at the bottom is also missing. I will provide pics.
Image 2
Image 1
Load order is large, so it might be some obscure and impossible-to-disentangle problem arising from that.
*Edit: perhaps an interaction with College of Winterhold Quest Expansion.
*Edit 2: found the issue. I had to make sure that J'zargo's AI packages were only the ones from the JK's CoW - ICoW - AI Overhaul patch. The AI Overhaul Synthesis patcher and/or Smash tried to forward additional ones, which caused the game to aneurysm on MG01 quest completion.