Sorry for lack of my activity for this mod, 2k24 made my free time almost non-existing. When I think I will have it more again, another important matter pop up. I am trying to update, fix and release mods that do not require so much time, for now, but will return to working on IACC.
This may have been obvious to anyone who has been using this mod, but it is seemingly not compatible with the mod "convenient dialogue ui", the camera zooms in too much for you to be able to see the text on the left hand side of the screen. I am using this mod with smoothcam so I am unsure as to if the zooming issues that I'm seeing being mentioned in the comments and bug section are related to this. Its a great mod, just wanted to provide this information to anyone else thinking of using this mod + that one together. Edit - Really fast edit but it appears that the mod author of Convenient Dialogue UI use Alternate Conversation Camera so I am leaning more towards the zooming issues related to me using Smoothcam being the issue. I'll do some more testing to confirm though Edit2 - To get them to work together, bRightSidedList must be set to true in Convenient Dialogue UI, mistake on my end I'll keep it up to inform anyone else who does the same though
For everyone that is using SMOOTHCAM, yes you will have the problem with the FOV change everytime you talk to npc. BUT I FOUND that if you match the two fov values in BOTH MODS, the FOV change will not be a problem anymore.
Smoothcam uses third person offset for the fov adding or subtracting degrees, 0 offset will use the default fov in you ini file (in my case its 80 degrees) lets say you have set your fov in smoothcam to 30, this means your fov its actually 110 degrees (with 80 default as an example). So in ALTERNATE CONVERSATION CAMERA mod menu you'll have to match the WORLD FOV SETTING (for 3rd person) to that number (110 degrees if you added 30 in smoothcam, 80 at default in my case, remember the fov in your Skirim Ini).
This is a great mod and I believe this is the only way of using it without messing with your fov if you have smoothcam installed off course (the option in the mcm menu that allows compatibility with smoothcam didn't work for me).
Hi! Some ideas that would be nice: 1) An option to make the camera move instantaneously when switching between NPCs and the Player (and vice-versa) (but not between NPCs). Currently there's this movement effect that is distracting. Changing the movement speed to 100 does not solve this. 2) X, Y, Z coordinates for when targeting the Player. I want to position the camera on the other side of the player, but keeping on the same side for NPCs. Or a option to mirror the camera position for the Player. 3) An option to force 3rd person when targeting the player, even when there's no room for the camera. (Only to see what would happen). Thanks!
In reality, what I wish is a camera similar to the Fallout 4 camera, were it focus the player when it's his/her time to speak, in a fixed angle, not relative to the npc. I'm trying to edit the source code of the original mod to see if I can achieve this.
If you ever were to succeed, please do share your findings. I'd love a forced first person switch target without the aforementioned camera disco wheelie derby that happens every time it switches perspective.
Absolutely this "movement" effect when facing the different dialogue partners breaks the whole mod and idea (if you like cut-to conversations) for me sadly. I tried to tweak all different values, but no result for instant rotation or slower rotation or something like that. But the mod seems to be neat and nicely done to this point. Thank you very much, perhaps I'll use it when there is an update.
If you're using SmoothCam + TrueDirectional just go into SmoothCams MCM, go to dialogue and disable. Should fix all camera oddities when using this mod with them.
"Add a hotkey to manually show the dialogue menu again in case it gets stuck." Is this feature here, or it's planned? Dialogue option doesn't appear sometimes, also often it don't get right position and looks somewhere to the right from the speaker
I'm having a problem in which the camera snaps into position after smoothly zooming in which is quite jarring, I'm assuming this is the issue people are talking about with SmoothCam. Matching the FOVs makes it less jarring but it's still noticeable. Is there anything else I can do to fix this? Alternatively, is there a way to disable first person zoom in the Simple version? That's the only thing keeping me from using it, because it works perfectly otherwise.
I had the same problem, I fixed it by disabling the SmoothCam Support toggle in the MCM of "Improved Alternate Conversation Camera". Also disabled the Dialogue Mode in the MCM of "SmoothCam" just in case.
Hey so how do I get this mod working? I've been trying for the past hour and a half and nothing I've seen here works so far. I'm getting an eternal fatal error for unknown patterns
and like a few more.. I just want cool camera stuff. Every time I get these errors I'm stuck in a crash loop too and have to end the task through task manager, how do I fix this..?
Is there a way to get this mod and PC head tracking to work together? I know it is an issue between the two. I have tested it out on two versions of the ACC, and if I have ACC active, PC head tracking stops working. The mod organizer does not show any conflicts.
ugh... The mod was working fine at first, but it is now stuck in 1st person mode after I've made a bunch of changes in MCM (not just for this mod, but for other mods as well). Toggling 1st/3rd person options doesn't do anything. This is with Smoothcam and its dialog option disabled.
EDIT: as expected (or unexpected) it was a completely random mod setting: BFL redux has its own force 1st person camera in dialog option, which had to be turned back off. Nothing wrong with this mod!
I'm new to modding skyrim and I tried downloading this mod with the mod manager but for some reason I cannot get it to work. When I go into game its just the normal dialogue and I cannot edit anything in the mcm menu. I'm not sure what I am doing wrong, I have the simple version downloaded and I don't have smooth cam or improved camera downloaded. Any help would be greatly appreciated.
927 comments
Sorry for lack of my activity for this mod, 2k24 made my free time almost non-existing.
When I think I will have it more again, another important matter pop up.
I am trying to update, fix and release mods that do not require so much time, for now, but will return to working on IACC.
Edit2 - To get them to work together, bRightSidedList must be set to true in Convenient Dialogue UI, mistake on my end I'll keep it up to inform anyone else who does the same though
Smoothcam uses third person offset for the fov adding or subtracting degrees, 0 offset will use the default fov in you ini file (in my case its 80 degrees) lets say you have set your fov in smoothcam to 30, this means your fov its actually 110 degrees (with 80 default as an example). So in ALTERNATE CONVERSATION CAMERA mod menu you'll have to match the WORLD FOV SETTING (for 3rd person) to that number (110 degrees if you added 30 in smoothcam, 80 at default in my case, remember the fov in your Skirim Ini).
This is a great mod and I believe this is the only way of using it without messing with your fov if you have smoothcam installed off course (the option in the mcm menu that allows compatibility with smoothcam didn't work for me).
Hope this helps!
Change bEnableOverride to 0 under [FOV] in "ImprovedCameraSE Mod"\SKSE\Plugins\ImprovedCameraSE\Profiles\Default.ini
To allow this mod's FOV settings to apply.
Otherwise, you will get a stuck FOV despite changing MCM settings or console cmds.
1) An option to make the camera move instantaneously when switching between NPCs and the Player (and vice-versa) (but not between NPCs). Currently there's this movement effect that is distracting. Changing the movement speed to 100 does not solve this.
2) X, Y, Z coordinates for when targeting the Player. I want to position the camera on the other side of the player, but keeping on the same side for NPCs. Or a option to mirror the camera position for the Player.
3) An option to force 3rd person when targeting the player, even when there's no room for the camera. (Only to see what would happen).
Thanks!
Sticky, to not forget while I enjoy BG3
Is this feature here, or it's planned? Dialogue option doesn't appear sometimes, also often it don't get right position and looks somewhere to the right from the speaker
[ERROR] Unknown pattern: 0f28c1f30f5ec60f28f0
[ERROR] Unknown pattern: 8b4578894764
[ERROR] Unknown pattern: 0fb6889d01000080e907f6c1fd
[ERROR] Unknown pattern: 488b014c8d431c
and like a few more.. I just want cool camera stuff. Every time I get these errors I'm stuck in a crash loop too and have to end the task through task manager, how do I fix this..?
How do I use the lock-in?
EDIT: as expected (or unexpected) it was a completely random mod setting: BFL redux has its own force 1st person camera in dialog option, which had to be turned back off. Nothing wrong with this mod!
I'm new to modding skyrim and I tried downloading this mod with the mod manager but for some reason I cannot get it to work. When I go into game its just the normal dialogue and I cannot edit anything in the mcm menu. I'm not sure what I am doing wrong, I have the simple version downloaded and I don't have smooth cam or improved camera downloaded. Any help would be greatly appreciated.