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powerofthree

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335 comments

  1. FahrezaDA
    FahrezaDA
    • member
    • 1 kudos
    for people who want to hide just the head gears, player only and will not show when in combat. 30, 31, 41, 42, and 43 is basically every headgear possible like ears, hairs, crowns, helmets, and hoods.

    {
      "armors": [
        {
          "hotKey": {
            "key": 0,
            "type": 0
          },
          "hide": {
            "whenEquipped": 0                
          },
          "unhide": {
            "duringCombat": -1,
            "onWeaponDraw": -1
          },
          "slots": [
            30,
            31,
            41,
            42,
            43
          ]
        }
      ],
      "weapons": [
        {
          "hotKey": {
            "key": 0,
            "type": -1
          },
          "hide": {
            "whenEquipped": -1,
            "atHome": -1,
            "duringDialogue": -1
          },
          "unhide": {
            "duringCombat": -1,
            "onWeaponDraw": -1
          },
          "slots": [
          ]
        }
      ]
    }
    1. CMILK
      CMILK
      • member
      • 0 kudos
      thx! i use it :D
    2. majoraexp
      majoraexp
      • premium
      • 0 kudos
      Thank you so much, just the post i was looking for!
    3. guyguy29
      guyguy29
      • member
      • 0 kudos
      ty, bless you.
    4. ExRaKo
      ExRaKo
      • supporter
      • 0 kudos
      thank you so much
  2. celaenowg
    celaenowg
    • member
    • 0 kudos
    I kind of understood it.
    It will be shown or hidden when the specified condition is turned on or off.

    "onWeaponDraw" can be used in both "hide" and "unhide".
    On the "hide" side, when "Weapon Draw" is "true" the slot is hidden, and when "Weapon Draw" is "false" the slot is shown.
    Even if "Weapon Draw" is disabled (-1) on the "unhide" side, the slot will still be shown by the "toggle" function on the "hide" side.
    Since "onWeaponDraw" does not determine the type of weapon, the following code will hide the quiver when a two-handed sword is unsheathed, and show the quiver when a two-handed sword is sheathed.
          {
             "hotKey":{
                "key":0,
                "type":-1
             },
             "hide":{
                "whenEquipped":2,
                "atHome":-1,
                "duringDialogue":-1,
                "onWeaponDraw":2
             },
             "unhide":{
                "duringCombat":-1,
                "onWeaponDraw":-1
             },
             "slots":[41]
          }

    "duringDialogue" hides the slot when entering the dialog and shows it when exiting the dialog.
    1. celaenowg
      celaenowg
      • member
      • 0 kudos
      "onWeaponDraw" can be used with both "hide" and "unhide", but if both are specified, "hide" takes precedence.
      "atHome" only reacts to player home, not to inns.

      Because it handles events rather than monitoring the state, "onWeaponDraw" will not be processed even if "atHome" is processed when you leave the house.
      Similarly, if you equip a weapon inside the house, "atHome" will not be processed even if "onWeaponDraw" is processed.
      The process is "Toggle", so if the quiver was displayed in "atHome" when you left the house, the quiver will disappear in "onWeaponDraw" when you equipped the bow. (It looks like the process of "hide" is reversed.)
      Setting multiple conditions makes it easier for reversals to occur, so it is better to have fewer conditions.
  3. GrandADMCorgi
    GrandADMCorgi
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    • 3 kudos
    Is there a way to make it so it doesn't keep putting stuff in the overwrite folder of MO2 after each time I go in game.
  4. lescano91
    lescano91
    • member
    • 0 kudos
    I had problem where helmet would unhide after dialogue
    i disabled the "duringdialogue" option and this fixed issue
    looks like this

    {                                                                                                                                                                                                                            "armors": [                                                                                                                                                                                                           {                                                                                                                                                                                                                            "hotKey": {                                                                                                                                                                                                            "key": 208,                                                                                                                                                                                                          "type": 0                                                                                                                                                                                                            },                                                                                                                                                                                                                       "hide": {                                                             "whenEquipped": 2,        "atHome": 2,        "duringDialogue": -1      },      "unhide": {        "duringCombat": -1,        "onWeaponDraw": -1      },      "slots": [        30,        31,        41,        43      ]    }  ],
  5. darkball321
    darkball321
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    I've downloaded sketchy files, made hash edits, Comfortable in SSEdit. But I need help with this mod.

    It came preinstalled in a modpack, and being a thief, having my helmet off 90% of the time is not correct.

    What would be the script to have the helmet on all the time, except if i toggle it off with the down arrow? 

    Thank you so much to anyone willing to respond to this:)
  6. Zdummy1
    Zdummy1
    • supporter
    • 3 kudos
    please somebody make a mod like this but with mcm menu, this is way to complicated especially if you are new.
    1. EiraSvero
      EiraSvero
      • premium
      • 11 kudos
      +1 (and I'm not new; I'm just modding challenged)

      EDIT:  Well, I've fought with it until I couldn't stand to look at it anymore.  I'd like to suggest that if an MCM isn't possible, maybe having a place were people can copy the different JSONs that people that understand this make (With an explanation for us challenged people in simple English i.e.  this toggles at this time, this is toggles at this time, press this to toggle manually.)  I'm challenged, but I can copy and paste.
    2. GernB3
      GernB3
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      • 0 kudos
      That was my thought: post a few JSON files generated by the community.
    3. marianito10
      marianito10
      • member
      • 2 kudos
      +1
  7. DeathCaster2502
    DeathCaster2502
    • member
    • 0 kudos
    If you have problems with this mod, try Helmet Toggle 2 by GiraPomba. It does the same thing and more.
  8. JoZharhasWares
    JoZharhasWares
    • member
    • 0 kudos
    noob here, but this worked:

    Exclusively manually, and each with their own hotkey, I wanted to hide:
    my helmet (arrow up)
    my follower's helmet (arrow down)
    my backpack (left arrow)
    my followers backpack (right arrow)

    Currently, I don't want any of my weapons to hide, but wasn't sure if deleting that section would case issues, so I just manually disabled each line

    {
       "armors":[      {         "hotKey":{            "key":200,            "type":0         },         "hide":{            "whenEquipped":0,            "atHome":-1,            "duringDialogue":-1,            "onWeaponDraw":-1         },         "unhide":{            "duringCombat":-1,            "onWeaponDraw":-1         },         "slots":[30,31,41,43]      },      {         "hotKey":{            "key":208,            "type":1         },         "hide":{            "whenEquipped":1,            "atHome":-1,            "duringDialogue":-1,            "onWeaponDraw":-1         },         "unhide":{            "duringCombat":-1,            "onWeaponDraw":-1         },         "slots":[30,31,41,43]      },{         "hotKey":{            "key":203,            "type":0         },         "hide":{            "whenEquipped":0,            "atHome":-1,            "duringDialogue":-1,            "onWeaponDraw":-1         },         "unhide":{            "duringCombat":-1,            "onWeaponDraw":-1         },         "slots":[47]      },{         "hotKey":{            "key":205,            "type":1         },         "hide":{            "whenEquipped":1,            "atHome":-1,            "duringDialogue":-1,            "onWeaponDraw":-1         },         "unhide":{            "duringCombat":-1,            "onWeaponDraw":-1         },         "slots":[47]      }
       ],   "weapons":[      {         "hotKey":{            "key":200,            "type":-1         },         "hide":{            "whenEquipped":-1,            "atHome":-1,            "duringDialogue":-1         },         "unhide":{            "duringCombat":-1,            "onWeaponDraw":-1         },         "slots":[38,41]      }   ]}
    1. cosmiclol1
      cosmiclol1
      • member
      • 0 kudos
      hi, could u explain me in details how this works? bc i copied this script text command into my "Config" notepad file and then when i go into the game and press the hotkeys you mentioned to see if it worked, nothing happens, so i dunno exactly what to do, cuz im interested in hiding everything u mentioned and i liked ur settings but im not getting any result ;-;
    2. celndelcore
      celndelcore
      • supporter
      • 0 kudos
      Ok so i just saw your code, saw the 208, checked the directx scancodes (its in the description of this mod and already by default) and i got it.

      I just needed that little push.
    3. CodeClay
      CodeClay
      • supporter
      • 0 kudos
      +1
  9. Lyj4n
    Lyj4n
    • member
    • 2 kudos
    If ya'll getting problems like your character going bald or helmet reappearing just use Dynamic Armor Variants mod then use customize power to hidden.
  10. SojournerOne
    SojournerOne
    • supporter
    • 3 kudos
    Anybody know if this works with Bandolier Bags & Pouches?