"Any mods that modify melee attack speed might result in misaligned sounds"
How can i fix misaligned sounds? for example, adamant perk mod has a speed fix patch, if you can make a patch for it, that would be great. https://www.nexusmods.com/skyrimspecialedition/mods/30191?tab=files
I'm getting an issue where NPC archery sounds are playing as if I'm drawing the bow - ie: the sound is always loud, and sounds like it's coming from me, which I was hoping to see a fix for, but no-one else seems to be mentioning it, so now I'm confused. :/
Everything is working fine except the "Hit" sounds, vanilla sounds still play from time to time when I hit an enemy with any weapon, even more often than the redesigned sounds, anyone happens to know how to fix it?
Still, the sounds are fantastic.
Edit: It's acting like a delay, like I need a few vanilla sounds to trigger the redesigned sounds (for one enemy only, I need to "trigger" once again if I fight another).
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- Weapons Sounds Redesigned -
Q: Why the music in the trailer?
A: Tired of people stealing my works and claiming it as their own!
All in one Weapons Sounds Redesigned
Eviscerate to your heart content
LE Compatible
AE Compatible
Note about iSC patch, it is not perfect I recommend trying the Eviscerate alone first then go about your iSC patching business!
As for Audio Overhaul Skyrim it is compatible as long as you load eviscerate after it
let me know if the isc patch needs updating
How can i fix misaligned sounds?
for example, adamant perk mod has a speed fix patch, if you can make a patch for it, that would be great.
https://www.nexusmods.com/skyrimspecialedition/mods/30191?tab=files
will there be a ISC Patch for lower sound and 2.1 ver?
im about halfway done with ituploaded
edit: impacts added
Still, the sounds are fantastic.
Edit: It's acting like a delay, like I need a few vanilla sounds to trigger the redesigned sounds (for one enemy only, I need to "trigger" once again if I fight another).