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lSmoothl

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lSmoothl

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188 comments

  1. EBONxANDRAS
    EBONxANDRAS
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    Think the mod works great, but im not sure if its this or Dynamic Casting Ng, experiencing an issue where i cant cast with my left hand while using two spells
  2. Mess1ah33
    Mess1ah33
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    For the people who have weapons on their back and this draws/sheathes from the hip, here's what I did to fix it:
    Take this with a grain of salt, I'm not a modder.

    Go to the file tree, data folder, or file explorer for this mod. Go to meshes->Actor->Character->animations->OpenAnimationReplacer->Spellsword Moveset->Base
    Delete 1hm_equip.hkx (16.3 kB)
    Delete 1hm_unequip.hkx (17.1 kB)

    I did this and it reverted to drawing/sheathing animations that work with IED (I think mine are from smooth moveset). Played a few minutes and no CTD. Hope this helps.
    1. TrashGanGx
      TrashGanGx
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      After doing this, does the finger-snapping animation still work for you with the sword on your back? It just doesn't work for me
    2. Mess1ah33
      Mess1ah33
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      I always get the animation, except when drawing/sheathing. the sound only plays like 10% of the time, though.
    3. KamisamaNPC
      KamisamaNPC
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      This works but, it removes snapping animation and snapping audio.
  3. DovahK1
    DovahK1
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    My setting is wrong i think
    The word slashing is working but spell casting didn't, idle combat, hand snap working tho, any ideas why?
    it's doing block animation instead casting the spell magic.

    Found a fix: Install Dual wield parrying and i change mine to right alt and my spellsword thingy is fine now, hope it helps.
  4. 9wlt
    9wlt
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    I'm having a slight issue with the mod. When I move forward, there is a shutter (excessive body movement) when running forwards (its the mag_runforward animation), but its smooth running sideways or backwards. Also the dash sprint transition is awkward, the sword is in one position at 1st, but then goes into the one on the video. 

    I am running Goetia animations as well, but even when uninstalled I still get the above issues.

    Edit: I took 1hm_runforward from 1.11 and replaced mag_runforward in the current version and it fixed the issue.
  5. xmigg
    xmigg
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    I have spent so much time trying to figure out why the snap sound won't play when switching spells using hotkeys. It only plays when I sheathe the sword, but never when switching spells. 
    I've tried reinstalling the mod, installing a previous version of it, even attempting to learn how Behaviour Data Injector works to figure out what's going wrong. The snap sound refuses to play.
    Does anyone at all know how to fix this? The snap sounds are awesome and I want them in my game.
  6. MrLoid
    MrLoid
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    Does anyone know how can I make this animation compatible with the IED sword back?
  7. AlexiousITA
    AlexiousITA
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    Is there any decent ATTACK moveset for Spellsword characters?
  8. GameAndFlame
    GameAndFlame
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    Has anyone figured out how to get this to work in nolvus? xd
  9. 7thKingHaSTUR
    7thKingHaSTUR
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    im curious if there is a way to get my sword animation to go back to sword on back draw instead of off the hip. my swords are still on my back but the sheath and un-sheath animate from the hip. currently nothing conflicts so not sure how to override anything.
    1. Friikz
      Friikz
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      Any fixes here? I have same problem..
    2. XYicoX
      XYicoX
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      Tienes que usar IED Para colocarlas en la espalda cuando estén envainadas IED tambien tiene sus propias animaciones en caso de que no quieras usar las de XP32
  10. karuut
    karuut
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    • 1 kudos
    This mod is good, but it's not smooth enough. Yes, the animations are good, but it flickers to the vanilla equip for a quick sec and it ruins it for me.
    1. SheStoleMyToast
      SheStoleMyToast
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      That bugs me too, did you ever find a fix?