345 comments
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StickyI spent a few hours trying to convert this to NG so it can be used for newest AE version. Took a bit of poking around, but managed to get it working (Maybe except for VR, but think I can fix that if needed). Source is included in one of the subfolders, should anyone want to look at the changes.
I hope my lack of sleep brings someone joy :p
2024 Recompile (Just in case)
https://mega.nz/file/5X5AwQCA#lwq_fAIuYGc3Lv7-P9zUlZ68rT9e_VHsq4xhVWUiLDI
Original NG:
https://mega.nz/file/haoBFLAB#Bka9McxP2JiYrim2_n2djTib_zHVdK38VbkwiH116Hk-
I'll try this out!
thanks in advance for your hard work! -
MARRY ME PLZ
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I love you, thanks, king!!!
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Thank you!
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Thnx
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thank you!
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Our saviour!
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How'd you do this? I might start doing some NG conversions.
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Is the file a complete replacement for the mod?
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You are a wizard Idk how you did this, but thank you! Just replaced the folder and .dll file and boom just worked!
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U r a GOD
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Thanks for this.
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Omg thx for your hard work man!
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Why not just upload what this nice person posted?
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thank you!
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Thanks for this, highly appreciate it!
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i downloaded your port, but im still getting the error message when launching skse. Is there a way to stop that from popping up?
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Royalty Behavior <3 Bless you
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Also would like to know if it is a patch or replacement :)
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You still get the error message. Is it still working technically or is something wrong?
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Rapier and dagger esp missing warning? how to fix
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Sorry to bother you, but where do we actually put these files?
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wwwwwwwww
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Would you consider trying to get it working for VR so it'd possibly allow Intuitive Dragon Ride Control (SE)'s integrated controller support to work with VR?
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So for some reason this mod (dTry's Key Utils AE-NG) breaks dual casting with concentration spells the moment you move your character. Trying to dual cast while standing still and not moving at all, with a floating damage mod to display damage numbers, shows for example, 24/s damage for Sparks - but when you move at all while continuing to dual cast, the damage benefits from dual casting breaks somehow and you are now doing only 9/s damage. I narrowed it down to just this mod by nuking my entire modlist and reinstalling again one by one, testing it out with every new mod.
I don't know if this problem is native to dTry's Utils in general or the AE-NG version specifically, though.
When it started happening again I had these mods installed: Ordinator, True Directional Movement, SmoothCam, AMCO, Valhalla, Floating Damage, Nemesis (and all their requirements). None of them caused this issue - it's only when this mod (dTry's Key Utils AE-NG) is added does the problem occur. But I haven't tried a completely clean install with literally just this mod however. So maybe it's a combination of those mods and this one. -
Thank you!! It works really well.
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YOU ARE A TRUE HERO!!!
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thank you
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Thank you! It works. I've been modding Skyrim by rolling back to SE so far. I was about to give up and do it again, until I read the comment :D. Cheers!
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Thank you so muuuuuch!!!!
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what is the key?
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Sir/Madam, whoever you are....I can't begin to explain to you how your work SAVED MY DAY. THANK YOU. There are certain wonderful things that simply CANNOT BE brought to existence without an UPDATE from this mod. And your work just saved it. THANK YOU AGAIN. And THANK YOU AUTHOR of the mod for putting the STICKY here.
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i want to kiss you so bad plz i love u thanksssss <3
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What a legend. You made my MCO work! Thank you so much!
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Based as hell
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thanks bro
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link is dead. could you make a new one, please?
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So Doodlum has the AE update for this - dTry Plugin Updates. Its just not named very well as it does not come up in searches. It covers several of dTry's SKSE plugins ported to 1.6.640/NG in one FOMOD installer. Its NG so it also works for SE.
Yes, dTry's Key Utils is covered there, -
/
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Can ya update this to the new versions?
I still have an error message saying its not compatible with game versions earlier to 1.6.629.
And thx for this !!! -
tnkx
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This still causes the skyrim version message when launching the game. Not working.
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thanks, divines bless your kind heart
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Thank you, works perfect.
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I love you
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Thank you!
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Its work with 1.640 ++. Thanks bro
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God I love the Skyrim modding community and I love you!
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Thank you!
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What a legend
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thank youu
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而你!我的朋友,你是真正的英雄!
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I've tried all three including this one, the NG one and the original and I'm still getting the error message saying MaxulFrame.Dll disabled. The plug-in needs to be updated. Any suggestions?
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MWA THANK YOU YOU SAVED ME A MASSIVE HEADACHE
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My Hero, Thank you!
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this works
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Thanks!
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Thank you so much!
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You're a real one. Thank you!!!
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good job!
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many thanks!
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such a godly person. Thank you kind sir
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savior, thanks king
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based bro love u <333333333
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YOU ARE A GODAMMIT LEGEND!!!!! I AM NOT GAE BUT I WANT TO MARRY YOU!!!!!!!
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thank f**k for that. Thank you very much!
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cool, thx!
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Thanks! This work.
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i cant access the file..tried many times..
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Thank you! you are a modragonborn.
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Does this work for the latest update?
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I LOVE YOU!!!!!!!!
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Thank you
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thanks !
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Can anyone please explain to me how to use this? I've been trying to get this to work and have tried the dTry Plugin Update mod to no avail. I just get a crash to desktop on startup/Bethesda logo.
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I love you
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Legend never die :)
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Thank you king of compilers!
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thank you <3
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Even in 2024 you rock man!
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same here :( have you solved it ?
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King <3
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Bro you're awesome
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Can confirm this works on 1170. tysm
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Thanks king
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我爱你
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Cant download from the link u shared:(
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Yes you can, i just did
if its stuck on a loading page with a red circle you need to try another browser like edge because mega doesnt work in firefox for me
@onurkakilli5 -
should I download this with vortex or manually?
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What an actual G. Made my day istg <3
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You are my mercy.
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THANKS!!!!
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You are god? hehehe Thank u!
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Blessed be those who stu-dee
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I thank yee for your sacrifice
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the hero we needed but didnt desrve
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I've never replied on here before but thank you for doing this making my 10 year old self happy again
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Thank you
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you are legend!
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am I dumb or this is not working anymore on 1170
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late reply but i just installed it and haven't had any errors yet.
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Absolute Legendary man
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Wanted to say thank you for this
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I Haven't tried it yet but i didn't get a DLL plugin warning so THANK YOU!!!!
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explain how to download
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new update from this link in the post has loaded up skyrim for me
confirming 1.6.640v of skyrim :) thanks so much <3 -
THANK YOU SO MUCH I JUST SPENT HOURS MODDING AND THIS WAS MY ONLY ISSUE
you just saved me so much pain, youre a god -
Still works. Your awesome man.
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Thanks !!
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ThankYou Bro
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Thanks.
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thanks bro,you r great
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need some head? you deserve it because i was about to mald when that error code popped up and checked the posts section and found a hero
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lifesaver
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im new at modding srry,should i just put this file into my mo2?
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You're the best!!!!
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You are paragon of modder
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I do love logging in years later and still getting comments on this <3
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He is the modder we needed, a silent guardian, a watchful protector, a dark knight
*Batman theme intensifies * -
You did a good job there Xideta, was helpful to many.
I do think it has stopped working again though, for the latest AE version that is, but it might be something wrong on my end and i'm trying to work that out first. -
I'll reinstall Visual Studio and update the NG lib then.
2024 recompile out now, which should be using latest NG -
great thanks to you
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may allah give you a great wife
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Thanks a lot for do this thing for humanity.
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You are a literal angel.
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Aww.. Dude :)
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Me, you brought me joy, assuming this works lol.
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You sir, are a Scholar and a Gentleman. You should be commended!
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Legend
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thank you
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chad
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HERO
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OMG thank you sooooooooooooo much, Love you <3
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Thanks bro! U made my day
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what a god! I love you
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WOW It's work! THXXX
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TO ALL THE PEOPLE WHO IS CONSIDERING TO NOT DOWNLOAD THIS BECAUSE TIS PROBABLY A VIRUS, I downloaded it because the file that the original author made did not work, this file that i got here from the fabulous person, works and should be used if the other doesnt work, love this guy!
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I mean, doodlum also did an update of this plugin, so if this one is scary, get his from his mod page. (Could also learn C/C++, read the source, and then compile it yourself, bit that's effort :p)
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ty i love you
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Help!
Which folder/directory should I paste these files?
Thanks for the help!
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If you use a mod manager, install the zip file as a mod.
If you don't use a mod manager, it goes into the data folder, like most other mods. -
my game version is 1170, downloaded the Ae and I got a warning saying that it was disabled... downloaded SE and the warning is no more
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i love you bro
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TU É O CARA, VLW MEU PARCEIRO
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How this mod work? Do I need control to make work?
I try to look for tutorials for that mod but can't find good videos
I find like 2 videos but they talk so fast and NOT show much about mod. -
Files are swapped. SE version is working for my AE game. while AE version is causing my game to CTD.
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Doesn't work. Causes CTD. Avoid
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For those who need to create custom buttons, I'll share my steps:Spoiler:Show
1. use SSEDIT to edit esp
Copy a new record to Keytrace.esp for spell and magic effect respectively.
Rename them.
Remember the form id of the new spell and magic effect.(Example form id: new magic effect: xxxxx80A; new spell: xxxxx80B)
Apply the new magic effect in the new spell's right side content "EFID - Base Effect".
2. edit example.ini
Anyword = decimal value of key | form id of spell | Keytrace.esp
Example: RTrigger = 281|0x80B|Keytrace.esp
3. Open the OAR condition and set the form id of the new Magic Effect{
"condition": "HasMagicEffect",
"requiredVersion": "1.0.0.0",
"Magic effect": {
"pluginName": "Keytrace.esp",
"formID": "80A"
},
"Active effects only": false
}
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I'm so confused as to what this mod does. I use an Xbox controller with my pc, so do I really need this mod?
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AE version does not work with 1170
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I just downloaded the sticky post and it worked, I'm using 1170 ver
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Correct. The Mega uploaded AE-NG version of the mod (link is in the Sticky post at the top here) is sufficient and working for AE 1.6.1170.0 (You don't need the Nexus version of the mod for AE - see below)
Nexus versions of the mod are confusing:
* the file wrongly labeled AE is actually for Oldrim (non-SE/AE) 1.5.97 - do not use it for SE/AE
* the file labeled SE is for SE 1.6 - do not use it for AE
* the AE-NG file from Mega is for AE 1.6.1170+ : you do not need the Nexus version of the mod for AE, as the AE-NG file replaces it and even includes the source code. -
I'm still confused...
I'm on 1.6.1770.
Is dTry Plugin Updates that some people are linking the same as the Mega AE file? Or should I install both? -
They are not the same, but it is newer. It's also hosted on the Nexus...
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Mega file is all packed up, should just work
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update https://www.nexusmods.com/skyrimspecialedition/mods/85740?tab=description
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uhh Skse is telling me this only works with older versions, so the ae/se files you have arent working atm
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hi i got a small issue: for me directional attacks only occur when pressing attack+directional input simultaneously, not when moving in a direction and then pressing attack. Any idea how I can have them trigger when moving and pressing?
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Anyone here have any experience or luck in creation custom keytrace events? Trying to create a custom keytrace for MB4.
Created a new magick effect by simply copying one from keytrace.esp into a new record.
new magick effect form ID:
custom.ini that should add the spell
[KeyTrace_EventID_Mouse]
spell_right = 260|0x001d63|NewAttack.esp
_conditions.ini
IsEquippedRightType(5) AND
HasMagicEffect("NewAttack.esp"|0x001d62) < the MGEF that i created and attached to the spell
anyone know what im doing wrong?-
In case you're still wondering, I see a few potential issues in your example. First, I have not been able to get the key trace to work consistently with the mouse. Likewise, user events don't seem to work at all for me. Keyboard tracing is very reliable, however.
Second, your DAR _conditions file has the ini extension instead of the txt extension.
Third, you don't need to use the name "spell_right". You can use any arbitrary name you want. I dont' think the name has any purpose except to provide a variable name. -
dunkd00d Hello, I want to add the E key as a key trace for a special attack. I looked through the txt files a little but couldn't do it. Can you tell me how to do this?
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