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Author notes
This author has not provided any additional notes regarding file permissions
File credits
raiserfx - For permission to use & edit Detailed Rugs meshes. Detailed Rugs textures are also used in the screenshots. Gamwich - Rugnarok textures are used in the screenshots
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Added option "Ignore Player". The Player will no longer be affected by Rugs
Added option "Enable Permanent Fixing". Holding Left Shift whilst fixing a Rug will make it permanently fixed.
Version 1.42
Script Optimization: Limits the main function call to currently loaded rugs rather than checking every available rug (Interactive version)
Version 1.41
Fixed incorrect rotation values on adjusted Rugs that were used as Wall Decorations
Added option "Ignore Wall Rugs". Ignores Rugs that have been rotated on the X Axis. For example, on Slopes or as Wall Decorations
Added option "Ignore Small Rugs". Ignores Rugs that have been scaled down. For example, as a table cloth
Version 1.4.0
Cleaner implementation which swaps references instead of spawning new ones. This eliminates a bug that caused doubling of Rugs
Rugs that are hidden/enabled via parent are now ignored (ex: Khajiit Caravans)
Added rotation to increase variation of messy rugs
Tripping is ignored when God Mode is enabled (TGM in console)
Removed Blacklist.ini as it was no longer needed
Added MCM Menu (MCM Helper Required) Please read the sticky in the comments page for more information
Version 1.3.3
Blacklisted rugs in Hearthfire homes to prevent doubling up of rugs before the player had purchased the homes
Version 1.3.2
It was discovered that version 1.31 hadn't updated from version 1.3 when uploading. I don't know why, but the file on the servers didn't match the one on my computer. It has been reuploaded to hopefully fix that, add in the changes from v1.31 and correct the "script lag" issue that some users were having.
Version 1.3.1
Removed a While loop that was no longer necessary and found to be causing some script lag
Fixed an issue where scaling was sometimes incorrect
Rug adjusting is now instant with no fade-in
Rug adjusting now has a sound effect
Version 1.3.0
Added a secondary BOS _SWAP to keep track of blacklisted rugs (Khajiit Caravans & Legacy of the Dragonborn Airship)
Players with the "Light Foot" perk will no longer get tripped up by unkempt rugs
Version 1.2.0
Interactive version: Unkempt rugs can now trip the Player & other NPC's. There is a 3% chance when walking, 5% chance when running and 7% chance when sprinting. Sneaking will 100% prevent you from tripping.
Version 1.1.0
Updated Plugin Forms for consistency between versions
Added Interactive version: All common rugs will now have a chance to be messy and can be fixed by the Player by interacting with the center of the rug. The rug will randomly become unkempt again after 1 day but may take as long as 2 in-game weeks to get messy again. If a rug has already been fixed, it won't be interactive until it has become messy again.
Are you tired of all rugs looking perfectly straight and flat? Want a more immersive experience with rugs that look unkempt? Well look no further! This mod replaces nearly 300 rug references with brand new, disrupted meshes. This is not a straight up model replacer. Not all rugs are affected, only the ones that make sense!
• Adds 50+ new rug mesh variants (4 total variants per rug including default) • Conflict-free ESL Plugin
Interactive version: • All common rugs will now have a chance to be messy and can be fixed by the Player by interacting with the center of the rug. The rug will randomly become unkempt again after 1 day but may take as long as 2 in-game weeks to get messy again. If a rug has already been fixed, it won't be interactive until it has become messy again.
• Unkempt rugs can also trip the Player & other NPC's. The percentage chance amongst other options are configurable in the included MCM Menu.
Note: This mod was made for compatibility with the above two texture mods & any other rug mod that uses the same meshes. Vanilla meshes may not be compatible.
Installation
• Mod Manager with FOMOD Installer
Known Issues / FAQ:
1) In some areas my feet clip through the new rugs, can this be fixed? • This unfortunately is a trade-off and the height of rug variants was purposely squashed to prevent further clipping. Custom collision will be made later on if the mod is well received.
2) Some of the rugs look less rigid and more cloth-like? • This was a byproduct of the previous point and while it couldn't be totally avoided, I wanted a more lively appearance.
3) I noticed that areas such as Dragonsreach, Inns & Sovngarde don't have unkempt rugs? • These are some of the areas that I felt don't make sense to have unkempt rugs. Palaces & Inns have workers that would keep things clean, whereas Sovngarde should be immaculate.
4) Why isn't there an LE version? • LE doesn't have Base Object Swapper and would be a compatibility nightmare. A script based version might be made later on.
5) You missed this other type of rug that's not in the common folder! • Let me know and I'll see about adding it as an update.
If for some reason the files do not work, cause crashes or any other problems, please do not hesitate to contact me. All screenshots are taken directly from the game and resized down from 1920x1080 to 1280x720. No other editing has been done.
Under no circumstance is this mod allowed to be uploaded to another website without my given permission. No permission will be granted in regards to porting to console.