1676 comments

  1. Scrabbulor
    Scrabbulor
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    Locked
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    ===Post 2024 Official Bethesda Update===
    Ignore this if your Skyrim installation is fully updated.
    This mod will no longer load on Skyrim versions before 1.6.1130 (January 17, 2024) without an index incrementing mod.

    "On December 5, 2023, Bethesda released the Creations update for Skyrim Special Edition. Not only did this break compatibility with SKSE mods, it also broke compatibility with plugins (.ESP, .ESL, .ESM) by incrementing their header versions from 1.70 to 1.71. Attempting to use a version 1.71 plugin on an old game build will likely crash. So why did they do this? To expand the maximum number of new records in an ESL from 2048 to 4096."

    ===How to Update Immersive Patrols===
    Ignore this if your are a new user or starting a new game.
    After updating wait 11 days indoors to refresh cells which will update any changes to any NPCs in your modlist including Immersive Patrols.

    =====Self Promotion=====
    I've been working on something unique for some time now: Shattered - A Post-Apocalyptic Skyrim SE AE VR
  2. TSarGR
    TSarGR
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    • 28 kudos
    Shameless self-promotion: for anyone interested for a populated civil war mod based on the excellent Immersive Patrols, I made this mod.
    1. Clarky346
      Clarky346
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      Will check it out now! Thanks
  3. CvltTV
    CvltTV
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    Is there a way to increase the npc count for patrols? I'd like them at 6-8
    1. Scrabbulor
      Scrabbulor
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      You could download the lite version and rename the esp, that would double the size of patrols.
    2. CvltTV
      CvltTV
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      Will that for sure double the size of patrol groups or just double the amount of patrols?
    3. Scrabbulor
      Scrabbulor
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      Just the patrols.
  4. CvltTV
    CvltTV
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    Is there a way to increase the npc count for patrols? I'd like them at 6-8
  5. aaa511384
    aaa511384
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    May I ask is there a way to make the battle happen more often?
  6. paradoxnrt
    paradoxnrt
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    This Mod is the WORST when you happen to leave Helgen with either Hadvir or Ralof....and an opposing faction Patrol JUST HAPPENS to be on the path to Riverwood!

    = INFINITE combat (since Ralof/Hadvir can't die but can't win either)!!!

    FIX THIS!!!
    1. Krashv
      Krashv
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      git gud
    2. paradoxnrt
      paradoxnrt
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      Hilariously, it just happened again.....Ralof was doing the conversation with his sister (after escaping Helgen)....and Imperials rushed them + killed Gerdur.

      And of course, Ralof did his infinite 'fight, kneel, fight, kneel, fight' schtick with the Imperial soldiers afterwards.
    3. paradoxnrt
      paradoxnrt
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      My bad.  My rage was needless, it turns out (as it often does).

      The latest version seems to fix the issue!
  7. ReddishLunar
    ReddishLunar
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    I tried 64 vs 64 on my i5 laptop and it held just fine. Any chance you could release 64 vs 64 version and even 128 vs 128 :)
    1. FalloutFan113
      FalloutFan113
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      • 1 kudos
      Where did you get a 64v64 version? 
  8. FalloutFan113
    FalloutFan113
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    Hey there, great mod, I've been using it for years now. However, I've ran into my first problem with it so far... It seems that the battle at Fort Amor is not spawning at all. Is this due to it possibly being a random spawn? I don't recall, or perhaps a mod conflict? I'm running this with Civil War Checkpoints, and CWO 

    Regardless, thanks again for the fantastic mod!
  9. TheNorseman
    TheNorseman
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    I cannot get this mod to work with DynDoLOD of all things.  It is conflicting with my Synthesis Patcher over a FCStoreKeeperHabiq Container List of all things.  Do you have any idea what could be causing this?

    Pulled it up in SSEEdit and Immersive Patrols wasn't even effecting it.  Not sure how this happened but would love to get this mod back in the Load Order :(
  10. YuukiRito
    YuukiRito
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    I'm having a problem with the NPCs in Immersive Patrols. Their heads and hands are dark, but their backs remain white. It's as if the texture of the head doesn't line up with the body, and this happens with several races of patrollers, including men and women.

    PLS HELP

    Spoiler:  
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     # This file was automatically generated by Mod Organizer.
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    kcf.esm
    SkyPatcher Keyword Framework.esl
    EVGAnimatedTraversal.esl
    Unofficial Skyrim Special Edition Patch.esp
    Landscape and Water Fixes.esp
    TheNewGentleman.esp
    Occ_Skyrim_Tamriel.esp
    Lightened Skyrim - merged.esp
    Occ_Skyrim_AnnEdition.esp
    SurvivalControlPanel.esp
    OCPA.esl
    FlowerGirls SE.esm
    SkyUI_SE.esp
    Pirate.esp
    [Caenarvon] Cosplay Pack compatible patch.esp
    [Caenarvon] Phoenix Soul compatible patch.esp
    Audio Overhaul Skyrim.esp
    Dublagem SKyrim - PT BR0.esp
    Dublagem SKyrim - PT BR.esp
    Dublagem Skyrim PT-BR (UPDATE).esp
    RaceMenu.esp
    RaceMenuPlugin.esp
    RaceMenu PT-BR.esp
    Precision.esp
    MCMHelper.esp
    Attack_DXP.esp
    UIExtensions.esp
    FSMPM - The FSMP MCM.esp
    FNIS.esp
    CBBE.esp
    RaceMenuMorphsCBBE.esp
    3BBB.esp
    SOSPhysicsManager.esp
    OBody.esp
    Fixed body collision.esp
    MfgFix.esp
    Immersive Patrols II.esp
    Modern Combat AI.esp
    ValhallaCombat.esp
    ValhallaBackStabFix.esp
    scar-adxp-patch.esp
    TrueDirectionalMovement.esp
    Smooth Animation.esp
    For Honor in Skyrim.esp
    kyoshin.esp
    NPCs Take Cover.esp
    Keytrace.esp
    Disable Turn Animation.esp
    Ultimate NPC Dodging.esp
    DynamicBlockHit.esp
    GetTrolled.esp
    Smart_NPC_Potions.esp
    Enemies can't block while exhausted.esp
    Holding stamina exhaustion.esp
    bleedout.esp
    NIBF_SkyPatcher.esp
    icepenguinworldmapclassic.esp
    Vanilla hair remake SMP NPCs.esp
    KSHairdosSMP.esp
    TKDodge.esp
    dD - Enhanced Blood Main.esp
    dD-Larger Drips.esp
    Dirt and Blood - Dynamic Visuals.esp
    Bandit Lines Expansion.esp
    Sleeping Expanded.esp
    Animals Swim.esp
    Guard Dialogue Overhaul.esp
    Vampire Lines Expansion.esp
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    Immersive Death Cycle.esp
    Dynamic Activation Key.esp
    ImmersiveInteractions.esp
    OStim.esp
    Devour.esp
    SexLab-AmorousAdventures.esp
    AABypass.esp
    OCum.esp
    AnubAnimObj.esp
    AnubAnimObjAdaptedFurniture.esp
    OSolo.esp
    OSSO.esp
    OStimNPCs.esp
    Helmet Toggle 2.esp
    CourierCrew.esp
    SkyClimb.esp
    StaminaTweak30.esp
    SkyrimReputation_SSE.esp
    DogmaAnimSLAL.esp
    SLAL_AnimationByBakaFactory.esp
    SLALAnimObjBillyy.esp
    MilkyObj.esp
    OSmp.esp
    YouGotCaught.esp
    YouGotCaught - SR patch.esp
    WetFunction.esp
    UnreadBooksGlow.esp
    OStimCommunityResource.esp
    Landscape and Water Fixes - Patch - Farming.esp
    Landscape and Water Fixes - Patch - Tundra Homested.esp
    Landscape and Water Fixes - Patch - Alternative Armors - Elven Hunter.esp
    Landscape and Water Fixes - Patch - Hendraheim.esp
    ShowPlayerInMenus.esp
    SkyHUD.esp
    AOS_EBT Patch.esp
    TaberuAnimation.esp
    Immersive Citizens - AI Overhaul.esp
    Requiem.esp
    XPMSE.esp
    Requiem Tweak for Valhalla Combat.esp
    Requiem - Creation Club.esp
    Requiem for the Indifferent.esp


    my loadorder
  11. FM07
    FM07
    • member
    • 6 kudos
    Please may I have permission to port this mod to Xbox in a Civil War bundle?