File information

Last updated

Original upload

Created by

JaySerpa

Uploaded by

jayserpa

Virus scan

Safe to use

269 comments

  1. jayserpa
    jayserpa
    • premium
    • 9,900 kudos
    Locked
    Sticky
    Khajiit be like:

  2. swdemaiden
    swdemaiden
    • member
    • 1 kudos
    我可以自己制作声音吗?如果可以,你能给我一些关于文件大小的建议吗?
  3. BlessingS91
    BlessingS91
    • premium
    • 34 kudos
    I genuinely have no idea how to patch this mod, it seems like nothing I do in xedit has any effect on it in game, I've even tried editing the base ESP's and still nothing. I'm guessing it has something to do with the scripts. I just want to remove the auto distribution so I can tie it to a perk and tweak the damage and duration numbers but literally nothing works even though everything looks good in xedit.  I can change the spell duration from 8 to 30 and the perk damage multiplier from 1.25 to 3 just for testing purposes but there's no difference in game. Ive also removed the spell aliases from the startup quest from both taunt and interact from afar and still end up with them on game start. If anyone can at least tell me why this is the case Id appreciate it, Ive never had issues like this and Ive edited many mods in this fashion. 
  4. DocHoliday96
    DocHoliday96
    • premium
    • 1 kudos
    I love this mod thanks. Question though, would you be able to give sound to the Taunt when we have shields? Like the banging sound when our character hits and bangs against a shield we're using like the enemy NPCs do sometimes?

    I notice when we play Humans and not any Elf race, they use the same grunting sound as the Elf races, would it be possible to change that? I've only played as Male Human and Elf races, just a head up. The beast races are perfect.
  5. Yunanesca
    Yunanesca
    • member
    • 2 kudos
     HI Jay love your mods btw.  but wanted to share this lil story that happen yesterday oddly. So i think I had a full on accident with this mod and I had use outside riverwood more up by falkreath are in the bandit area by talo's statue had just picked up a follower so I think when I used it on the bandits therein that lil encampment. So after a short walk from there to Riverwood I walked into riverwood only to be attacked by Every NPC in the town and I didn't even have my weapon drawn, I have no idea why the only thing I could think was I use before this was the taunt.. I mean I hadn't used anything before this plus i'm not even dragonborn yet, this is a brand new save file to. So lol I don't know what I did. But i'm standing there in the mid of riverwood watching my 3 NPC followers Unleash hell up on every one that is attacking me. It was clearly the only thing I could think. that I had done before cause right before all that. I had went through riverwood Right before all that, so I wasn't expecting any of that to happen . i'm still not certain what happen but though I would share lol. my odd lil accident.
  6. BuckyBarns
    BuckyBarns
    • supporter
    • 0 kudos
    Love the concept, but is 25 percent too OP? Can you add the MCM for us to customize it?
    1. RedMonke13
      RedMonke13
      • member
      • 0 kudos
      I second this
    2. Jadeath
      Jadeath
      • premium
      • 3 kudos
      Actually would be nice to have MCM option where only effected NPC.  Just to give their taunt a meaning. 
    3. jayserpa
      jayserpa
      • premium
      • 9,900 kudos
      25% is the equivalent of a single perk point. And you have it for ONE attack, since the effect runs out after a few seconds. I don't find it OP at all, especially considering you open up to attacks while you're taunting. In any case,  it's a magic effect value, you can configure the mod in xEdit.
    4. nikola2099
      nikola2099
      • member
      • 0 kudos
      Hey Jay, Im new to xEdit and i am trying to change 25% additional attack damage to 15%.
      Where exactly in xEdit do i change that?
    5. ArmoredViolets
      ArmoredViolets
      • member
      • 3 kudos
      @nikola2099 did you find out?
  7. Tutuhaha
    Tutuhaha
    • member
    • 1 kudos
    any chance we can change the audio files to have our own voice lines? something similar to what head tracking mod does that it lets pretty much put any type of audio for ur character to reproduce, I tried doing it here just changing the audio files for my custom character ones but they simply didnt play :(
    1. Shinkoku
      Shinkoku
      • supporter
      • 18 kudos
      +1, wanna set the taunt lines to voiced ones I like, tried both wav and xwm and neither extension works, nor does shorter...

      Added/ related request: MCM menu to pick which voice we're using (which would also serve as a way to have custom race support)
  8. espio111
    espio111
    • member
    • 0 kudos
    I wonder if you can specifically replace the unarmed taunts without replacing the shout animation? Perhaps it is out of this mod's functionality...
  9. Eckhearthyena94
    Eckhearthyena94
    • premium
    • 0 kudos
    it might seem silly to most but with someone who is tempermental i want to show my anger when i get weapon taunted by stormcloaks or otherwise i want to show anger and to try and cause terror before i kill them cause my dads side has this exceptional tempermental side if this was real id probably get vicious especially if taunted im not scared of anything and my saves and mods show it the greatness of endless ways to customize skyrim with mods im a very tempermental gay personality i act like negan when i get turned against on skyrim
  10. MaduOctave
    MaduOctave
    • supporter
    • 0 kudos
    Nuhuuu, how to make my vampire hiss, too? Ahhh!
  11. Pallatus01
    Pallatus01
    • member
    • 0 kudos
    [Translater] Does the shield hitting animation not work in first person? My character just screams.