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Ryn

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Ryn2g

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40 comments

  1. B0ggz
    B0ggz
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    small ask, there is a nirnroot spawn under the southern bridge between two of the islands thats INSIDE the bridge by chance could that be moved outside of the bridge so i can pick it so it doesnt ring my ears off?

    Also ive noticed that the guards are hostile towards the chickens and some of the guards are inside walls.
  2. ItsKeithme
    ItsKeithme
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    Hello,Ryn,is there any possibility that you could make A patch for "Golden glow Estates Is Yours"? I really like most mods and don't want to have to choose,Thanks for your time!                                           A previous poster mentioned that you do,however haven't yet found it among your multitude of patches. Also,is it modular?
    1. UpstairsEmpire
      UpstairsEmpire
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      Check the files tab, it's in there. 
  3. WallRockTree
    WallRockTree
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    I see that this is compatible with Goldenglow Is Yours (with the included patch). Would it be compatible with Goldenglow Is Yours Basement Upgrades?
    1. ReiAnon
      ReiAnon
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      i've read comments saying the basement mod is old and no longer persists 
  4. DawnsMist
    DawnsMist
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    Unfortunately, this conflicts with one of the oblivion gates from "s6o6t LORE - Oblivion gates AE".  The gate was placed in the exact same spot as the beacon.
  5. TONI8
    TONI8
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    Hello, could you make a patch for s6o6t Oblivion Gates please? https://www.nexusmods.com/skyrimspecialedition/mods/50933
  6. NameUser131
    NameUser131
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    I might be wrong but I think water for ENB requires a patch to avoid water seams
    Can anyone confirm and provide on if it does?
    Thanks
    1. nexusbla18
      nexusbla18
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      Nope, looking into xEdit it looks fine.

      It just needs the Lux Orbis patch, which is included in the Lux Orbis FOMOD.
    2. NameUser131
      NameUser131
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      Hi sorry I forgot I commented, it was the load order of a northern roads patch
  7. faelheavymetal
    faelheavymetal
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    You just have to disable one single rock for this mod to be fully compatible with Become a Skooma Drug Lord(oldrim ported), as far as I could see. That's cool.
  8. Pragmaticpoet
    Pragmaticpoet
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    I thought this mod made GE a player home after the job was done... It doesnt, but that's a neat idea, no?
    1. riverbord
      riverbord
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      another mod does that already
  9. PrinceBren
    PrinceBren
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    Not a bug, but thought I'd point out that s6o6t LORE - Oblivion gates AE has an oblivion gate that clashes with this, just in case someone needs said information. Who knows, maybe someone will make a patch
  10. Duuurekka
    Duuurekka
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    You updated right before i was going to run dyndo

    1. RoyBetty
      RoyBetty
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      Got the same error while using Loot.
    2. Ryn2g
      Ryn2g
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      This is fixed on 1.6. Sorry.
    3. RoyBetty
      RoyBetty
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      I have to thank you for the nice mods! Thank you also for soon response!