This page was last updated on 09 January 2025, 5:46PM
Changelogs
Version 2.3
- You can now fill the White Phial with stolen potions/poisons.
Version 2.2a
Added patch for White Phial Better Alignments.
Version 2.2.1
- Added patch for Artificer.
Version 2.2
- Fixed a UI bug.
Version 2.1
- Added hotkey
Version 2.0.1
- Fixed some typos in the message boxes.
- Added an optional file that replaces KID for Vanilla liquids.
Version 2.0
Major update, a new game is highly recommended!
- (Hopefully) Fixed a bug that duplicated certain effects on the White Phial, on game load.
- Poisons now work as intended.
- Several drinks and stews from the base game (Vanilla liquids), have had the fluid keyword added through KID (Keyword Item Distributor) KID is now a requirement!
- Implemented a global to change the amount of hours needed for the Phial to refill.
- You can now re-allign the Phial at Quintus, using his pre-determined list of effects. (at a small fee: 100 gold.)
- As pointed out, Quintus mentions that he could only partially repair the Phial, so it wouldn't make sense to have the Phial already working as intended. For that reason I decided that the Phial should be re-enchanted to get its full potential. You can do this yourself, if you have at least level 75 in Enchanting and a Black Soul gem, OR you can go to Sergius Turrianus (the Enchanting trainer at the College of Winterhold). He'll re-enchant it for 5,000 gold, or you can persuade him to do it for half. (Speech 50 required) Lastly, you can easily skip this part, by setting a global.
- Made a patch for Administer Potions to NPCs. (One of my other mods.)
- Update patch for Reliquary of Myth, so the pre-determined effects retain the boosted values of that mod.