It is a tool that allows you to update FromList without using scripts and removes the need to create compatibility patches. It is used by other mods that modify FormLists.
I downloaded the Formlist MOD because is sounded like this would help with the issues I having with my plants. I have all the required MODs, but I can't find the Formlist when I start the game. It doesn't show on the first screen with new, load, save, nor on the MCM screen.
Where is the Formlist MOD suppose to be in the game.
Also is there guide on how to use the Formlist MOD
This mod doesn't automatically patch formlists nor does it have any MCM menu or other such in-game options to facilitate any sort of automated patching, you have to essentially do the patching yourself. There is a guide on how to use this in the mod description.
I have read the notes in the MOD description (add Forms to FormLists at game startup using configuration files) & on the Sticky above (Information for users who do not know how to use this mod), along with searching the Post section, reviewing other FormLists MOD on NEXUS like FormList Patch Collection, but I am missing something on how to access the FormList. When I start Skyrim there is no configuration files option just continue, new, load, save & quit. I have tried accessing the files directly using Vortex. I am just missing how to access the FormList.
I understand I will still need to do some work once I have access. Basically I have a bunch of plant MODs and I want them to work together. My biggest issue is when I plant an item about half the time something else grows in its place. I was hoping to use the FormLists MOD to address this issue.
I am working on huge mod that will have multiple patches for plant mods using FLM, send me links to mods you are using via DM and I will add patches for them too.
I sent the list Vortex mail, but I see I can reply directly.
If you can tell me how access the FormList I would appreciate it. Here are the plant MODS I have. Many use FormList which lead me to your MOD. My search also lead me to SSEEdit, and there many overwrites between the MODS, plus I think my PlantedFlora & Plantableitems are not in sync Beyond Skyrim - Bruma - Growable Plants Patch CACO Plus CC Growable Plants Complete Alchemy and Cooking Overhaul Few CC plants Hearthfire Extended - More Growable Plants SE compatibility patch More Growable Plants SE More Plantable Plants for Creation Club More plants and recipes SE Skyrim Anniversary - Growable Plants Simplicity of Seeding - Better Hearthfires and Farming CC Planter Scripts Thanks Again
Give me your \My Games\Skyrim Special Edition\SKSE\skse64.log or look for such info in it: "po3_Tweaks.dll (00000001 po3_Tweaks 00000001) loaded correctly".
I have the exact same issue and my log has this in it checking plugin po3_Tweaks.dll plugin po3_Tweaks.dll (00000000 00000000) no version data 0 (handle 0)
Adding a +1 since I also had this issue, but my game still launched and ran fine. Though I was installing this as an optional requirement, so it might not have affected the ability to run.
Like the other person who commented, logs also say "plugin po3_Tweaks.dll (00000000 00000000) no version data 0 (handle 0)"wwwwwww
I'm having an issue updating to 1.8.1 from 1.7.1. I am getting the "Formlistmanipulator.dll is disabled, fatal error occurred while loading plugin". When trying to launch, I am doing a fresh install/clean save, and I'm testing as I go. Good thing too, since this mod is in my first round of mods (aka core utilities/bug fixes). However, when I uninstall this mod fully and go back to 1.7.1 (I save all of my old mods just in case for just such testing purposes) I am able to launch the game without any errors.
As a note: I run the GOG version of Anniversary Edition that is fully up to date, and due to disk space issues, I run this on my D: drive which is a HDD not my C: Drive which is a SSD.
I've got the logs from SKSE for each so you can compare.
For 1.7.1 which works https://www.dropbox.com/scl/fi/horiyyqeq2s5upkjhkju7/skse64-FLM171log.txt?rlkey=sr3dn1ci8i7gcfxulqbs7v3pp&st=j9xj6gib&dl=0
For 1.8.1 Which does not work https://www.dropbox.com/scl/fi/44j65106cxped80651697/skse64-FLM181log.txt?rlkey=oslxtmfz422hfylos21upq9sd&st=sxa3swd1&dl=0
Hi! Thank you for the report. I own GOG copy, and I tested it, no problems. Please check 1.8.0 (I moved it to optional files section). If you can, contact me on discord, my nickname is the same as here, so I can help quickly. I'll probably have to do it step by step, sending you versions to test so we can find out what's different in your setup from mine, since I can't reproduce this bug.
For people who want to know what the resolution was.
I needed to update my C++ visual library. I know that MaskedRPGFan has put the link to the executable here a few places but it doesn't hurt to have one more. Link to Microsoft Site
Even if you think you have it, it doesn't hurt to update it again. ^_^
I can't understand what am I doing wrong. I made a config to add horse saddles from a Craftable Horse Barding to the formlist of saddles in the Simplest Horses. Here is my INI file
I use Requiem so every saddle has a REQ_ArmorHorse keyword, there are about 30 of them in the game.
Now this doesn't seem to work. This is what the log file says
[2024-11-03 16-32-44.707] [ info ] Processing Data\CBC_SimplestHorses_FLM.ini... [2024-11-03 16-32-44.707] [ info ]CollHorseSaddles|Armor|REQ_ArmorHorse [2024-11-03 16-32-44.707] [ info ]SH_SaddlesList|#CollHorseSaddles [2024-11-03 16-32-44.707] [ info ]Finished, 1 valid entries found, 0 invalid, 0 filtered out.
And the horse doesn't equip the saddle I crafted. Why there is only 1 valid entry? I've double-checked the load order, there are no records overriding those of horse saddles, the keyword is in place.
According to log all is fine, formlist should have all these armors. We need to check in game to be sure. Ping me tomorrow or day after, I will make special version for you, so you will be able to check results in game, to be sure. You can also just add me on discord, my nick is the same as here, so I will be able to help you way faster than using nexus comments.
Sorry for english, I can barely speak english, how can i make brand new form list? with petty soul gem and filled petty soul gem in it? and how can i modify an existing form list? I will use it for atronach forge to make a lesser soul gem. thank you
553 comments
@MaskedRPGFan, you may want to add the dependencies into the documentation and sticky this post.
It is a tool that allows you to update FromList without using scripts and removes the need to create compatibility patches. It is used by other mods that modify FormLists.
So to use this mod, you need another mod that uses it.
Examples:
FormList Manipulator - Patch Collection
More plants and recipes SE
Woodchopping FormList Patches for Mod Woodcutting Axes - FormList Manipulator (FLM)
Various FormList Manipulator Patches
Mine Ore FormList Patches for Mod Pickaxes - FormList Manipulator (FLM)
More Plantable Plants for Creation Club
Address Library for SKSE Plugins
powerofthree's Tweaks
Latest Microsoft Visual C++ Redistributable package
I downloaded the Formlist MOD because is sounded like this would help with the issues I having with my plants. I have all the required MODs, but I can't find the Formlist when I start the game. It doesn't show on the first screen with new, load, save, nor on the MCM screen.
Where is the Formlist MOD suppose to be in the game.
Also is there guide on how to use the Formlist MOD
I have read the notes in the MOD description (add Forms to FormLists at game startup using configuration files) & on the Sticky above (Information for users who do not know how to use this mod), along with searching the Post section, reviewing other FormLists MOD on NEXUS like FormList Patch Collection, but I am missing something on how to access the FormList. When I start Skyrim there is no configuration files option just continue, new, load, save & quit. I have tried accessing the files directly using Vortex. I am just missing how to access the FormList.
I understand I will still need to do some work once I have access. Basically I have a bunch of plant MODs and I want them to work together. My biggest issue is when I plant an item about half the time something else grows in its place. I was hoping to use the FormLists MOD to address this issue.
If you can tell me how access the FormList I would appreciate it.
Here are the plant MODS I have. Many use FormList which lead me to your
MOD. My search also lead me to SSEEdit, and there many overwrites
between the MODS, plus I think my PlantedFlora & Plantableitems are
not in sync
Beyond Skyrim - Bruma - Growable Plants Patch
CACO Plus CC Growable Plants
Complete Alchemy and Cooking Overhaul
Few CC plants
Hearthfire Extended - More Growable Plants SE compatibility patch
More Growable Plants SE
More Plantable Plants for Creation Club
More plants and recipes SE
Skyrim Anniversary - Growable Plants
Simplicity of Seeding - Better Hearthfires and Farming CC Planter Scripts
Thanks Again
*A DLL Plugin has failed to load correctly*
*FormListManipulator.dll has been disabled, fatal error occurred while loading plugin*
My visual studio and Address Library is up to date
https://imgur.com/J52sYwL
No po3's Tweaks installed! (Yes it is installed and working)
po3's Tweaks is required for FormListManipulator to work, install it
from: https://www.nexusmods.com/skyrimspecialedition/mods/51073.
can anyone help me please?
I am trying to use this mod, but whenever I run it it says that PO3's tweaks is not installed, though it most certainly is.
Could you help me out with this? I would love to be able to finally play my modded games.
checking plugin po3_Tweaks.dll
plugin po3_Tweaks.dll (00000000 00000000) no version data 0 (handle 0)
Like the other person who commented, logs also say "plugin po3_Tweaks.dll (00000000 00000000) no version data 0 (handle 0)"wwwwwww
I'm having an issue updating to 1.8.1 from 1.7.1. I am getting the "Formlistmanipulator.dll is disabled, fatal error occurred while loading plugin". When trying to launch, I am doing a fresh install/clean save, and I'm testing as I go. Good thing too, since this mod is in my first round of mods (aka core utilities/bug fixes). However, when I uninstall this mod fully and go back to 1.7.1 (I save all of my old mods just in case for just such testing purposes) I am able to launch the game without any errors.
As a note: I run the GOG version of Anniversary Edition that is fully up to date, and due to disk space issues, I run this on my D: drive which is a HDD not my C: Drive which is a SSD.
I've got the logs from SKSE for each so you can compare.
For 1.7.1 which works
https://www.dropbox.com/scl/fi/horiyyqeq2s5upkjhkju7/skse64-FLM171log.txt?rlkey=sr3dn1ci8i7gcfxulqbs7v3pp&st=j9xj6gib&dl=0
For 1.8.1 Which does not work
https://www.dropbox.com/scl/fi/44j65106cxped80651697/skse64-FLM181log.txt?rlkey=oslxtmfz422hfylos21upq9sd&st=sxa3swd1&dl=0
Let me know if you need additional info.
Thanks so much for your help!
Thank you for the report. I own GOG copy, and I tested it, no problems. Please check 1.8.0 (I moved it to optional files section). If you can, contact me on discord, my nickname is the same as here, so I can help quickly. I'll probably have to do it step by step, sending you versions to test so we can find out what's different in your setup from mine, since I can't reproduce this bug.
And to make sure it wasn't a fluke, I redownloaded and tried 1.8.1 again and it's still throwing errors.
I'll try discord now. ^_^
I needed to update my C++ visual library. I know that MaskedRPGFan has put the link to the executable here a few places but it doesn't hurt to have one more. Link to Microsoft Site
Even if you think you have it, it doesn't hurt to update it again. ^_^
Thanks for the help!
Collection = CollHorseSaddles|Armor|REQ_ArmorHorse
FormList = SH_SaddlesList|#CollHorseSaddles
I use Requiem so every saddle has a REQ_ArmorHorse keyword, there are about 30 of them in the game.
Now this doesn't seem to work. This is what the log file says
[2024-11-03 16-32-44.707] [ info ] Processing Data\CBC_SimplestHorses_FLM.ini...
[2024-11-03 16-32-44.707] [ info ]CollHorseSaddles|Armor|REQ_ArmorHorse
[2024-11-03 16-32-44.707] [ info ]SH_SaddlesList|#CollHorseSaddles
[2024-11-03 16-32-44.707] [ info ]Finished, 1 valid entries found, 0 invalid, 0 filtered out.
And the horse doesn't equip the saddle I crafted. Why there is only 1 valid entry? I've double-checked the load order, there are no records overriding those of horse saddles, the keyword is in place.
https://u.pcloud.link/publink/show?code=XZLFUX5ZV2bMCtfSSG5ywNVdpeDhi8Ml0EaV