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- Dynamic Immersive Seriously Dark Dungeons - SE
Dynamic Immersive Seriously Dark Dungeons - SE
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Version2.9.1
- Download:
- Manual
File information
Last updated
Original upload
Created by
jbvertexxUploaded by
jbvertexxVirus scan
Tags for this mod
Activity logs
This page was last updated on 14 April 2019, 3:00AM
- Changelogs
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Version 2.9.1
- - Added SMIM compatible meshes for nordic dungeons walls & pillars with SMIM skeletons and with candles removed.
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Version 2.9
- - Fixes issues with initialization - should resolve issues for people who could not get this to work. Note that you have to complete Skyrim Unbound and exit the cave (or use an alternate start mod) before this mod will be activated.
- - Better handling for dungeons that have scripted control of some lights (i.e. Reachcliff Cave, Twilight Sepulcher, Folgunthur, etc). These lights will just be left alone.
- - New functionality to disable the scans for a particular location. Just outside the dungeon before entering, open up the MCM, and check the "Disable scans for current location". The mod will remember this location and not run the scans for any dungeon. "Most" locations are the same just outside the dungeon as inside the dungeon. However, at least one is not (Dawnguard Vampire Castle). I had to establish a location mapping for this. If anyone finds any other locations that this is not working for, let me know, and it's a simple update.
- - FOMOD Installer. No more patches needed.
- - Updated lighting mod options and load-order instructions. Please read the description.
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Version 2.8
- Fixes candle lighting collision mess to enable easier lighting of candles by activation or by fire spells.
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Version 2.7
- - Update for SKYUI.
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Version 2.6a
- - Better compatibility with Relighting Skyrim if you are running that as your lighting mod instead of ELFX
- Now recognizes SkyUI_SE.esp if you are running that, and adds an MCM menu
- If you are running SkyUI, only download this if you are willing to test. I have not installed SKSE64 or SKYUI yet. My scripts are the same for LE and SE versions, and I have tested with and without SkyUI in LE, so it "should" work. Please work off a disposable save until you can verify.
Thanks!
- - Better compatibility with Relighting Skyrim if you are running that as your lighting mod instead of ELFX
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Version 2.6
- - Fixes issue with some configuration settings not being saved between game sessions
- Adds option to remove the configuration book from your inventory
- This version now has parity with the LE version, meaning the mod will recognize whether or not you have SKYUI installed and either use the MCM or provide a configuration book.. I have tested this in LE, and it works weather or not you have SKSE/SKYUI installed. However, I have NOT tested with SKSE64/MCM in SE yet. If you are running SKSE64 Alpha, let me know.
- - Fixes issue with some configuration settings not being saved between game sessions
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Version 2.5.2
- - Fixes issue with hostile NPCs occasionally attacking player during the dungeon fade-out. Player is now momentarily added to hostile friend factions during the fade-out so any nearby hostiles will not attack. Thanks to tonycubed2 for the assist on this!
- Fixes issue with candle lighter collision mesh. This would occasionally obstruct player movement in tight spaces.
- Adds option to not require equipped torch when activating candles or fires to light. See "Re-lighting Options" in the configuration book.
- - Fixes issue with hostile NPCs occasionally attacking player during the dungeon fade-out. Player is now momentarily added to hostile friend factions during the fade-out so any nearby hostiles will not attack. Thanks to tonycubed2 for the assist on this!
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- Author's activity
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April 2019
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14 Apr 2019, 2:59AM | Action by: jbvertexx
Changelog added
Change log added for version 2.9.1
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14 Apr 2019, 2:59AM | Action by: jbvertexx
Attribute change
Mod version changed to 2.9.1.
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14 Apr 2019, 2:58AM | Action by: jbvertexx
Changelog added
Change log added for version 2.9
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14 Apr 2019, 2:55AM | Action by: jbvertexx
Attribute change
File 'Dungeon Darkness v2.9' changed to 'Dungeon Darkness v2.9.1'.
File 'Dungeon Darkness v2.9.1' description changed.
File 'Dungeon Darkness v2.9.1' version changed to 2.9.1.
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14 Apr 2019, 2:52AM | Action by: jbvertexx
File added
Dungeon Darkness v2.9 [version 2.9]
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14 Apr 2019, 1:41AM | Action by: jbvertexx
Attribute change
File 'ELFX Hardcore Replacer' category changed to Old versions.
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14 Apr 2019, 1:40AM | Action by: jbvertexx
File added
Skyrim Underground Patch [version 2.8]
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14 Apr 2019, 1:39AM | Action by: jbvertexx
File added
SMIM Patch - No SMIM Lantern [version 2.8]
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14 Apr 2019, 1:38AM | Action by: jbvertexx
File added
SMIM Patch [version 2.8]
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14 Apr 2019, 1:37AM | Action by: jbvertexx
File added
ELFX Hardcore Replacer - Dungeons Only [version 2.8]
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14 Apr 2019, 1:35AM | Action by: jbvertexx
File added
ELFX Hardcore Replacer [version 2.8]
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14 Apr 2019, 1:34AM | Action by: jbvertexx
File added
Dungeon Darkness 2.8 [version 2.8]
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14 Apr 2019, 12:40AM | Action by: jbvertexx
Attribute change
Name changed to 'Dynamic Immersive Seriously Dark Dungeons - SE'.
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14 Apr 2019, 12:38AM | Action by: jbvertexx
Changelog added
Change log added for version 2.9
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14 Apr 2019, 12:13AM | Action by: jbvertexx
File added
Dungeon Darkness v2.9 [version 2.9]
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14 Apr 2019, 12:10AM | Action by: jbvertexx
Attribute change
Description changed.
January 2018
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28 Jan 2018, 5:34PM | Action by: jbvertexx
Changelog added
Change log added for version 2.8
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28 Jan 2018, 5:25PM | Action by: jbvertexx
File added
Dungeon Darkness v2.8
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03 Jan 2018, 1:15PM | Action by: jbvertexx
Changelog added
Change log added for version 2.7
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03 Jan 2018, 1:10PM | Action by: jbvertexx
File added
Dungeon Darkness v2.7Beta
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- Mod page activity
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April 2025
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30 Apr 2025, 8:49AM | Action by: 1erCru
Endorsed
'Dynamic Immersive Seriously Dark Dungeons - SE'
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26 Apr 2025, 1:51PM | Action by: CyberzombieX
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'Dynamic Immersive Seriously Dark Dungeons - SE'
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25 Apr 2025, 11:14PM | Action by: GundamTodd
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24 Apr 2025, 2:55PM | Action by: sanguinarian87
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24 Apr 2025, 3:28AM | Action by: guitarfan01
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22 Apr 2025, 1:26AM | Action by: xXNightCreatureXx
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18 Apr 2025, 6:43AM | Action by: DervisAffan
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17 Apr 2025, 7:02AM | Action by: blackdeath9190
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16 Apr 2025, 8:46AM | Action by: 8ochomuerte8
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14 Apr 2025, 10:52PM | Action by: VexerSketch
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14 Apr 2025, 5:07PM | Action by: punkrockjustin
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10 Apr 2025, 12:23PM | Action by: negrogrebne
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10 Apr 2025, 11:21AM | Action by: MalavonofHouseTelvanni
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09 Apr 2025, 6:21AM | Action by: KingJ4m35
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'Dynamic Immersive Seriously Dark Dungeons - SE'
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05 Apr 2025, 7:05PM | Action by: guitarstrap9
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'Dynamic Immersive Seriously Dark Dungeons - SE'
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04 Apr 2025, 6:53PM | Action by: bilukroma666
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'Dynamic Immersive Seriously Dark Dungeons - SE'
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03 Apr 2025, 5:57PM | Action by: Serg443
Endorsed
'Dynamic Immersive Seriously Dark Dungeons - SE'
March 2025
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28 Mar 2025, 11:58PM | Action by: Selssam
Endorsed
'Dynamic Immersive Seriously Dark Dungeons - SE'
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28 Mar 2025, 1:53AM | Action by: viven14
Endorsed
'Dynamic Immersive Seriously Dark Dungeons - SE'
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27 Mar 2025, 7:54PM | Action by: Tarlace
Endorsed
'Dynamic Immersive Seriously Dark Dungeons - SE'
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