This page was last updated on 05 June 2023, 7:44PM
Changelogs
Version 1.6
After reloading the savegame and the playback of the playlists is active, you will be able to stop the playback of the current playlist now.
When the "No Combat Music" combat music setting is active and you finish combat, you will be able to stop the playback of the current playlist as well.
Hitting the stop button of the dungeon playlist, truly stops its playback.
The risk that other followers turn hostile towards the drum due to friendly fire in combat is reduced. Please talk to the drum and exit the menu of the Spectral Music Player to initiate this bug fix. If you experience that your other followers are attacking the drum nevertheless, you can stop the fight by commanding the drum to vanish. After that you can summon the drum again if you wish. Regarding friendly fire due to magic attacks, Amazing Follower Tweaks (https://www.nexusmods.com/skyrimspecialedition/mods/6656) has an optional add-on that "completely prevents magic based friendly fire between teammates". The file is called "AFT_NoFriendlySpellDamage" and can be found in the Optional Files section of AFT. You don't need to install AFT to use the add-on; it's stand-alone.
Bonus tip: If your other followers are fighting each other (and not the drum), fighting can be stopped with the resetai console command. Open the console, click on one follower, type resetai and confirm with return or enter keys, leave the console open, click on the other follower and repeat the resetai console command, close the console.
Two optional special music tweak plugins. Variant A gives the default special music of the game (e.g. level-up or discovery of a new location music) a higher priority than the custom music of Spectral Music Player. So the special music will always play when the situation requires it. The B variant gets rid of the special music entirely so that you don't hear the special music tracks after the playback of the music player is stopped. Please activate either the A or the B variant of the Special Music Tweak and load your chosen tweak after "Spectral Music Player.esp".
Version 1.5
I added the "No Combat Music" as additional combat music setting (disabled at default). If this setting is enabled, the custom music won't get interrupted by any combat music. The setting can be found in the menu of the Spectral Music Player under Settings > Combat Music.
If you have played a previous version of the mod before, the "No Combat Music" combat music setting is only available after you have cleaned your savegame with ReSaver, see section "Updating from previous versions to 1.5".
If you swim in the water, the drum will swim, too.
Version 1.4
Bug fixes for the Anniversary Edition of Skyrim: - fixed the automatic song switching when the music player is in Skip Mode - fixed mode switching: switching from Cycle Mode back to Skip Mode works now If you have played a previous version of the mod before, the fixes will only take effect after you have cleaned your savegame with ReSaver, see section "Updating from previous versions to 1.4".
Version 1.3
When you told the drum to vanish and do fast-traveling, the drum will not appear again. Now it will only appear again when you summon it.
Version 1.2
When the Default combat music type is active, the non-combat music from the cycle mode playlists will play again after you have finished combat
the Default combat music will terminate faster (this should also fix the stuck combat music bug of the Vanilla game)
after you have reloaded a savegame, the playback from the cycle mode playlists including the custom or drumming combat music will continue (it takes a few seconds until the custom music kicks in again)
The default music auto-removal feature after loading a savegame is also fixed. The fix will only take effect, if you toggle the feature off in the settings and on afterwards
plugin description: added the missing console command for stopping the quest which adds the tome
correction of the ingame description - advanced combat buffs: It said that these buffs also increase health but this was cut during the development
correction of the ingame description - remote control: it said mistakenly that you can hotkey the remote control. But I noticed during testing the new version that you can't hotkey normal misc items
correction of the ingame description - Auto-Remove Vanilla Music: the feature kicks in after clicking on the Play button AND closing the main menu of the music player
Version 1.1
added optional playback continuation after you commanded the drum to vanish (disabled at default; Page 2 in the Settings menu)
you can access the music player menu via equipping the misc item "Spectral Drum - Remote Control" even when the drum is not there (disabled at default; Page 2 in the Settings menu)
Version 1.0
Auto-Remove Vanilla Music option works for all playlists now instead of only one
When the Default combat music type is selected again, it will turn off the options "Include Dragons", "Include Boss" and "No Weak" automatically (as they only work with the "Drumming" and "Custom" combat music type)
shortened the text of the "Remove Default Music" menu because some portion of the text was cut off ingame
the notification 'Please select another combat music type than "Default".' now appears as message in the upper left corner of the screen instead of a message box
cleaned the esp up by removing redundant entries from it