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HeewetSheldon

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HeewetSheldon

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37 comments

  1. svsvsrgv
    svsvsrgv
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    • 1 kudos
    It seems followers can't find path or idle in new purchased properties and they just walk around in place. The thing will back to normal after selling the properties.
    1. HeewetSheldon
      HeewetSheldon
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      • 49 kudos
      Are you referring to the former owners? Well, you have two alternatives: either you let them continue their normal life while you use the home as the owner; or... you know. Regarding the latter, be careful not to kill an NPC participating in a quest you have not yet completed. If you kill someone, write down their REF-ID so you can resurrect them later.
    2. svsvsrgv
      svsvsrgv
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      They are not former owners, just normal followers I brought to the new purchased house like Serana and Illia. 
    3. HeewetSheldon
      HeewetSheldon
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      And what MOD did you use to host them there? Why don't you use this: 

      https://www.nexusmods.com/skyrimspecialedition/mods/68153
      That MOD allows you to host 128 NPCs in 15 different locations. The same MOD provides activities to the NPCs in the place where you house them and they will no longer remain static.

      Another one you can use is: https://www.nexusmods.com/skyrimspecialedition/mods/88596
      The last one is somewhat more extensive. It involves two Palaces where you can house up to 80 NPCs.
    4. svsvsrgv
      svsvsrgv
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      I use My Home is Your Home (https://www.nexusmods.com/skyrimspecialedition/mods/7096) to settle my followers,

      I also noticed that when followers are under NFF and told to relax(idle), they could idle as normal, but as long as I dismiss them(from NFF), they will immediately lose their way and get traped in place.
    5. HeewetSheldon
      HeewetSheldon
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      https://www.nexusmods.com/skyrimspecialedition/mods/68153
      Another advantage of that MOD is that you do not need to take the NPC to the place where he will stay. Simply tell it where to go and the NPC will travel on its own. You can have it follow you with any follower manager and when you dismiss it as a follow, it will be hosted back to the site you designated it for. It will remain there until you decide to evict it.
      I used to use Mi home is your home but since it didn't satisfy me, I made the Live here Plus MOD and it really does what I wanted to happen when hosting an NPC on site.
    6. HeewetSheldon
      HeewetSheldon
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      I have a fixed version of NFF since the "you can relax in this place" depends on a while and then the NPC leaves. Therefore, I found myself always relocating to where my favorite NPCs were. That corrected version of NFF is not published.
    7. Modmepc
      Modmepc
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      If I'm selling the property, I am not going to sell it for less than what I paid for it. I should be making a profit, not a loss. I wish there were a Skyrim Realtor so you could really get a good value for your home instead of trying to do it as a FSBO.
  2. Nathan1970
    Nathan1970
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    • 1 kudos
    Does this include house that residents are killed in game or abandoned buildings?  1.  house of curiosities Wilhelm.  2. house in dawnstar mythic dawn.
    3. Abandoned building raven rock.  for examples
    1. HeewetSheldon
      HeewetSheldon
      • supporter
      • 49 kudos
      Hi!! No. 
  3. badwolflabs
    badwolflabs
    • member
    • 0 kudos
    2 things that would be nice

    1 being able to buy the house at say a 5% discount if the owners are currently not living
    2 an LE version
  4. ANCALAGON1981
    ANCALAGON1981
    • member
    • 1 kudos
    Hi, what happens to the containers once a property is purchased? Do they all become safe containers?
    1. HeewetSheldon
      HeewetSheldon
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      • 49 kudos
      .
    2. HeewetSheldon
      HeewetSheldon
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      • 49 kudos
      Yes! Everything inside the house, even the most insignificant object that may have an owner, becomes the property of the player's faction.
      The mod purposely does not perform any actions with the NPCs that interact with the property, whether they are its original owners or other characters from some vanilla script. If you don't want to see them wandering around your house, you can disable or kill them.
      Watch out! Do not affect any missions by doing so. If any quest should load an alias on a disabled or dead character, the quest cannot be completed. To complete it, you should re-enable or revive it.
      Cheers!
  5. HeewetSheldon
    HeewetSheldon
    • supporter
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    Locked
    Problems that we will solve shortly:
    * Property keys: they will be inside and must be taken at the time of purchase.
    * Thalmor Embassy. Entrance to the property.
  6. DaydreamingDay
    DaydreamingDay
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    Nice mod :)

    Just an idea: assign the price of the house depending on its location.
    You could do this automatically by fixing the price of some specific locations and interpolating for the others.

    For example:
    {Blue Palace: 500.000,
    Rorikstead house: 3.000,
    ...}

    Interpolating:
    dn: distance between the house and the nth fixed price dwelling
    pn: price of the nth fixed price dwelling
    Used coefficient: 1/dn
    Interpolated price = (sum_for_all_fixed_price_dwellings_of (pn/dn)) / sum_for_all_fixed_price_dwellings_of(1/dn)
    1. HeewetSheldon
      HeewetSheldon
      • supporter
      • 49 kudos
      Excellent proposal!!! We are already working on an improvement to the MOD that will include a list of acquired properties and the ability to fast travel to each property. We are going to focus this MOD solely on the purchase of homes with the possibility of being able to sell them (price ¿???) as well. And, we are going to incorporate your idea so that it is not worth everything the same; that was a simplification and it's time to improve it.
      There will be another MOD to acquire Mines and another to acquire Inns. The idea is that the cells are reset more frequently. We are studying how to generate an extra income...
      I send you my regards!!
    2. DaydreamingDay
      DaydreamingDay
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      You're welcome
  7. thesteve812
    thesteve812
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    • 8 kudos
    Thank you and endorsed.
    I bought Loreius Farm and then reported Cicero to the guard. 
    1. HeewetSheldon
      HeewetSheldon
      • supporter
      • 49 kudos
      You are a model citizen! (Laughter)
      I recommend another MOD that complements well with this one.

      https://www.nexusmods.com/skyrimspecialedition/mods/68153

      Live Here Plus allows you to mark the location of up to 15 houses. Then you can house up to 128 NPCs (followers or not).
      You can also see a list of bookmarked locations and fast travel to each one. And, you can see a list of the NPCs staying at your houses and by clicking on one of them, it will teleport to your side.
  8. letoposlednee
    letoposlednee
    • member
    • 5 kudos
    A list of the buildings I bought and marking them on the map?
    1. HeewetSheldon
      HeewetSheldon
      • supporter
      • 49 kudos
      Hello!!! There is a MOD we made that you can use. I leave you the link.
      https://www.nexusmods.com/skyrimspecialedition/mods/68153

      That MOD allows you to mark up to 15 locations and house up to 128 NPCs there. You will be able to fast travel to each location and have hosted NPCs travel to you immediately.
    2. letoposlednee
      letoposlednee
      • member
      • 5 kudos
      Thanks
  9. georgelordx
    georgelordx
    • supporter
    • 2 kudos
    Cool now I can roleplay being a real estate developer along with buying certain businesses ty very much endorsed
    1. HeewetSheldon
      HeewetSheldon
      • supporter
      • 49 kudos
      Thanks and regards! Notice of bugs and/or suggestions are welcome.
    2. Tetrol88
      Tetrol88
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      In game message - "Your faction with everyone drops to archnemesis"
    3. HeewetSheldon
      HeewetSheldon
      • supporter
      • 49 kudos
      Hello!! Give me more details Tetrol88. What situation were you in when that message appeared?   Is rare. I don't see that message belonging to the vanilla game. Possibly it has origin in another MOD. What property did you try to buy?
    4. Tetrol88
      Tetrol88
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      No, it doesn't do that, but if someone becomes a property developer it would add realism
    5. HeewetSheldon
      HeewetSheldon
      • supporter
      • 49 kudos
      Expand! A property developer? Let's say: that there is a variable and random list of houses for sale and an NPC (to be created) that will act the character in different cities?
  10. andymash70
    andymash70
    • member
    • 20 kudos
    Why the need of a 'spell' for this?
    It's quite immersive, allowing you to buying properties. Why not the mod simply letting you to buy estates, without any 'spell' need?
    1. Emporware
      Emporware
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      • 25 kudos
      Because you need one pay to get the prompt. That's one way. Could also use a power for example. But some sort of spell is the easiest thing.
      Using the mod menu wouldn't be immersive either.
    2. HeewetSheldon
      HeewetSheldon
      • supporter
      • 49 kudos
      Hello! Actually it should be a dialogue between the owner of the house, if he is an NPC, or some representative of the faction if the owner is from a faction. It's not that it can't be done. It would be necessary to do a search and assign an alias to the NPC that would act as an intermediary. A means (spell or other) would always be needed for the player to indicate his interest in this or that dwelling. There the search would begin.