
Natura
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Version4.0.5
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Last updated
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Created by
DareniiUploaded by
DareniiVirus scan
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This page was last updated on 08 March 2024, 8:35PM
- Changelogs
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Version 4.0.5
- Fixed Root not showing up
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Version 4.0.4
- Added Icon support
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Version 4.0.3
- Body spells are now toggleable
- Increased cooldown of Aspect of the Phoenix to 300 seconds
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Version 4.0.2
- Fixed fomod for vortex users
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Version 4.0.1
- Temporarely removed Chest loot CID file to prevent CTD on reload
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Version 4.0.0
- General:
- Updated Spell Book costs
- Updated spell cast times
- Updated Item Vendor and Loot System
- Bug spells:
- Added Adept concentraion spell: Deadly Bug Spray
- Added Expert spell: Wall of Bugs
- Added Master concentration spell: Bug Plague
- Added Master aimed area spell: Bug Invasion
- Updated Bug Spray visuals
- Updated Bug Release -> now deals more damage to nearby targets
- Updated Bug Bomb -> Renamed to Bug Infestation
- Updated Bug Infestation -> now single target spell
- Renamed Bug Missile to Bug Outbreak
- Renamed Bug Spells to Locust Spells
- Reduced Locust Spells base damage by 33%
- Stone spells:
- Added Adept spell: Greater Stone Spray
- Added Expert spell: Wall of Stones
- Added Master aimed area spell: Stone Burst
- Added Master concentration spell: Stone Hail
- Updated Stone Spray visuals
- Updated Stone Crack visuals
- Water spells:
- Added Adept spell: Greater Water Spray
- Added Expert spell: Wall of Water
- Added Master aimed area spell: Water Surge
- Added Master concentration spell: Water Geyser
- Updated Water Spray visuals
- Degraded Water Wave to Adept
- Added Expert spell: Water Lance
- Wind spells:
- Added Adept spell: Greater Wind Current
- Added Expert spell: Wall of Wind
- Added Master aimed area spell: Wind Storm
- Added Master concentration spell: Wind Turbulence
- Updated Wind Current visuals
- Updated Wind Gale -> now deals more damage to nearby targets
- Degraded Wind Blade to Adept
- Added Expert spell: Wind Squall
- Alteration spells:
- Removed Aspect of the Chameleon
- Moved Aspect of the Bear to lesser powers
- Moved Aspect of the Fire Wyrm to lesser powers
- Moved Aspect of the Frost Wyrm to lesser powers
- Moved Aspect of the Shock Wyrm to lesser powers
- Moved Aspect of the Viper to lesser powers
- Moved Aspect of Fury to lesser powers
- Moved Aspect of the Rain to lesser powers
- Moved Aspect of the Crab to lesser powers
- Moved Aspect of Ferocity to lesser powers
- Moved Aspect of the Deer to lesser powers
- Moved Aspect of the Phoenix to lesser powers
- Moved Aspect of the Basilisk to lesser powers
- Updated Tree Bark to -> Reduce physical damage taken by 10% for 120 seconds.
- Renamed Root to -> Vines
- Updated Vines cast time
- Updated Vines effect to -> Vines - Root enemies for 4 second in place in a large area.
- Added Novice spell: Root - Root enemies for 2 second in place.
- Added Expert spell: Ancient Tree Bark - Reduce physical damage taken by 20% for 120 seconds.
- Added Master spell: Entanglement - Root enemies for 6 second in place in a large area around the caster.
- NEW Lesser powers:
- Weapon enhancing spells two-handed bonus reduced 100% -> 50%
- Weapon enhancing spells now cost 10 Magicka for each swing
- Updated Aspect of the Viper -> removed damage Stamina secondary effect, increase poison damage by 50%.
- Aspect of Fury effect changed to -> Your attacks are 20% faster for 10 seconds. Cost 50 Magicka.
- Aspect of the Rain effect changed to -> Your Magicka Regeneration is increased by 300% for 10 seconds. Cost 50 Stamina.
- Aspect of the Crab effect changed to -> Your Armor Rating is increased by 150 for 10 seconds. Cost 50 Magicka.
- Aspect of Ferocity effect changed to -> You deal with weapons 25% more damage for 10 seconds. Cost 50 Magicka.
- Aspect of the Deer effect changed to -> You move 20% faster for 10 seconds. Cost 50 Magicka.
- Aspect of the Phoenix effect changed to -> Restore 500 Health and ignite nearby enemies. Can be used every 180 seconds.
- Aspect of the Basilisk effect changed to -> Enemies infront of you are petrified for 3 seconds. Enemies can not be petrified for 10 seconds after they are. Cost 100 Magicka.
- Illusion:
- Updated Wildness -> now a master spell
- Wildness effect changed to -> Nearby allies attack 20% faster for 60 seconds.
- Removed Hunter
- Removed Predator
- Updated Swift Chanse -> reduced speed bonus to 10%
- Updated Savagery -> reduced damage bonus to 10%
- Updated Savagery -> is now an apprentice spell
- Updated Avoidance -> reduced chance to 20%
- Updated Wild Hunt -> reduced speed bonus to 20% and increased duration to 60 seconds
- Updated Ferality -> reduced damage bonus to 20% and increased duration to 60 seconds
- Updated Ferality -> is now an expert spell
- Nightshade effect changed to -> 30% chance to avoid taking damage for 120 seconds.
- Conjuration:
- Updated Deer -> Added 50 Armor Rating, increased damage bonus to 50%
- Updated Crab -> Added 100 Armor Rating
- Updated Albino Spieder -> Added 100 Armor Rating
- Updated Frostbite Spider -> Added 50 Armor Rating
- Updated Vale Sabre Cat -> Added 100 Armor Rating, increased damage bonus to 25%
- Updated Vale Deer -> Added 150 Armor Rating, increased damage bonus to 75%
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Version 3.1.2
- Fixed Aspect of the Rain
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Version 3.1.1
- Water Vortex dont damage allies anymore.
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Version 3.1.0
- Aspect of the Chameleon fixed spell tome cost
- Removed Natura - Ascension Patch
- Natura's Stone, Water, Wind spells are now unaspected spells by default.
- Added patches for vanilla damage to be used if not using Ascension.
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Version 3.0.0
- --Spells
- bug bomb fixed magicka cost
- removed following spells:Aspect of the Ice Flower ,Aspect of the Fire, Aspect of the Frost, Aspect of the Lightning, Aspect of the Thunder
- Changed Aspect of the Chameleon from Adept to Expert
- Tree Bark -> 25% reduced to 15%
- Added new spell: Aspect of Fury - Your attacks incease your attack speed by 10% for 5 seconds, for 120 seconds.
- Added new spell: Root - Root enemies for 1 second in place.
- Changed Elemental Perk bonus implemention to prevent useless notifications popups
- Removed Aspect spell slot from melee buff aspect spells
- Melee buff aspect spells now all share their own spell slot
- Other aspect spells are in their own spell slot
- Cleaned some spells to remove perk dependency
- Deep Waters increased magicka & stamina reduction 100 -> 300
- --Spriggans
- Removed all spriggans from random animal leveled lists
- Removed t1-t4 spriggans
- Removed actorbased spriggan levels -> spriggans are now static
- Reverted Spriggans to vanilla
- removed spriggans from natura
- removed masks from natura
- removed enchanted spriggan masks
- --Spriggan Addon
- added spriggans spawns exclusive to addon
- added unenchanted masks to spriggans
- added new enchanted spriggan masks:
- T1-T2
- Normal: Resist Poison 25%
- Matron: Armor Rating 50
- Earth Mother: Resist Magic 10%
- Burnt: Resist Fire 25%
- Frost: Resist Frost 25%
- Shock: resist Shock 25%
- T3-T4
- Normal: Resist Poison 50%
- Matron: Armor Rating 100
- Earth Mother: Resist Magic 25%
- Burnt: Resist Fire 50%
- Frost: Resist Frost 50%
- Shock: resist Shock 50%
- T5-T6
- Normal: Resist Poison 50% + 50% Stamina regen
- Matron: Armor Rating 100 + 50% Health Regen
- Earth Mother: Resist Magic 25% + 50 Stamina
- Burnt: Resist Fire 50% + 50 Magicka
- Frost: Resist Frost 50% + 50 Magicka
- Shock: resist Shock 50% + 50 Magicka
- Handplaced shock and frost spriggans
- Shock spriggans are only be found in marsch area
- Frost spriggans can be found in certain snowy forests and at the northern coast.
- Added t1-t6 spriggans; t1 = lvl 6, t2 = lvl 14, t3 = lvl 24, t4 = lvl 36, t5 = lvl 48, t6 = lvl 60
- Changed spriggan spells to reflect more their level
- Changed spriggan perks and combat style
- Spriggans, frost spriggans, shock spriggans and burnt spriggans are caster
- Matrons are defensive enemies
- Earth Mothers are offensive melee enemies
- Removed Tree Bark from spriggans
- Changed Armor Rating for each spriggan tier
- Removed spriggan call creatures from elemental spriggans
- t5+t6 elemental spriggans got a new model
- All spriggans take 25% more damage from axes
- Added Fomod
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Version 2.0.2
- Druids dont wander anymore and will be stationary
- Changed apperiance of 1 druid
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Version 2.0.1
- Fixed vendors not selling stuff.
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Version 2.0
- Reduced spell damage of Stone, Water and Wind spells by 30%.
- Removed Water special resistance.
- Removed Wind special resistance.
- Water and Wind spells do physical damage like stone spells.
- Stone Spells scale of fire damage perks.
- Intense Flames: Stone spells reduce armor rating by 150 for 5 seconds against targets below 50% health.
- Water Spells scale of frost damage perks.
- Deep Freeze: Water spells damage Magicka and Stamina by 100 for 10 seconds against targets below 50% health.
- Wind Spells scale of shock damage perks.
- Desintegrate: Wind spells have a change to blow targets away against targets below 50% Health.
- Moved reflect spells from restoration to alteration.
- Rejuvenating Touch now also heals for a small amount afterwards.
- Aspect of the Viper's poison damage also damage stamina.
- Updateed Bug, Stone, Water and Wind Cloak visual effects.
- Removed All Spells, Staves and Scrolls from vanilla leveled lists.
- Added Wandering Druid Merchants.
- Wandering Druid Merchants sell Spells, Staves and Scrolls from Natura and wander from Inn to Inn.
- One Merchant can always be found found inside the Eldergleam Sanctuary.
- Druid Merchants also sell Spriggan Masks.
- Added SPID file to distribute spells to Forsworn and Hagraven factions
- Added SPID file to add natura items as loot from Forsworn and Hagraven faction
- Fixed Spriggans not taking more sun damage as intended.
- Spriggan poison now also damage stamina.
- Summoned Deers and Albino spiders do more damage.
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Version 1.49
- -- Spells
- Bug spells dont deal additional damage anymore.
- Bug spells now also damage stamina.
- Changed Wind spells sound volume.
- Fixed missing keywords on cloak spells.
- Changed/updated all gradients.
- Added new water textures.
- Changed multiple visual effects.
- New ally healing spell Rejuvenating Touch - Restores 5 Health to living targets for 5 seconds in melee range.
- -- Spriggans
- Removed Life Pulse from Spriggans.
- 1.49: Added I4 patch in main file.
- Updated some bug spells sound effects.
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Version 1.48
- -- Spells
- Bug spells dont deal additional damage anymore.
- Bug spells now also damage stamina.
- Changed Wind spells sound volume.
- Fixed missing keywords on cloak spells.
- Changed/updated all gradients.
- Added new water textures.
- Changed multiple visual effects.
- New ally healing spell Rejuvenating Touch - Restores 5 Health to living targets for 5 seconds in melee range.
- -- Spriggans
- Removed Life Pulse from Spriggans.
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Version 1.47
- Melee Buff spells like Aspect of the Fire Wyrm now deal 100% more damage with two-handed weapons. They can not be stacked anymore with similar buff spells from my other mods.
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Version 1.46
- Aspect of the Viper - Removed scaled damage.
- Aspect of the Viper - Power attacks now deal 100% more damage.
- Aspect of the Bear - Removed scaled damage.
- Aspect of the Bear - Power attacks now deal 100% more damage.
- Aspect of the Frost Wyrm - Removed scaled damage.
- Aspect of the Frost Wyrm - Power attacks now deal 100% more damage.
- Aspect of the Fire Wyrm - Removed scaled damage.
- Aspect of the Fire Wyrm - Power attacks now deal 100% more damage.
- Aspect of the Shock Wyrm - Removed scaled damage.
- Aspect of the Shock Wyrm - Power attacks now deal 100% more damage.
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Version 1.45
- -- Fixes
- Aspect of Ferocity ui description
- -- Spriggans
- reduced spriggans spawns of vanilla spriggans
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Version 1.44
- -- Fixes
- reduced hand light radius
- Illusion hit effect visuals
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Version 1.43
- -- Buffs
- Water spells: half stamina/magicka regeneration -> can not regenerate stamina/magicka
- --Nerfs
- removed Respite from Bloom
- -- Fixes
- Bloom Spell Tome fixed wrong cost
- Mask of the Nature fixed description
- -- New
- Added Staves
- Added Bug Release imod
- Added Illusion area imod
- -- Adamant Patch
- -- Spriggans
- removed spriggan animal alligance from summoned spriggans
- Juvenile Spriggan healing reduced by 33%
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Version 1.42
- -- Buffs
- Healing Spring cast time 1s -> 0.5s
- Spring of Life cast time 1s -> 0.5s
- -- Nerfs
- Life Pulse reduced xp
- Life Pulse increased base cost by 25%
- Oak Heart dramatically reduced xp
- Oak Heart increased base cost by 85%
- Aspect of Phoenix duration 300s -> 120s
- -- fixes
- removed Bug Spray Scroll
- Spriggan bug hit effect removed bee sound (they were to annoying)
- -- Adamant Patch
- Some bug scrolls were ignoring absorb.
- Changed implementation of "Regeneration" spell type support for natura regen type spells.
- Natura Illusion spells are now classified as Courage spells.
- Aspect spells and scrolls are now classified as Protection spells.
- -- Spriggans
- All Spriggans are now in 4 Tiers: Juvenile, Mature, Normal and Ancient.
- Removed Electrocuted Spriggans from vanilla spriggans spawn pool.
- Frostbitten Spriggans have a chance to apear in cold forest regions. (unchanged)
- Electrocuted Spriggans can spawn in march and canyon regions.
- Burnt Spriggans are in Solstheim (vanilla) and at a few locations in Tamriel.
- Normal Spriggans have an increased chance to appear as Predators in Forests.
- After sapping the Eldergleam, 2 additional Spriggans will spawn.
- Drop rate from Masks are changed. Before it was 6% for an enchanted drop.
- Now: Juvenille -> 4%, Mature -> 6%, Normal -> 8%, Ancient -> 12%.
- Spriggans spells and combat ai are changed.
- Added Tree Bark to all Spriggans with 10% magic weakness.
- Removed Spriggan downstate heal.
- Added Oak Heart and Life Pulse to vanilla Spriggans.
- Elemental Spriggans have more ranged spells.
- Ancient Spriggans have a special spell.
- (Burnt = Phoenix, Electro = Thunder, Frost = Ice Flower, Earth Mother = Ferocity, Matron = Crab, Normal = Nature)
- Matron Spriggans take less physical damage then other Spriggans.
- Earth Mother Spriggans deal more damage then other Spriggans.
- Spriggans are more dangerous on each Tier.
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Version 1.41
- -- Buffs
- Life Pulse 60 seconds -> 120 seconds
- Oak Heart 60 seconds -> 120 seconds
- Oak Heart 40 Heal -> 60 Heal
- Earth Shield 60 seconds -> 120 seconds
- Earth Shield 15 Heal -> 25 Heal
- Mask Drop Rate 20% -> 30%
- Enchanted Drop Rate -> 16.67% -> 20%
- = enchanted drop chance 3% -> 6%
- Aspect of the Phoenix 180 seconds cd -> 120 seconds cd
- Aspect of the Phoenix Heal 50/5sec -> 250 with extra over 5seconds
- Aspect of the Rain 250 Magicka -> 500 Magicka
- Melee damage Aspect spells damage now scales additional by 1% per alteration level
- -- Nerfs
- Life Pulse 7.5 Heal -> 5 Heal
- -- fixes
- Mask of the Deer fixed description
- Changed normal and shock Spriggan spawns
- Attunement spells are now propertly in restoration lists
- Aspect of the Shock Wyrm damage is now a touch spell
- Stamina Rate Attunement spells now increase stamina rate instead of base stamina rate
- Nature spirit sound effects changed
- -- Adamant Patch
- Life Pulse, Oak Heart, Earth Shield are now "Regeneration spells"
- Life Pulse 60 seconds -> 120 seconds
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Version 1.40
- Updated wind cloak visual
- Added touch and rune spells for stone, water, wind and bugs
- Added water and wind atronach
- Rebalanced destruction magnitudes as they were inconsistent
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Version 1.30
- Fixed darkening of Stone Crack again.
- Changed Bug Spells hand effect
- Added new Illusion spells
- Added new heal other spell
- changed elemental destruction spells perk system that got accidently reverted by the last update
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Version 1.23
- uploaded previously wrong file
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Version 1.22
- fixed phoenix rebirth
- updated healing visuals and added missing healing effect
- updated other green visuals
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Version 1.21
- hotfix for stone crack darkening
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Version 1.20
- Added elemental destruction spells: Stone, Water and Wind
- Updated bug spell visuals
- changed condition system on aspect spells as they were not working properly in werewolf form. Melee damaging aspect spells are still excluded from working on werewolfs.
- fixed (hopefully all this time) bug scrolls delivery type
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Version 1.02
- fixed scrolls delivery type
- renamed frost and shock spriggan to Frostbitten Spriggan and Electrocuted Spriggan
- both new spriggans now appear at lvl 8, 18 and 28
- fixed direct hit aspect spells
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Version 1.01
- removed obsolete edits
removed secondary enchantment effects (forgot to remove)
increased drop chance of spriggan masks
- removed obsolete edits
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- Author's activity
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March 2024
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08 Mar 2024, 8:35PM | Action by: Darenii
File added
'Natura - Hive Staff [version 1.0.0]'
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08 Mar 2024, 8:31PM | Action by: Darenii
Mod image added
December 2023
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31 Dec 2023, 10:44AM | Action by: Darenii
Attribute change
'Description changed.'
October 2023
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10 Oct 2023, 7:00PM | Action by: Darenii
Changelog added
'Change log added for version 4.0.5'
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10 Oct 2023, 7:00PM | Action by: Darenii
File added
'Natura [version 4.0.5]'
September 2023
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30 Sep 2023, 2:13AM | Action by: Darenii
Changelog added
'Change log added for version 4.0.4'
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30 Sep 2023, 2:13AM | Action by: Darenii
File added
'Natura [version 4.0.4]'
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22 Sep 2023, 8:36PM | Action by: Darenii
Mod edited
'Keywords of Spells from all my Spell packs'
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22 Sep 2023, 8:35PM | Action by: Darenii
Mod article added
'Keywords of Spells from all my Spell packs'
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22 Sep 2023, 1:41PM | Action by: Darenii
Changelog added
'Change log added for version 4.0.3'
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22 Sep 2023, 1:40PM | Action by: Darenii
File added
'Natura [version 4.0.3]'
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22 Sep 2023, 1:35PM | Action by: Darenii
Attribute change
'Description changed.'
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21 Sep 2023, 8:14AM | Action by: Darenii
File added
'Natura [version 4.0.2]'
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21 Sep 2023, 7:47AM | Action by: Darenii
Changelog added
'Change log added for version 4.0.2'
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21 Sep 2023, 7:47AM | Action by: Darenii
File added
'Natura [version 4.0.2]'
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21 Sep 2023, 6:58AM | Action by: Darenii
Changelog added
'Change log added for version 4.0.1'
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21 Sep 2023, 6:58AM | Action by: Darenii
File added
'Natura [version 4.0.1]'
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17 Sep 2023, 7:09PM | Action by: Darenii
Changelog added
'Change log added for version 4.0.0'
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17 Sep 2023, 7:09PM | Action by: Darenii
Attribute change
'Mod version changed to 4.0.0.'
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17 Sep 2023, 7:07PM | Action by: Darenii
File added
'Natura [version 4.0.0]'
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