I really liked every other one of your statue overhauls. I didn't use all of them in my game, but I liked them.
This one is kind of a disappointment. To be specific, every one of your overhauls to date has brought in more awe and terror respectively than vanilla, and belonged in the place and time that they had been placed. The adoring Dunnmer depiction of Azura, and where they had shelter- and the mighty one looking towards home. The Enigmatic and seductive Mephala was fabulous. The Boethiah overhaul brought to life an underwhelming region of Vanilla Skyrim. And now here's Merid-Nunda, Lady of Infinite Energies- radiant, terrible glorious , and completely out of place. It's a beautiful statue; but not one that belongs in an ancient Nord Temple. It isn't small, yet it feels small. It has none of the Might and majesty that should be atop her temple. Could you implement this inside her Temple, in the room with Dawnbreaker? It looks like an inside statue- not one meant for the harsh weather of Keizall.
Well, you have a good point. I must confess I didn't know what to do with her, finally I decided to give her more aedra appearance. This is what came out. And yes, I must agree that it's pretty generic angelic look :)
It's a good look. Not so much a Skyrim look. To be honest, I thought you might be planning to do her Dagggerfell appearance. Maybe with a sunburst or something. I'm a painter, not a 3d sculptor, so I'm not in practice at working out the feasibility of such things.
I for one am super glad we got this appearance. It's beautiful and conveys elegance, status, a hint of provocativeness and a more subtle warrior spirit (with Dawnbreaker in hand). That in itself, conveys majesty even if it's not "in-your-face glory". And it suits Meridia because of her Aedric origins.
I used PsBoss before but I think I like yours more now. :D You are doing a very good Job on these Statues, wonder if Talos is also on your list for a nice makeover?
165 comments
This one is kind of a disappointment. To be specific, every one of your overhauls to date has brought in more awe and terror respectively than vanilla, and belonged in the place and time that they had been placed. The adoring Dunnmer depiction of Azura, and where they had shelter- and the mighty one looking towards home. The Enigmatic and seductive Mephala was fabulous. The Boethiah overhaul brought to life an underwhelming region of Vanilla Skyrim.
And now here's Merid-Nunda, Lady of Infinite Energies- radiant, terrible glorious , and completely out of place. It's a beautiful statue; but not one that belongs in an ancient Nord Temple. It isn't small, yet it feels small. It has none of the Might and majesty that should be atop her temple.
Could you implement this inside her Temple, in the room with Dawnbreaker? It looks like an inside statue- not one meant for the harsh weather of Keizall.
I'm a painter, not a 3d sculptor, so I'm not in practice at working out the feasibility of such things.
Does it on most and unless its a mountain or snow conflict?
Love the mode but that weird white floating around is a bit much
https://i.postimg.cc/DycykMDm/Statue.jpg
Could i ask for a patch for this mod to work with the mod "Meridia's Order"?
It would be great!
Now that is a quality - and tasteful shrine.