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monkeyangie

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monkeyangie

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65 comments

  1. provagana69
    provagana69
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    Would it be possible to make a version of the ETAC patch for the AIO version of ETAC?
  2. CrKhan09
    CrKhan09
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    FYI, I'm getting a TexGen error for the new Great Town of Ivarstead patch:

    Record [STAT:0000003] in file Skyrim.esm is being overridden by record [REFR:43000003] in file Ulvenwald - The Great Town of Ivarstead.esp
    1. monkeyangie
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      probably a false positive, this patch only touches what Great Town of Ivarstead touches, and neither this patch or Great Town of Ivarstead is giving me errors in xEdit or wrye bash, and for the record, neither Great Town of Ivarstead  or this patch touches  id 0000003
    2. CrKhan09
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      I'll try ignoring it then, but here's the info I get from Dyndolod just in case: Record Is Being Overridden | DynDOLOD
    3. monkeyangie
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      out of curiosity, what version of dyndo are you using? is the latest?
    4. CrKhan09
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      Yes, the latest version, Alpha-182.
    5. Mant101
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      I get the same from xEdit with 4.0.4
      It doesn't show up when I right l click and check for errors, only in the logs as it loads.

      [00:04] Background Loader: [Ulvenwald - The Great Town of Ivarstead.esp] Header processed. Expecting 25 records
      [00:04] Background Loader: Warning: Record [STAT:00000003] in file Skyrim.esm is being overridden by record [REFR:02000003] in file Ulvenwald - The Great Town of Ivarstead.esp.
      [00:04] Background Loader: <Note: [REFR:00000024] (places TreeAspen04 [TREE:0005FADA] in GRUP Cell Temporary Children of IvarsteadExterior02 [CELL:000097BF] (in Tamriel "Skyrim" [WRLD:0000003C] at 18,-17)) was injected into Skyrim.esm>


  3. danizmax
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    Hi, I can't find a patch for JK' Skyrim and Ulvelwald for Rorickstead. There is a giant tree going through the house.

    Any one know what patch I need?

    1. Emporware
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      In worst case just go to the tree via console and disable it or markfordelete
  4. jayjayd83
    jayjayd83
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    Patch requests for:
    LC Citadel
    Bluecreek Estate
    Mammoth Manor

    Thanks
  5. MJkun17
    MJkun17
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    Patch for JK's Riverfall Cottage?
    1. monkeyangie
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    2. MJkun17
      MJkun17
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      Oh wow, Thank You!
  6. sayuu04
    sayuu04
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    Can you please do a patch for Shadetree Lodge,there is some clipping with the fence...
  7. rotol
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    It is incompatible with clockwork castle, but only the entrance to the dungeon leading into the Velothi mountains close to Kynesgrove. Just in case you want to do a patch. :)
    Thank you for all the patches! :)
  8. MisterMoonsugar
    MisterMoonsugar
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    Thanks for this.
  9. DoomerRich
    DoomerRich
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    Can you add a patch for Skyking's Granite Hill?

    Thanks
  10. busybobo
    busybobo
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    Any chance for a patch for JK's Skyrim? I'm crashing in Winterhold, and it's apparently because of the JK+Ulvenwald combo.

    Edit: I dug deeper, and the two aren't inherently incompatible, the problem arises when you're using a snow shader mod (Better Dynanic Snow in my case), something about JK's trees in combination with Ulvenwald when using a snow mod is making the game crash.
    1. xMik3x
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      I'm on the same boat, sort of, my game doesn't crash but the trees have a grey texture on them, using an old version of TTU, did you find a fix?
    2. monkeyangie
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      i added a patch to jk skyrim, see if it helps with the CTD and/or grey textures
    3. PortalFl0w
      PortalFl0w
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      seeing this around Winterhold when using Ulvenwald with JK's skyrim, should the provided patch have resolved these? wondering if I have another conflict somewhere
    4. monkeyangie
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      you see that tree with the patch?
    5. PortalFl0w
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      Yep, using JK's skyrim - winterhold and CC myrwatch patches, both of them load after ulvenwald.esp but still seeing those trees
    6. PortalFl0w
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      @monkeyangie apologies, it looks like your patch does the right thing, I had not re-generated DynDOLOD output after installing it. Just disabling dyndo fixes those trees so going to run a rebuild. Thanks for the patches!
    7. monkeyangie
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      check your load order in xedit please, i think dyndolod might be overwriting the change i did to the tree

      edit: great that you figured it out