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cleverbee

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cleverbee

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131 comments

  1. cleverbee
    cleverbee
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    CBBE nude & non-nude versions are up!
  2. sancrain
    sancrain
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    A few of these NPCs (e.g., Linly) has one eye significantly darker than the other. Is this intended, or is there something wrong on my end?
  3. tritonforge
    tritonforge
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    Using CBBE nude version. The female bodies are gray in color and mismatch with the warm tone faces. I have it loaded after all NPC mods so I'm not sure what's happening. My base body is UNP but the CBBE bodies in this mod should be stand alone I assume.
    1. Farazon1234
      Farazon1234
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      More info is needed. If you use MO2 left side needs to match the LO. 
  4. deleted23136964
    deleted23136964
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    What files might I need to delete in the meshes and textures (I've already removed her in SSEdit) to rid Lisette from this mod? Only asking because she is already included in one of the Bijins mods :/
    1. Farazon1234
      Farazon1234
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      You need to know her ID Number then remove it.
  5. PleaseWorkMod
    PleaseWorkMod
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    Is there any particular reason why the description says the mod is outdated? If it's just a visual overhaul it can't really fall out of date or can it?
    1. Scalperpants
      Scalperpants
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      i mean he forced ussep into his mod for no reason and that can get outdated, so maybe thats what hes talking about?
    2. Kalessin42
      Kalessin42
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      Yes, because the mod overwrites at least one change made by USSEP, it either needs to depend on USSEP and forward the changes correctly, or a compatibility esp has to be provided. Cleverbee decided to make it depend on USSEP. Either way, whenever USSEP is changed in a way that this mod would overwrite, this mod (or the compatibility esp if that had been the solution) would need to be updated. And this mod has not been updated with the latest USSEP changes.

      Improved Bards CBBE SE - edited esp does that for the esp from the CBBE SE versions. Default Body for Improved Bards does the same thing except that it also changes the esp to make it so that this mod uses the default body for the naked body (the NPCs use your default body when they're clothed regardless). I think that they'll work with the UNP version as well, but I'm not 100% sure, since I haven't test it.
    3. PleaseWorkMod
      PleaseWorkMod
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      Well, I'm currently using this mod purely for the face edits together with EasyNPC, so outdated USSEP records don't really bother me. Don't have any problems that way.
  6. JaeDL
    JaeDL
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    Some of the male bards unfortunately use vanilla hair if anyone is curious how that got back in their game :P
  7. SarinGlave
    SarinGlave
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    Anybody have an issue with this giving Viarmo blackface?
  8. Sheppard01
    Sheppard01
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    Hi can i ask which Nif and DDs file belongs to Aia facegen data?  I try to make her a player character for my next run :)
  9. hamletsdead
    hamletsdead
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    Are you doing a UNP nude version? Can't open the meshes in Nifskope to alter it, keeps throwing off error message. The CBBE version is great, but I just switched back to UUNP. 
  10. deleted7150632
    deleted7150632
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    Conflict with Lissette I'm using bijin NPC and just thought it would be good to have her optional or to replace the bijin version but there is a bug with hair texture where it goes purple if you do decide to replace any work around? great mod!
    1. Jarnin
      Jarnin
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      You need to change your load order so that the Bijin mods affecting bards load after Improved Bards.
  11. hamletsdead
    hamletsdead
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    FYI if you load WARP after this Sven gets blackface. Conflict doesn't show in xEdit for some reason, but you can see the mesh/texture conflict in MO2. Just hide the conflicting files in WARP (i.e., right click on the NIF and DDS files and select "hide" in the left pane of MO2) and that fixes the problem, no need to regenerate facegen in the CK.
    1. jedp15
      jedp15
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      Best practice is to always check facegen confl before merging/adding NPC mods that touch appearance.