Punctual for winter my first snowy adaption for ENB's new Complex Terrain Parallax feature Don't forget to activate it in your enbseries.ini or to install Vanilla POM instead ;)
If you use ENB, EnableComplexParallax=true EnableComplexParallaxShadows=true EnableComplexTerrainParallax=true EnableComplexTerrainParallaxShadows=true in your enbseries.ini
Anyone know if the mod author as all but given up on this great mod? The problem I'm running into is that I have this mod in the 4k and the matching 4k blended roads patch, but when I go just outside Windhelm, the snows don't match up and it looks worst then vanilla. The rocks that makeup the road are bright white and the snow around them are a very, very light grey almost white but not near as white as the snowed covered rocks. I just can't figure out what's wrong....... I'm stuck in the..........snow yuk, yuk, yuk lol. no pun intended...........OK lies. Pun intended. :-) Any help here would be awesome.
idk why this happens to me now it doesn't look how it's supposed to. i have parallax.
edit: down in the comments someone said the parallax is not working when having tomato's landscape and Terrain Parallax Blending Fix and that it needed a patch
It's Terrain Parallax Blending Fix that does that, I actually stopped using THAT mod.. it causes that with all parallax textures not made to be compat with it..
I use Fantasia Parallax instead because it doesn't directly require TPBF.
I think TPBF messed my northern roads parallax up too if i remember correctly, so.. the author explains it on the mod page of TPBF.
This is easily my favorite parallax snow texture. Thanks for the great work! Would there be any chance to include non-parallax textures to use Terrain Parallax Blending Fix?
Hi guys, I found a workaround the issue (in MO2, but should work the same in vortex).
Go to the mod folder /Vivid Landscapes - Complex Parallax Occlusion Snow/textures/landscape Create a folder Parallax inside the landscape folder and copy all textures in the parallax folder.
Then it will work. It may not be the perfect solution, but it allows to use this mod with terrain parallax blending fix
EDIT: Initially I thought this didn't work, but it was my mistake. The method does indeed work. My mistake was MOVING the textures from the landscape folder into the newly created parallax folder instead of copying them. So the textures need to exist in both the normal landscape folder and the newly created parallax folder. Thanks for the fix!
Just create a Parallax folder inside the landscape folder of the mod (Vivid Landscapes - Complex Parallax Occlusion Snow/textures/landscape) and copy all the textures to the parallax folder. This fixes the issue.
EDIT: Initially I thought this didn't work, but it was my mistake. The method does indeed work. My mistake was MOVING the textures from the landscape folder into the newly created parallax folder instead of copying them. So the textures need to exist in both the normal landscape folder and the newly created parallax folder. Thanks for the fix!
Downloaded this mod, but snow seems very flat compared to the images provided. I am also using 202x, community shaders, skoglendi and traverse the ulvenwald graphics mods. Any conflict?
Any chance this could get patched to work with Tomato's complex material landscape AIO? Because far as i can tell for some reason the snow wont parallax and doesn't work well with it even if I have this mod override Tomato's snow textures.
Ran into the same issue but I narrowed it down to Terrain Parallax Blending Fix. If you disable this, the snow textures will have parallax but unfortunately the ground textures for Tomato's will be broken. Looks like a patch is needed just for Terrain Parallax Blending Fix.
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Don't forget to activate it in your enbseries.ini
or to install Vanilla POM instead ;)
If you use ENB,
EnableComplexParallax=true
EnableComplexParallaxShadows=true
EnableComplexTerrainParallax=true
EnableComplexTerrainParallaxShadows=true
in your enbseries.ini
edit: down in the comments someone said the parallax is not working when having tomato's landscape and Terrain Parallax Blending Fix and that it needed a patch
I use Fantasia Parallax instead because it doesn't directly require TPBF.
I think TPBF messed my northern roads parallax up too if i remember correctly, so.. the author explains it on the mod page of TPBF.
Going to patch up something;)
I found a workaround the issue (in MO2, but should work the same in vortex).
Go to the mod folder /Vivid Landscapes - Complex Parallax Occlusion Snow/textures/landscape
Create a folder Parallax inside the landscape folder and copy all textures in the parallax folder.
Then it will work.
It may not be the perfect solution, but it allows to use this mod with terrain parallax blending fix
EDIT: Initially I thought this didn't work, but it was my mistake. The method does indeed work. My mistake was MOVING the textures from the landscape folder into the newly created parallax folder instead of copying them. So the textures need to exist in both the normal landscape folder and the newly created parallax folder. Thanks for the fix!
For those wanting to use Terrain Parallax Blending Fix, you can "patch" this mod to work.
Just create a Parallax folder inside the landscape folder of the mod (Vivid Landscapes - Complex Parallax Occlusion Snow/textures/landscape) and copy all the textures to the parallax folder. This fixes the issue.
EDIT: Initially I thought this didn't work, but it was my mistake. The method does indeed work. My mistake was MOVING the textures from the landscape folder into the newly created parallax folder instead of copying them. So the textures need to exist in both the normal landscape folder and the newly created parallax folder. Thanks for the fix!