im also dumb but after checking appdata folders and steamlibrary i remembered the mo2 has its own installation folder :) default install path was "C:\MO2" i think?
From within MO2, click the folder icon labeled "show open folders menu" (it's the one that looks like a little folder), choose "open MO2 plugins folder", drag and drop. Close MO2 and restart. Check "Tools" menu for function.
The original works fine with newest MO2. I tried it. Plugin appeared in MO2 menu and I started it. It sorted installed mods and plugins load order. But not this OLDER alternative mod. No matter what I do, MO2 shows at starting error message and THIS mod's plugin do NOT appear on MO2 menu.
The original has latest version of October 2023, this mod has from December 2022. So, this mod's last update is older than original mod. Too bad that original is for skyrim only.
so I figured it was a simple change in Notepad++ like another mod suggested. Went to the __init__.py file and changed the first line: fromPyQt5.QtGui import QIcon
to: from PyQt6.QtGui import QIcon
Now I'm getting failed to initialize plug D:/Mod Organizser 2. v2.5 SSE/plugins\plugin_sync: TypeError: GamePluginsRequirement: No constructor defined! At: D:/Mod Organizser 2. v2.5 SSE/plugins\plugin_sync\_init_.py(8):_init_ D:/Mod Organizser 2. v2.5 SSE/plugins\plugin_sync\_init_.py(85): requirements
If anyone else is wondering I made the change PlainOlNorson did and got the same error he did, however the sync plugins to left panel did work after making the change.
Tens of hours into my first modding wondering why plugins and textures keep overwriting wrongly before i noticed the plugins tab on MO2... this was the first thing i started looking for with my 264 mods. cheers mate! :)
Thank you so much. I honestly dunno what MO2 developers were thinking by separating the mod order from plugin order, or simply not adding a 'Sync' button besides LOOT. I didn't know MO2 didn't actually sync plugin order according to the mod order until now.
can u make a another version that only does that with plugins that we install as default placement (without doing it with all the plugins at once), like if u install a plugin it will place the esp between the mods up and down, but u can manually set its position later. Asking for this cause lot of wj modlist has their on plugins order
I'm on MO2 v.2.4.4 and it is not showing up in the tools dropdown. Dropped plugin_syn folder into the plugins folder and I can open that folder through MO2, but running the tool is not an option. It's a Wabbajack install with multiple profiles, does that matter?
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default install path was "C:\MO2" i think?
The original has latest version of October 2023, this mod has from December 2022. So, this mod's last update is older than original mod. Too bad that original is for skyrim only.
First I had:
failed to initialize plug D:/Mod Organizser 2. v2.5 SSE/plugins\plugin_sync:
ModuleNotFoundError: No module named 'PyQt5'
At:
D:/Mod Organizser 2. v2.5 SSE/plugins\plugin_sync\_init_.py(1): <module>
<frozen importlib.bootstrap>(241):_call_with_frames_removed
<frozen importlib.bootstrap_external>(940):exec_module
<frozen importlib.bootstrap>(705):_load_unlocked
<frozen importlib.bootstrap>(1149):_find_and_load_unlocked
<frozen importlib.bootstrap>(1176):_find_and_load
so I figured it was a simple change in Notepad++ like another mod suggested.
Went to the __init__.py file and changed the first line:
fromPyQt5.QtGui import QIcon
to:
from PyQt6.QtGui import QIcon
Now I'm getting
failed to initialize plug D:/Mod Organizser 2. v2.5 SSE/plugins\plugin_sync:
TypeError: GamePluginsRequirement: No constructor defined!
At:
D:/Mod Organizser 2. v2.5 SSE/plugins\plugin_sync\_init_.py(8):_init_
D:/Mod Organizser 2. v2.5 SSE/plugins\plugin_sync\_init_.py(85): requirements
I'm not sure what to do to fix this.
I didn't know MO2 didn't actually sync plugin order according to the mod order until now.
Any suggestion/recommendation appriecated.
TIA
Update: It is showing up in mo2 v2.4.4