Version 2.0.0 is here. Lots of big changes. Mod rotates the player by default now instead of the camera and controller users can finally rotate with the right thumbstick as requested. See the changelog for the full list of changes.
1.4.0 Adds the ability to rotate the player with controllers (left/right shoulder buttons), fixes the zoom bug when sheathing, added pitch settings, and rearranged the MCM
This mod works (almost) correctly for me on AE1170. I don't have any crashes related to it. However, when I equip an item (armor, etc.), my character is moved to the left and ends up between the inventory window and the item window, sometimes it's distorted. Does anyone else have this problem? I also installed the Customizable Camera mod, do you think this could be related?
it seems the lighting is darker in menus, or maybe its an overlay from the UI thats making it appear so. Has anyone experienced this? Is it maybe something weird in my load order?
I don't know how to disable it, but I was able to move it to behind my inventory menu. In SkyUI's MCM, go to Advanced, then Item Card, and change its alignment and horizontal offset, according to whatever Inventory UI you use.
So right now I'm using Paper, so I changed it's alignment to Left and horizontal offset to -1000. I also changed 3D Item horizontal offset to 15 and scale to 1.5 so that it's situated next to my character in my inventory.
I'm currently using this in Enderal SE with Skyrim Souls & Immersive Equipping Animations. It's absolutely perfect for an immersive playthrough, thank you soooo much!
hi this mod is great and looks similer to the oblivion race menu where u can see your player i would like to know if u can make it look like more oblivion style where u can zoom in and out
Heels Fix's author said to not use the patch or it'd break their mod.
From author: "If you use "show player in menus" (or any other mod that affects 3rd person camera), just don't enable 3rd person camera correction in HeelsFix MCM."
There are times when it would be nice to rotate the 3D Model while viewing the player in menus wondering if there is a way to use the/a shift button to switch between rotating the player and the Model....just thinking outloud!!
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1.4.0 Adds the ability to rotate the player with controllers (left/right shoulder buttons), fixes the zoom bug when sheathing, added pitch settings, and rearranged the MCM
VR Users:
I recommend View Yourself VR instead of this mod
However, when I equip an item (armor, etc.), my character is moved to the left and ends up between the inventory window and the item window, sometimes it's distorted.
Does anyone else have this problem?
I also installed the Customizable Camera mod, do you think this could be related?
In SkyUI's MCM, go to Advanced, then Item Card, and change its alignment and horizontal offset, according to whatever Inventory UI you use.
So right now I'm using Paper, so I changed it's alignment to Left and horizontal offset to -1000.
I also changed 3D Item horizontal offset to 15 and scale to 1.5 so that it's situated next to my character in my inventory.
It's absolutely perfect for an immersive playthrough, thank you soooo much!
From author:
"If you use "show player in menus" (or any other mod that affects 3rd person camera), just don't enable 3rd person camera correction in HeelsFix MCM."