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RubberSpaghetti

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RubberSpaghetti

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68 comments

  1. Eleianda
    Eleianda
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    Hello, thanks for this nice mod and many others you made. I have a problem with banners, I cant make them switch from vanilla to your version. Any hint? 
    1. RubberSpaghetti
      RubberSpaghetti
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      I am using a texture replacer called Ennead Banners.
    2. Eleianda
      Eleianda
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      Oh I see, I thought it was part of the mod. Thank you.
  2. YOIGEHMA
    YOIGEHMA
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    Great mod! Could we get a patch for Tower of Riften?
  3. RosyTheRascal
    RosyTheRascal
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    hey - the german translation linked in the description seems to have nothing to do with your mod, might be something to look into
  4. Tsewe
    Tsewe
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    Hello

    Just tried out your awesome mod, and there are some Fishing rods blocking a ladder just in front of the southern entrance of the Bee and Barb. Is that from your mod? I only use your mod and RYFTEN.
    1. RubberSpaghetti
      RubberSpaghetti
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      I would recommend using a mod called More Informative Console to click on the object and figure out which mod it is from.
    2. Tsewe
      Tsewe
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      Good idea! I used the tool and it tells me the fishing rods are from your mod.
      Here, if you want to take a look at it. The Bee n Bard is just behind me.
    3. RubberSpaghetti
      RubberSpaghetti
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      So yes, the fishing rods are from my mod, but that ladder must be from RYFTEN then. If it blocks the ladder from being used, I would recommend just disabling the fishing rods using the console.
    4. Tsewe
      Tsewe
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      Good idea, thanks!
  5. Lemzzest
    Lemzzest
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    I think it is, but just want to check, are those store shipments leaning on the wall of Honeyside? Would that be incompatible with Honeyside Garden?
    1. RubberSpaghetti
      RubberSpaghetti
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      If they are in the same location, then there will be objects clipping with each other.
  6. lenova
    lenova
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    Hello,
    Thank you for this mod :-)
    Do you know if it pairs well with Riften Trees and Daggercross Alley SSE ?
    1. RubberSpaghetti
      RubberSpaghetti
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      It looks like it might be alright with those.
  7. pulliin34
    pulliin34
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    Hi !
    First of all, I'm loving your city mods they are great !
    For Riften there's a slight incompatibilitie with the JK's Bee & Barb Inn, the door near the canal is blocked by a cart :)
    Nothing really bad, just using the console to disable it but thought you should know about it.
    Keep up the good work !
    1. cuddm
      cuddm
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      I requested a patch in the JK interiors patch collection
  8. Zira1251
    Zira1251
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    Thanks for sharing this! I've been using it for a few playthroughs, and especially love the graveyard. If I recall correctly, there is a conflict with 3DNPCs, but it is easily patched by disabling or moving a single rowboat [FormID: xx000820] in the canal. I've disabled it for myself, but just a heads up in case you'd like to upload a proper patch.
  9. robbybaby1962
    robbybaby1962
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    The Brewery Barrel with the small keg on it cuts into the building foundation halfway. Not sure what's causing this.
    1. RubberSpaghetti
      RubberSpaghetti
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      Again, I'm not really sure what to tell you, sorry. It clearly isn't normally the case, because I haven't experienced it, and nobody else has brought up anything like that as an issue. It must just be a conflict of some kind on your end.
    2. robbybaby1962
      robbybaby1962
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      It's the only time I've noticed and issue with one of your mods. 
  10. xenon4ever
    xenon4ever
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    Thanks for this. Just wanted to ask. On the 11th pic with the title "Enough Dead Heroes", I am not seeing the same stone/rock trail on the side of the path leading to the graveyard. Is that a different mod perhaps? Also, what texture are you using? It looks so good.
    1. RubberSpaghetti
      RubberSpaghetti
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      The rock path is from the mod Sepolcri. As for the texture, I believe it is the Riften module, from Skyland AIO. Hope you enjoy!
    2. xenon4ever
      xenon4ever
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      Thank you!