Hellooo, so i installed a bunch of your mods because yes! I use RudyENB, enabled the various Parallax parameters inside the enbseries.ini files but i still can only see the textures, without the parallax part of them, and when i open the ENB menu in game, the parallax options are all greyed out, meaning i cannot click or change them. So my question is: Is it working or not? Because i can clearly see the different textures (they are amazing btw) but not the 3D/Parallax part of them which is sad! I need ma rocks!
EDIT: I think i fixed it, i deleted the enbcache folder, downloaded Parallax Occlusion Mapping (Which to be honest i don't even know if i needed it or not, but since it works i'm not gonna touch anything lol) and now it works!
sorry for being late to your question. I have been really busy for the past 2 days and haven't even turned on my pc. I'm glad you got it worked out now you can download lots of parallax mods lol have fun. you probably just needed to clear the cache
Thank you so much for your mods. I really like it. Could you tell me what kind of ugly angular stones on the banks? I can't find high poly meshes for them anywhere. Photo 1 Photo 2 Photo 3
I was just going to comment this haha but yeah it's the pebbles there is a couple mods that make them look less old and mods that remove them entirely if they just aren't your thing.
Thank you, but I have this mod. It changed all the small rocks and pebbles except this ugliness on the banks. There is this mod doesn't even have conflicts with others in my MO2.
The pebbles are part of complex grass(grass shaders)as they are located in the Grass folder so if you use a mod that corresponds to that problem solved, no more rabbit poo on map some grass mods add extra pebbles but I think there are a few mods that add a blank file so you can no longer see them.
Same goes for vanilla pebbles if you want to blank them out. (Rock Grass & Ash Pebbles)
Found it blend those pesky pebbles properly, also comes with a patch for the aforementioned mod Veydosebrom Regions .
Hey im kinda new to moding this great game and I wanted to ask how demanding is this texture pack? it looks beautiful but I have a 3050ti and the texture says its 2k and I don't think it would be enough but I want to hear different opinions. I just want vanilla Skyrim with better textures and a couple of add ons.
Hello. I have an rtx 2060 + i510400f and 1000+ mods installed (including textures) I can't say that I'm experiencing serious problems. Yes, I never get 60 frames in the open world, but in general, I get 30-40 frames in open space, which is enough for me personally. It all depends on what is more important to you. In theory, we have almost the same GPU, so you can safely install ANY graphic modifications :) if you use 1080p. The most demanding link in your performance will always be the ENB you use. It affects the frame rate the most. Most likely, your graphics card won't have parallax problems. Considering that you want to preserve vanilla skyrim by simply improving its appearance... you shouldn't have any problems :) Problems mainly arise when using conflict mods, or various heavy scripts that also affect the system (for example, I have problems during battles, because this is a large number of NPCs, for each of which the system needs to calculate blood splashes, sparks from weapons, character physics, etc. so... go for it :) and good luck in your endeavors!
You can try to reduce them to 1K, use enb and increase the gamma. You might want to adjust your blackpoint.
I think at one time, i use a 2K textures and reduce it to 512 with Octagon. And pretty honest, it will be seen which Textures that designed beautifully or just maxing the resolution. Noble Skyrim, for the wood is actually gorgeous. The 2K vs 512 not much different even if its not depth feels enough. I think its something to do with how they design the textures.
I've done 100's of mods including graphics on a nvidia 1660ti so you should be fine with this mod, even on the 4k version. BTW iI'm runnign on a 1920x1200 resolution if that helps.
Hi, great textures, however is it normal that they don't work in some places? Looks like it's when the textures are on an "object" and not directly on the ground as I show in the second photo.
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Pardon my ignorance, but are these retextures not missing a parallax texture, like a "_p" file?
Anyways, great mod, MD. I've been using your textures for ages now and you never disappoint!
EDIT: I think i fixed it, i deleted the enbcache folder, downloaded Parallax Occlusion Mapping (Which to be honest i don't even know if i needed it or not, but since it works i'm not gonna touch anything lol) and now it works!
you probably just needed to clear the cache
Could you tell me what kind of ugly angular stones on the banks?
I can't find high poly meshes for them anywhere.
Photo 1
Photo 2
Photo 3
There is this mod doesn't even have conflicts with others in my MO2.
Same goes for vanilla pebbles if you want to blank them out. (Rock Grass & Ash Pebbles)
Found it blend those pesky pebbles properly, also comes with a patch for the aforementioned mod Veydosebrom Regions .
https://www.nexusmods.com/skyrimspecialedition/mods/64022
I think at one time, i use a 2K textures and reduce it to 512 with Octagon. And pretty honest, it will be seen which Textures that designed beautifully or just maxing the resolution. Noble Skyrim, for the wood is actually gorgeous. The 2K vs 512 not much different even if its not depth feels enough. I think its something to do with how they design the textures.
Looks like it's when the textures are on an "object" and not directly on the ground as I show in the second photo.
Thanks for your works!