A boost for having a spell drawn might have some value as well. I mage ready to blast someone's face off is pretty intimidating. Another possibility is a boost for the damage of the weapon. An aggressive guy wielding a weapon that does 2000 damage is definitely intimidating for an NPC with 500 health.
If I may ask, is it a possible thing to add or reduce chance based on character sex? For example I'm playing a female mage right now that uses robes. She's definitely MUCH less intimidating (visually) than my male nord warrior, I can't see a big orc for example being scared of her. This would even add a sense of enemies underestimating the women and mages to some extent. Just a random idea, I think it would be realistic although I know it can be seen as kinda sexist lol.
Or even just a flat increase/reduction MCM option so you could "roleplay" how intimidating you think your character looks like regardless of genre.
Just babbling ideas anyway, love the mod, thank you!
I did consider this, but didn't implement it for the reason you describe. Women and men are also regarded equally in the game's lore, so it just wouldn't make much sense.
That being said, once I add an MCM I can definitely add a customizable modifier. I'll add that to my list of planned features.
Yeah, with the exception of the orcs that have some beefy gender inequality specially in the strongholds (away from bigger civs) I get your point, fair enough. But the MCM option for roleplaying purposes would be really neat.
I love the concept of this mod, it's so subtle but adds so much to the gameplay. Compliments jayserpa's Sensible Bribes perfectly as the two do not conflict in any way. Thank you for sharing your work and being so kind as to fulfill a request!
it'd be a cool idea if it scaled with armor rating, I'd be a lot more intimidated by a guy wearing full daedric armor than a guy wearing full iron armor
This is feasible. It would then also scale with your armor skill, since that directly influences your armor rating. A couple of things to keep in mind though:
- mage armor would also add to the bonus, as there is no way to calculate the bonus with only the armor rating provided by equipment - this would definitely need an upper cap, since armor rating can go insanely high with tempered armor
I'll see if I can add this in a way that makes sense.
I put this mod together pretty quickly based on a request, so there's definitely some stuff more modifiers that can be added. I'll look into adding support for this!
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If you have anything else you think would make a good addition, please leave a comment!
If I may ask, is it a possible thing to add or reduce chance based on character sex? For example I'm playing a female mage right now that uses robes. She's definitely MUCH less intimidating (visually) than my male nord warrior, I can't see a big orc for example being scared of her. This would even add a sense of enemies underestimating the women and mages to some extent. Just a random idea, I think it would be realistic although I know it can be seen as kinda sexist lol.
Or even just a flat increase/reduction MCM option so you could "roleplay" how intimidating you think your character looks like regardless of genre.
Just babbling ideas anyway, love the mod, thank you!
That being said, once I add an MCM I can definitely add a customizable modifier. I'll add that to my list of planned features.
Again, thanks for the mod!
- mage armor would also add to the bonus, as there is no way to calculate the bonus with only the armor rating provided by equipment
- this would definitely need an upper cap, since armor rating can go insanely high with tempered armor
I'll see if I can add this in a way that makes sense.
There is no value for raised hands with magical spell ?