In case someone is wondering - I have analyzed this mod through xEdit, and it seems to be compatible with Vokrii out of the box. These spells should benefit from Raw Power perk on its own.
Came here looking for this info and wanted to bump this for others. Would love to be able to toggle off bandit mages, to make Abyss spells distinctly exotic. Like you have to delve into the dark arts to be able to do this kind of shit.
I'm using it in my gameplay, I have more than 100 hours and I haven't had any problems, the NPCs use it, the spells work as intended, so I believe that the lack scrambled bugs won't make a difference
Downloaded and tested since I was also curious, the abyssal shadow step appears to travel further, like 1.25 times as far. Maybe I'm missing something, but I expected it to do more.
Getting a decent amount of lag when teleporting using Shadow Ambush. Is this a known issue or something wrong in my particular load order? I really like the spell especially considering it is AoE, but it's really disorienting right now.
Has anyone tested this mod with Serana Dialogue Add-on ? I would like to use the SPID file that gives her Abyss spells(and the Bloodmoon one) but I don't know how that interacts with her unique follower framework that SDA uses and I don't want to risk only finding out that something went wrong in the middle of a playthrough.
Loot is advising me there is a patch for Abyss and King-Priest - Enhanced Dragon Priests https://www.nexusmods.com/skyrimspecialedition/mods/59652 anyone know where to find it?
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abyssal shadow step = 2 words | dual cast = 3 words