This is a compilation of Farinelli's great Hammerfell Armory mods. All credit goes to him. He has given full permission to the files on the individual mod pages.
The originals can be found at the following locations:
The meshes and textures have not been modified in any way except for being run through SSE NIF Optimizer. I have modified some of the stats, values and crafting recipes to be closer, in my opinion to what they should be in-game. I have created additional plugins that add weapons to many more NPC's in the game. I can not, and do not intend to modify the meshes and textures, as that is beyond my scope of ability. If you have any issues with the mod, please let me know, and if you enjoy the mod, please endorse!
Permission Instructions:
Meshes and Textures can be freely used (But you should credit Farinelli) The .esp's may not be modified in any way (Unless it for a translation), without permission first. Authors wishing to Translate the .esp's may do so as long as Credit is given to Farinelli and SirJesto.
You may not post the .esp's from this mod to any other mod site without my permission first. This includes Steam, Bethesda, ModDB or anywhere else.
Nazir and Kematu now receive the new weapons by quest alias at startup (Most compatible). Textures have all been converted to the BC7 format. Removed the installer. Optional plugins now in OPTIONAL file section. Only light plugin versions available now.
Oh lmao, I just spend forever trying to fix it cause I thought it was a texture. Just went to the original mod and people are complimenting them. Ain't no way, looks like an unfinished model with no textures yet. Its like they just 3d printed the swords or something.
i have a problem where there is no preview for shields , and they don't appear when i craft them, the shield is in my inventory , but i can't see the preview. and when i equip it it's invisible
PLS add scimitar keywords to your cool swords so that we may use special scimitar animations! https://www.nexusmods.com/skyrimspecialedition/mods/33985
Hi, thanks for the great mod. When I install it, the FOMOD has checkboxes for all six flavors, but selecting one is sufficient. If you release a new version, please replace the checkboxes with RadioButtons.
117 comments
All credit goes to him.
He has given full permission to the files on the individual mod pages.
The originals can be found at the following locations:
Unique Scimitars
Redguard Shields
Engraved Bow
Engraved Shamshir
Please go there and endorse his great work!
The meshes and textures have not been modified in any way except for being run through SSE NIF Optimizer.
I have modified some of the stats, values and crafting recipes to be closer, in my opinion to what they should be in-game.
I have created additional plugins that add weapons to many more NPC's in the game.
I can not, and do not intend to modify the meshes and textures, as that is beyond my scope of ability.
If you have any issues with the mod, please let me know, and if you enjoy the mod, please endorse!
Permission Instructions:
Meshes and Textures can be freely used (But you should credit Farinelli)
The .esp's may not be modified in any way (Unless it for a translation), without permission first.
Authors wishing to Translate the .esp's may do so as long as Credit is given to Farinelli and SirJesto.
You may not post the .esp's from this mod to any other mod site without my permission first.
This includes Steam, Bethesda, ModDB or anywhere else.
Nazir and Kematu now receive the new weapons by quest alias at startup (Most compatible).
Textures have all been converted to the BC7 format.
Removed the installer. Optional plugins now in OPTIONAL file section.
Only light plugin versions available now.
New game required.
Is this mod ESPFE/ESL?
https://www.nexusmods.com/skyrimspecialedition/mods/33985
When I install it, the FOMOD has checkboxes for all six flavors, but selecting one is sufficient.
If you release a new version, please replace the checkboxes with RadioButtons.