Eh. For me, they don't attack, and I would rather hope to figure out what the problem is instead of trying this mod. No offense to creator, but it doesn't seem to keep the taunting and jumping animations for them.
Your animations compatible with savage skyrim? And you plan on doing anymore creature animations in the future? Also loving how it's breathing new life into the creature
Please enjoy these animations! I don't have any plans at this time because I've found actually the monster's behavior tree/AI affects player's experience. Actually, these numbers of monster animations are enough, but they need to be combined, such as monsters can randomly slapping and stomping, or slapping and slapping, or slapping and roaring, which is determined by the monster's behavior tree. As long as the monster can combine different attacks, it will be really vivid and interesting. Otherwise, animations can never be enough.
I've been having issues getting this to work, and I also seem to be having issues with Distar's MCO Trolls animations moveset as well. Do you think there's something else going on in my load order that's affecting this? I'm using the Wildlander Wabbajack list, it may affect the behavior tree/AI of the trolls, could that make the trolls only use vanilla animations? Very odd as all your and Distar's other animation mods work fine, just the trolls that seem to always stick with their vanilla animations.
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I play a lot of unarmed builds and this would be great for them!