I love this but are there any recommendations for a rock replacer that fits? very stark contrast between the yellow and grey patches all over the floor
I'm using Fantasia Landscapes with ERM - Enhanced Rock Mountain and I tried to add Serene Shores, but it seems it doesn't fit with rocks. I would like to ask if it's something which can be addressed easily ? But I can easily imagine that it's not that simple.
Any ideea how to fix this seam problem and again ? One texture has parallax the other dosent. I really like this mod but that is to immersion breaking for me. Pls help!!!
the mod https://www.nexusmods.com/skyrimspecialedition/mods/88261 might help but you need to create a parallax folder where you put the texture in.
So that means you need for the path... textures >> landscape here comes the diffuse, normal and the parallax texture in (for example coastbeach01.dds, coastbeach01_n.dds and coastbeach01_p.dds). Since here are no parallax textures itself you can create one by copy the alpha channel of the normal map as new textures and name it whatever the texture got called plus ending _p
And then create a parallax folder: textures >> landscape >> parallax here you only copy the diffuse texture in (for example coastbeach01.dds)
If the mod author has a bit time to create also a diffuse NON parallax version - that would be even better. Because to have the ultimate blinding effect the diffuse texture in the normal landscape folder must be a non parallax one. So the game can use both.
53 comments
I'm using Fantasia Landscapes with ERM - Enhanced Rock Mountain and I tried to add Serene Shores, but it seems it doesn't fit with rocks.
I would like to ask if it's something which can be addressed easily ?
But I can easily imagine that it's not that simple.
Many thanks. =)
One texture has parallax the other dosent.
I really like this mod but that is to immersion breaking for me.
Pls help!!!
So that means you need for the path...
textures >> landscape
here comes the diffuse, normal and the parallax texture in (for example coastbeach01.dds, coastbeach01_n.dds and coastbeach01_p.dds). Since here are no parallax textures itself you can create one by copy the alpha channel of the normal map as new textures and name it whatever the texture got called plus ending _p
And then create a parallax folder:
textures >> landscape >> parallax
here you only copy the diffuse texture in (for example coastbeach01.dds)
If the mod author has a bit time to create also a diffuse NON parallax version - that would be even better. Because to have the ultimate blinding effect the diffuse texture in the normal landscape folder must be a non parallax one. So the game can use both.
https://imgur.com/a/KuJ9lcK