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MystiriousDawn

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MystiriousDawn

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53 comments

  1. DFLeftovers
    DFLeftovers
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    I love this but are there any recommendations for a rock replacer that fits? very stark contrast between the yellow and grey patches all over the floor
    1. PseudopodeCJV
      PseudopodeCJV
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      I use ERM with Medieval Mountains textures, according to me they fit well. =)
  2. PseudopodeCJV
    PseudopodeCJV
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    Hello to everyone,

    I'm using Fantasia Landscapes with ERM - Enhanced Rock Mountain and I tried to add Serene Shores, but it seems it doesn't fit with rocks.
    I would like to ask if it's something which can be addressed easily ?
    But I can easily imagine that it's not that simple.

    Many thanks. =)

    Spoiler:  
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    1. PseudopodeCJV
      PseudopodeCJV
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      To solve this "issue", there is a nice mod : https://www.nexusmods.com/skyrimspecialedition/mods/129068 =)
    2. y0han2
      y0han2
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      Omg! Thanks Pseudo.
  3. ikki12126208
    ikki12126208
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    is this include in aio?
  4. PseudopodeCJV
    PseudopodeCJV
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    These textures are so beautiful and realistic, many thanks ! <3
  5. urbon
    urbon
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    They look so great.  Thank you.
  6. megapapka
    megapapka
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    Looks and works great! I use it with my tropical skyrim.
  7. MearNight
    MearNight
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    Can anyone help what happened?.
  8. dogal3x
    dogal3x
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    Any ideea how to fix this seam problem and again ?
    One texture has parallax the other dosent.
    I really like this mod but that is to immersion breaking for me.
    Pls help!!!
    1. golivie
      golivie
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      This is where?
    2. Moosmupfel
      Moosmupfel
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      the mod https://www.nexusmods.com/skyrimspecialedition/mods/88261 might help but you need to create a parallax folder where you put the texture in. 

      So that means you need for the path...
      textures >> landscape 
      here comes the diffuse, normal and the parallax texture in (for example coastbeach01.dds, coastbeach01_n.dds and coastbeach01_p.dds). Since here are no parallax textures itself you can create one by copy the alpha channel of the normal map as new textures and name it whatever the texture got called plus ending _p

      And then create a parallax folder:
      textures >> landscape >> parallax
      here you only copy the diffuse texture in (for example coastbeach01.dds)

      If the mod author has a bit time to create also a diffuse NON parallax version - that would be even better. Because to have the ultimate blinding effect the diffuse texture in the normal landscape folder must be a non parallax one. So the game can use both.
  9. titanicsos
    titanicsos
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    should it look like this?
    https://imgur.com/a/KuJ9lcK
    1. golivie
      golivie
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      If you don't have parallax enabled, then yes.
  10. MrBigNutzz
    MrBigNutzz
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    I love this so much. Beautiful. My only issue now is idk what riverbed textures to pair this with for a more seamless transition. Any ideas?