This animation mod greatly extends the amount of animation in Everglaid's EVG conditional idles, enabling you to see mid combat and outside of it when you or the NPCs are low in stamina, magicka or health and nude, or a combination of these states increasing immersion.
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Changelogs
Version 1.6
Added male modesty and its combinations (1hm, 2hm, 2hw, crossbow, bow, magic, sneak, etc.)
Added low-stamina bow animations.
Removed all headache animations for weapons unrelated to magic (e.g., two-handed weapons, shields, crossbows, etc.), as they were too jarring. Instead, only an idle animation plays to avoid clutter.
Improved the remaining headache animations. Headache should look better overall.
Remade low stamina crossbow animations.
remade female modesty with headache and animations.
Corrected female modesty crossbow animations having pointy/sunken shoulders.
Corrected female modesty with low stamina clipping shield.
Corrected female modesty two handed sword sprinting animation
Fixed some conditions that were wrong.
Fixed female npcs that use male animations not using all modesty animations.
Version 1.5
Reworked many animations. Animations look more natural, less stiff, and more fluid.
Added two handed weapon animations.
Added dual weapon animations.
Added staff animations.
Added injured dialogue, turning and sitting animations.
Fixed double power attack (If you are using different animations than vanilla check the pinned comment in the comment section).
Fixed NPCs using fatigued animations when training with the training dummies. Stamina combat animations are only used in combat.
Fixed shield clipping in head when headache and low stamina animation plays.
Version 1.4.1
Quick fix. Fixed player's female modesty condition now they work as they should..
Version 1.4
Updated for the latest version of EVG conditional idles.
Version 1.3.1
added patch to fix children always having headache
Version 1.3
Added combinations of conditions for most weapons and all magic, it also takes very variables into account like if you are using shields or not, and has alternate animations to make them less repetitive
-female modesty and low magicka
-female modesty and low stamina
-low magicka and low stamina
-low magicka and low health
-low magicka, low stamina and low health
Improved and fixed many animations and other things
-fixed twisted arm when using healing spell with low magicka
-fixed the clipping when using 1 handed weapons when low in health
-tweaked the low stamina animations so they look less stiff and more fluid
-fixed the condition.txts, now the MCM togles will work correctly
-added a texf file in the folders that tells which folder has which animations
Added an optional file to replace injured animation of EVG conditional Idles (not necessary, completely optional)
Version 1.2
Added many animations for when injured and low in stamina at the same time, added animation sets for 1 handed weapons, a different set if using shield and for great swords
Fixed an animation without annotation locking the player
Version 1.1
Tweaked the hands in modesty animations to so they don't look unnaturally twisted
Added magcast animation missing before, causing imcompatibility with other magic animation mods
Added optional replacer file for female modesty
This animation mod is an add-on for Everglaid's EVG conditional idles, this mod provides a full set of animations for almost all actions when low in health, stamina, magicka and when nude; this add-on is meant to somewhat complete the experience EVG conditional idles wanted us to feel, it enables you to see mid combat when you or the npcs are, going low in health, stamina or magicka or naked no matter what weapons or magic they are using
This is an old video, there is much more than what is showcased in it, and many of the animations have been reworked, get in game, get your (or an npc's) stamina/health/magicka low and try different actions to see them all, video of the update will come later.
This mod does not have gameplay changes, only animations for things that occur to the player and NPCs regardless of your modlist (getting low in health, stamina, magicka, and being naked); this mod covers combination of states, if you are injured and have low magicka, there are animations for that, naked and low in stamina too, etc, with this mod you will be able to see, without needing HUDs, what states you and the npcs currently are no matter the weapon/spell used.
----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- Features
-Animations for all actions when low in magicka, stamina, health and nakedness for combat and other activities for players and NPCs. -Animations for combinations of states, i.e: low health and low stamina, naked and low magicka, etc. -Animations can be toggled on and off using the MCM in EVG conditional idles, in case you don't want to see a particular state or you just want the animations on npcs or on the player.
----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- Installation -Make sure you've installed EVG conditional idles and Open animation replacer. -Install with mod manager, safe to install and uninstall mid game, make sure "injured" and "stamina stage 2" animations are on for npcs in EVG conditional idles MCM. -Check the comment section for some minor fixes.
Compatible with all animation mods, replacers and combat mods (unless they have higher priority), these are conditional, they only play when the conditions are met, when naked, low in health, stamina or magicka, otherwise vanilla animation will play or any animations you are using.
If using combat mods like MCO everything will work except for the attack animations (swinging the weapons), all the idle and movement animations will still play and there shouldn't be any issue.
----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- To do list
-Animations for combination of conditions, exhausted and injured, headache and exhausted, modesty and headache, etc, (this will be the very next big update, already working on it). Done -Complete bow, dual weapon, 2h weapons (non greatswords), unarmed and staff animations. -Add male modesty animations and it's combinations. Done -Complete taunt, stretching and stagger animations for consistency. -Add dialogue animation for modesty, cold and injury (NPCs talking nude, cold and injured). -Make attack animations compatible with MCO (once I learn how to). -Improve the animations already in the mod that need more work, this mod has many many animation files (5k) and in order to have them ready I might have had to leave some a little rough. (In progress with each update)
This mod does not contain any files nor edits any of the contents of EVG conditional idles, it only adds more animations to be played when the conditions are met.