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gg77

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  1. gg77
    gg77
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    If you have download, two, three...of my mods WITH SUMMONABLE MOUNTS OR FOLLOWERS (ex: gerbils, big cats, fully dragons...), you can buy the books ONLY for the LAST mod (at the bottom) in the list ...you must CHOOSE one mod at a time !

    You can have ALL the mounts of my mods, BUT to obtain/buy the books /spells/ mounts of a new downloading mod, YOU MUST PUT this one at the bottom of list when you launch the game, EVERY TIME ! ...And you buy the books IMMEDIATELY before downloading a new mod ! ...ALL my mods are STANDALONE !

    If you have not bought a book/spell, NO PROBLEM, you can always put again this mod at the bottom of the list… buy the books, etc...
  2. bongodoctor
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    I have been experimenting with this in Skyrim VR (as well as the hovercraft from the Dwemer Motorbike mod) By default I can ride and steer the flying bugs (and hovercraft) using the VR controllers to move forward and steer left and right etc. I can't get the bug to go up in the air with the controllers but it works if I use the keyboard controls move up and down and turn left or right etc. This is very tricky and uncomfortable to do in VR though so would like to find a better solution if possible. I tried the remap keys feature (on the hovercraft) but it only allows me to map keyboard keys not the VR controllers. Would this work if I used an xbox controller instead of a keyboard? That would be easier to use and swap between the VR controllers without taking my headset off or putting tactile markers on my keyboard - because if I press E on the keyboard by mistake the game crashes instantly. I looked for an .ini file to see if I could configure keys in that but couldn't find one - hoping someone has managed to find a way to get this working in VR :)
  3. Leertaste24
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    This is just perfect!
    I am using this with the Tropical Skyrim mod and it just fits right in.

    Thank you
  4. steelfiredragon
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    is this compatible with Rougeshot's Chaurus hunter mod that alters the skeleton??????
    1. gg77
      gg77
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      Yes because i use a modified skeleton (with a saddle bone), ONLY for my creatures!
  5. royallen
    royallen
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    I'm going to name mine Cell.
    1. sodaRAIN10
      sodaRAIN10
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      haha dbz cell sega
  6. DarkfairySamantha
    DarkfairySamantha
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    I love the mod idea and downloaded it! I do have a question though.
    Will you be adding a regular Chaurus as follower pet and a Chaurus Reaper too? (Chaurus Reaper would be big enough to be ridden)
    Would love skulking around Solshteim with my follower on a Chaurus Reaper.
  7. riles656
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    doesn't really fly. kinda hovers over the ground and goes at normal running speed with no sprint.
    1. gg77
      gg77
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      Have you SKSE 64 (Current SE build 2.0.4 (runtime 1.5.3): 7z archive ) ?
    2. Smokefox420
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      I have the skse64 and have made sure that it is working, but I am having the same problem with them hovering but not flying.
    3. gg77
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      1)You must launch Skyrim SE with "skse64_loader"
      2)You MUST mount the Summoned Chaurus Hunter, dismount and re-mount again before flying !
    4. Smokefox420
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      I am running the game with the skse_loader, and I have mounted and dismounted the bugs so many times that i feel like I should be on a list at this point, and they still wont fly. Sorry if I am being dumb or have overlooked something simple. And thank you so much for helping me out.
    5. gg77
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      ? ... I just tried again and it works very well with my different mods that have flying creatures .... Do you have the latest version of SKSE 64 (Current SE build 2.0.6 (runtime 1.5.23))?

      ... and with the creatures around the orcish hut ?
    6. Smokefox420
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      I have the latest version of skse64, I am standing in front of the orcish hut, and the bugs are there and I can ride them, but none of them will fly. So confused. LOOT says the mod isn't conflicting or that anything is wrong with it.

      I have to head to work. I'll try messing with this again tomorrow and I'll let you know if I find anything out.
    7. Smokefox420
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      Got off work and couldn't wait to mess with it. I have, as of this moment, tried to restart my computer to see if that would do anything at all, and, big surprise, it did nothing. I tried to delete the mod, restart my game and then make a clean save and re-download the mod. I got back to the hut with all of the spell tomes, and the bugs still stay grounded. I really don't want to, but I fear I might have to leave this mod alone and hope to find another flying mod. Unless you know of something else that I can try. I'll give you any info you need, just ask. If my post count hasn't given it away, this is the first time I've had to ask for help. Also speaks leagues for my knowledge on how to fix my own problems. At least until now, lol.
    8. Smokefox420
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      So, I think it was because I was playing on the controller. I switched to keyboard and now I feel like a knob for wasting your time. Thanks for helping and happy modding to you.
  8. nieda113
    nieda113
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    the flying mountable scrib is buggy! The mesh popps in two beams that will be pointing in v shape all over the landscape...
    1. gg77
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      I tested again, and I do not have this problem .... Do other people have this problem?

      Edit: Have you the mod "Skyrim Immersive Creatures Special Edition by lifestorock and jackstarr " ?...when i use this mod, i have the same problem; the mesh of the flying scrib is not exactly the same as mine !
    2. nieda113
      nieda113
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      hi, i dont have the mod u mentioned installed but several other that ad creatures like mihal monster,, farm animals, and birds and flocks, swans and some that add cows and stuff. .I am too lazy today to try without these mods.. but for sure the mesh is comming out of the scrib . If i find out i let u know whats causing that...

      BTW even if i relocate the scrib it wont disappear
    3. nieda113
      nieda113
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      hi today i found the mod public executions was causing a floating door in the air close to the giant cow. This door has some beams and angles popping out too.I resaved the esp and the scrib beams seem to be gone. I will keep on further testing , keep u informed...
  9. nieda113
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    HI i guess there is a bug , if i am close to the place where the chaurus and the other bigger thing is i have the mesk from the bigger creature like two arrows stucking out of the creature and its like hundrets of meters popping out. If you pass the creature ist gone,, if comming back the two meash arrows stucking out of the creature
    again ... any idea?
    1. gg77
      gg77
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      I tested again, and I do not have this problem .... Do other people have this problem?
  10. Saqer
    Saqer
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    Hmmmmm, A Dragonborn using a bug to fly... What a shame!
  11. Tooneyman
    Tooneyman
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    The mighty gg77 has returned and this time with a flying creature riding mod. YES!
    1. gg77
      gg77
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      ... This mod will be fully operational when SKSE 64 will be released (look at the video of the oldrim version of this mod)
    2. Tooneyman
      Tooneyman
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      If it is released. May you're riding creature glory allow for fully capacity with SKSE64 at the helm.hehe