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Darenii

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Darenii

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191 comments

  1. Makutamaster
    Makutamaster
    • member
    • 1 kudos
    Thanks for your awesome work! Just wanted to ask, which spells from this pack are influenced by the Scrambled Bugs Patch? 
    1. Darenii
      Darenii
      • premium
      • 1,313 kudos
      Just Astral Body
  2. CourierSixOG
    CourierSixOG
    • member
    • 22 kudos
    Just wantto say thank you for all your mods, particularly your spell packs, I use all of them and enjoy what they offer, such an awesome variety! Cheers!
  3. SnobbyCoder60
    SnobbyCoder60
    • member
    • 0 kudos
    CAN I USE THIS MOD WITHOUT SCRAMBLED BUGS? I THINK THAT MOD DOES NOT WORK WITH 1.6.11
  4. tarbetronix
    tarbetronix
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    I have a follower npc with NFF who got Astral spells as part of htis mod - you can't remove them with the console removespell, do you have another way to do it? Or is there a script someone can make to remove spells from one npc but not the rest?
    1. Darenii
      Darenii
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      • 1,313 kudos
      I only add spells to random npcs via SPID. 
  5. Arthenin
    Arthenin
    • member
    • 8 kudos
    The spells look beautiful, but sadly I am at my esp limit.  Is an ESL possible?
    1. vvk78
      vvk78
      • member
      • 92 kudos
      Ruddy88 ESLify is usually our saviour for such dilemmas.
  6. Sithiel
    Sithiel
    • member
    • 7 kudos
    Do these spells only give xp if you use them on the Undead?
    1. Ezeerfnif
      Ezeerfnif
      • member
      • 2 kudos
      I think the issue is that the Damage Over Time effect on the astral spells causes the Calculated Magicka Cost - which determines how much XP you get from casting spells even if you override it with a custom cost - to crater. Some spells get hit harder than this than others; Astral Bolt's calculated cost is 3 compared to its real cost of 35. Been thinking about cranking the auto-calc modifiers up to compensate, which if brought high enough should potentially bring these spells on par with similarly-tiered spells of other schools.

      Edit: Forgot to answer the question. Since these spells can hit any creature, they give XP no matter what you use them on. They're basically Restoration-school neutral-element Shock spells with a DOT gimmick.
  7. gemsthetic
    gemsthetic
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    • 10 kudos
    i love your vfx from many of your magic mods! this is so well done!
  8. Stargayzer
    Stargayzer
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    • 6 kudos
    I adore this mod. The magic is just stunning! I'm using this and Flames of Coldharbour in my current playthrough. I'm running in to an issue where none of the spells from these two packs will stay favorited though. Specifically, after I close the game, come back and then hit Q. If I open the game and just hit my key bindings they're still there/useable. If I actually look in my favorites tab though (Q) they're gone. It's the strangest thing! My other modded spells are working just fine. I made sure I had perk entry points enabled in scrambled bugs, just in case that had anything to do with it? Idk, I'm at a loss. I also downloaded SkyUI ghost item bug fix hoping that would help - it didn't.

    It won't stop me from using your mods, they're epic! Just a weird issue I can't find a solution to. Anyone have any ideas? Thanks!
    1. MoonStarfall
      MoonStarfall
      • member
      • 8 kudos
      Use Wheeler. I only use one hotkey for my melee weapon. Spells are all Wheeler.
  9. magicstuff4me
    magicstuff4me
    • member
    • 0 kudos
    I know it says safe to update mid-game but does that extent to going from 1.0.9 to 2.0.7 or is that update too expansive for it to be safe to make that jump?
    1. Darenii
      Darenii
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      • 1,313 kudos
      No it's not safe. Make sure you dont have any active effects before trying.
    2. magicstuff4me
      magicstuff4me
      • member
      • 0 kudos
      Active effects specifically from the spells of this mod or vanilla active effects from skyrim?
  10. unacceptableviews
    unacceptableviews
    • supporter
    • 0 kudos
    A lot of these mods require Scrambled Bugs which does not work with VR.  How much of a requirement is Scrambled Bugs
    1. YucciGG
      YucciGG
      • supporter
      • 11 kudos
      Check this out Poached Bugs VR, basically the VR version of Scrambled Bugs and should have what you need to get this mod running