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Maxsu

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maxsu2017

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683 comments

  1. raziell74
    raziell74
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    Do we need to run the moveset patcher on the move sets we have as part of the installation? Or are they plug and play? I'm using the EldenRim movesets that come with MCO.
    1. maxsu2017
      maxsu2017
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      • 1,399 kudos
      MCO moveset had to be patched in order to work with CPR otherwise everthings still remain the same as vanilla, the default moveset in SCAR already patched for CPR.
      You can wait for the moveset author to patch it or you can do that yourself with the patcher tool.
  2. maxsu2017
    maxsu2017
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    Get the  VR version support here
    Get the 1.6+(AE) version support here
  3. Jf2213
    Jf2213
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    Is it possible to disable the fallback feature?
  4. 4818843
    4818843
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    Generating seasonal grass cache may cause this mod to encounter the "too many files" issue.
  5. vhcanton
    vhcanton
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    • 3 kudos
    Noob and possibly dumb question, but does this do anything on its own? Like, if I don't use MCO ou similar mods that drastically change combos / movement types and what not, will this make enemies' combat AI better and NPCs more dangerous? Thanks in advance
    1. CuckoldBen
      CuckoldBen
      • member
      • 2 kudos
      Yes, this mod works fine in vanilla too. It just changes the AI pathing towards the player character, so they will change their path if another allied npc is in the way.
  6. ElAqua
    ElAqua
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    I need your help.
    I got an error after starting Skyrim with MO2.

    Error occured at code -> [impl/Config/Ini.hpp:21] DKUtil::Config::detail::ini::Parse DKU_C: Parser#0:Loading failed!-> Data\SKSE\Plugins\CombatPathingRevolution.ini Too many open files

    Can somebody help me out?
  7. Sorry if this is a dumb question but I wonder can this mod affect performance?
  8. Younakalibo45
    Younakalibo45
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    Any chance for AE support ?
    1. naimadekar
      naimadekar
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      +
    2. Glanzer
      Glanzer
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      Read sticky? Also a new version for AE was just published.
  9. Giovanni1285
    Giovanni1285
    • member
    • 3 kudos
    SkyHorizon finally uploaded the working AE version of this mod

    https://www.nexusmods.com/skyrimspecialedition/mods/146965?tab=posts&BH=4
  10. llHirosanll
    llHirosanll
    • member
    • 8 kudos
    It's finally a reality now, the transport to AE has been made. Thanks to SkyHorizon 
    1. CirnecothaHound
      CirnecothaHound
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      • 2 kudos
      Just downloaded it and installed, seems to work no problem, I'm on the latest Steam version.

      I installed it and placed it after the original Combat Pathing Mod overwriting it, in case people are wondering like I was, whether this NG version is stand alone or whether it requires the original, seems like it does, the video wasn't too clear.

      Thanks for sharing the file link brother, someone should sticky your comment.
    2. deleted216925918
      deleted216925918
      • account closed
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      FINALLY SOMEONE MADE IT!!!

      You are a true legend! Please someone stick this comment that everyone sees it!
    3. snagthebat
      snagthebat
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      This is the exact same link in many previous comments. It loads but it doesn't actually doing anything.
    4. Jessmari
      Jessmari
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      The download button was a little slow loading the file save window, just wait it out.
    5. Muysha
      Muysha
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      Thanks!!! link works fine, It helps a lot and not having to search through the comments XD
    6. dooderek
      dooderek
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      As of right there is no working CPR dll for 1.6.1170. CPR needs to be re-written to work in 1.6.1170. 

      The few attempts at updating CPR to 1170 has only been updated to load without crashing, it doesn't actually do anything. This is why all the "AE" CPR pages have been taken off the nexus. 

      Still funny to see people downloading and saying it works! lmao

      edit: A working CPR dll for AE has finally been published: CPR
    7. deleted216925918
      deleted216925918
      • account closed
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      @snagthebat yes indeed I was too exicted I haven't paid intention it technically launches the game but the AI isn't affected for me too and keep acting like they do in vanilla in combat, happy to see I'm not the only one... Well happy in a matter of fact. The NG version allows the game to launch but it's like the mod itself doesn't affect 1.6+ versions at all.
    8. llHirosanll
      llHirosanll
      • member
      • 8 kudos
      @SellesEstEternelle I've seen that I can't get the mod to work on mine either (Too Baaad T-T), there is one being developed, but it's still in the testing phase, Skyhorizon3. I'll edit the comment up there for Skyhorizon3's discord ;)
    9. DiFerr
      DiFerr
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      Can anyone confirm if it works for 1.6.640?
    10. llHirosanll
      llHirosanll
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      @DiFerr In the test-releases tab CPR AE, AE versions 640/1130+
    11. YoshiroGN
      YoshiroGN
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      • 2 kudos
      1+
  11. MateusVolrath
    MateusVolrath
    • supporter
    • 1 kudos
    Looking further for AE support. <3
    1. psychoqwirk420
      psychoqwirk420
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      +1
    2. Kouh
      Kouh
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      • 1 kudos
      +1
    3. DeadM0nkey
      DeadM0nkey
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      • 5 kudos
      +1
    4. +1
    5. arehan
      arehan
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      • 1 kudos
      +1
    6. MaximOwnage
      MaximOwnage
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      • 0 kudos
      +1
    7. steamteck
      steamteck
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      definitely. really intrigued by this
    8. shumarkarknein
      shumarkarknein
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      • 0 kudos
      +1
    9. Chrisfanner
      Chrisfanner
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      +1 Can't wait to see the update for it.
    10. TheFlashSenpai
      TheFlashSenpai
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      • 1 kudos
      +1 Would love to see this happen soon. :)
    11. therabbitboy2
      therabbitboy2
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      • 0 kudos
      +1
    12. StrigonsAce
      StrigonsAce
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      • 1 kudos
      +1
    13. LordPhoenix82nd
      LordPhoenix82nd
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      +1
    14. werewolf31
      werewolf31
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      • 0 kudos
      +1
    15. VortexVoid45
      VortexVoid45
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      • 0 kudos
      +1
    16. stoxxed
      stoxxed
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      • 0 kudos
      +1
    17. jadefamily
      jadefamily
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      • 4 kudos
      +1
    18. trebot
      trebot
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      There is no Skyrim AE. This is made for an old version of SE, 1.597. The newest version of SE is 1.6.640. Look in your game folder. If you're running the latest version of the game it doesn't say SkyrimAE.exe. It says SkyrimSE.exe.

      Anniversary Edition simply refers to the Creation Club paid content.
    19. pritster5
      pritster5
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      +1
    20. TheFlashSenpai
      TheFlashSenpai
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      • 1 kudos
      TreBot.... Thank you for the explanation. But I think we all know that, We do want the newest edition of the game covered; as some of us don't want to have to revert the game edition back just to use mods. But yes, AE is just the addition of the CC mods. Some Mod creators refer to using the AE edition version of their mods for using the 1.6+ editions of the game, and refer to the 1.5 versions of the game as SE. I believe that is the terminology use here in this thread.  We would love to see this Mod be available for people using 1.6.640.
    21. BrighterBlues
      BrighterBlues
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      • 0 kudos
      +1
    22. DangHorkerTusks
      DangHorkerTusks
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      • 0 kudos
      +1
    23. Fabishere18
      Fabishere18
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      • 2 kudos
      oh yeah
    24. KinkyLevk
      KinkyLevk
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      • 2 kudos
      Maxsu you're such a sexy beast, I cannot wait to try this on AE. Thank you very much !
    25. arehan
      arehan
      • member
      • 1 kudos
      Not yet
    26. ChefBarbie
      ChefBarbie
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      • 20 kudos
      But yet you are all oblivious to the fact that Maxsu only supports 1.5.97 and you will have to wait for some other author to make the 'NG' compatibility patch. 
    27. Odeiin
      Odeiin
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      • 0 kudos
      +1
    28. SerapGaming96
      SerapGaming96
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      • 0 kudos
      +1
    29. Vrayth
      Vrayth
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      • 47 kudos
      Patiently awaiting AE version, sucks Bethesda screws over modders all the time. 
    30. Ritly
      Ritly
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      +1! Looking at all of the +1s reminds me of the seagulls from "Finding Nemo", lol!
    31. saka6
      saka6
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      +1
    32. raels21
      raels21
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      • 0 kudos
      +1
    33. SirJackLovecraft
      SirJackLovecraft
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      +1
    34. Goodministrator
      Goodministrator
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      • 0 kudos
      +1
    35. kaannj
      kaannj
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      • 0 kudos
      very excited for it! no pressure though, hope the dev is doing well! +1
    36. Necklord1992
      Necklord1992
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      +1
    37. RubyR47
      RubyR47
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      • 1 kudos
      cant wait for someone to mod this to 1.6640 :'(
    38. RiDarKhaj
      RiDarKhaj
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      • 0 kudos
      +1
    39. Motizie
      Motizie
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      • 2 kudos
      +1
    40. TheCrownkiller
      TheCrownkiller
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      • 0 kudos
      +1
    41. SaltyJacky
      SaltyJacky
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      • 0 kudos
      +1, looking forward to an update!
    42. Hyrulianwhovian
      Hyrulianwhovian
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      • 0 kudos
      +1
    43. YumiHimura
      YumiHimura
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      i think most people just dont want to downgrade all the mod they have, if there was a tool to say which one is an ae mod im sure more people would downgrade
    44. RoGxSr
      RoGxSr
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      • 0 kudos
      +999
    45. Rawr40k
      Rawr40k
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      • 10 kudos
      +1000
    46. Hardwehr
      Hardwehr
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      • 2 kudos
      +1
    47. Skyrimweeb
      Skyrimweeb
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      You can use this with AE content it's just requires a bit more work as in downgrading all skse plugins and your game with the best of both worlds downgrade patcher 

      I need AE for the saint and seducers dlc mod 
      but it works perfectly fine if you just downgrade with the best of both worlds patcher
    48. Broszu
      Broszu
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      • 2 kudos
      +1
    49. dirtmask
      dirtmask
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      • 0 kudos
      +1
    50. MarcAugustine
      MarcAugustine
      • member
      • 2 kudos
      +24
    51. Cederien
      Cederien
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      • 7 kudos
      Problem being, by now there are mods that work only with 1.6x or (like DAR) have reduced functionality with 1.597, so we are now past the point where a both of best worlds was actually possible.
    52. eLucifer
      eLucifer
      • member
      • 40 kudos
      +999999999999999999999
    53. DroidZed
      DroidZed
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      • 7 kudos
      +∞
    54. TooSweetToDie
      TooSweetToDie
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      • 0 kudos
      +1
    55. AntiopeApollonia
      AntiopeApollonia
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      • 3 kudos
      +1
    56. HentaiMaster8000
      HentaiMaster8000
      • supporter
      • 0 kudos
      +1
    57. DenverMoon2222
      DenverMoon2222
      • member
      • 0 kudos
      +2
    58. FKDoom3d
      FKDoom3d
      • member
      • 0 kudos
      +1
    59. Talaocamoleze
      Talaocamoleze
      • supporter
      • 0 kudos
      +1
    60. ADAN1060
      ADAN1060
      • supporter
      • 0 kudos
      +1
    61. steamteck
      steamteck
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      The author mentioned support upcoming.  nothing wrong here.. I'm patiently waiting but if nothing had been said there would be no expectations.  It's just natural.
    62. AlinaFaas
      AlinaFaas
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      Big thanks to you Maxus
    63. SplatterKing343
      SplatterKing343
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      With that logic, just go back to using LE version of skyrim instead of complaining about AE waiting for a supported version.
    64. MotoSxorpio
      MotoSxorpio
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      Everyone needs to stop with the SE AE debate. The latest version is 1.6.640 for Steam and 1.6.659 for GOG. Version number is the only pertinent version identifier. LE is when Bethesda added Creation Club. SE is when Bethesda upgraded Skyrim to 64bit and DX11. AE is when they added bundled Creation Club content, you got 3 free CC and 4 free DLC, because 10 year anniversary. The differences are in the executable, and SKSE. For some history, from a reply I made on USSEP thread:

      "In all ways, continuing to use the marketing terms “AE” and “SE” will only confuse yourself and others. You will better serve everyone’s sanity by simply referring to the game version number, the latest being 1.6.640 on Steam and 1.6.659 on GOG. Version 1.6.x of the game added the
      four free plugins which are now part of the base game. and which USSEP
      requires."

      Really, the above in bold is possibly the best way to move forward. Only Skyrim
      veterans who've been modding since the initial release of Skyrim
      (32bit) will have memory of what things used to be called...Skyrim,
      Skyrim LE, Skyrim SE, Skyrim VR, Skyrim AE, Skyrim GOG...Let us reflect:

      2011-Skyrim released, 32bit, no DLCs.

      2012-Skyrim Dawnguard, Hearthfire, Dragonborn released as purchasable DLCs.

      2013-Skyrim - Legendary Edition released new Dawnguard, Hearthfire, Dragonborn now bundled DLCs for
      FREE as part of the game. Support for purchasing Creation Club Content
      with new in-game menu system was included, as well as ESL file format
      support in Creation Kit. (version 1.5)

      2016-Skyrim - Special Edition, 64bit with added graphical upgrades (DX9 to DX11). This included the
      bundled DLCs from LE and access to Creation Club Content. (Fully patched
      to 1.5.97 as of November 2019) Users who owned 32bit version already
      got a FREE upgrade. Skyrim -SE is listed as a completely different game,
      than the original 32bit Skyrim, on my Steam account.

      2018-Skryim VR released. Same as SE above only VR headset based input and display.

      2021-Skyrim - Anniversary Edition released. This was bundled with 4 FREE Creation Club Content mods/DLCs:
      Survival Mode, Fishing, Siants and Seducers, and Rare Curios. (Fully
      patched to 1.6.640 as of January 2022) This is the "current" version needed for full USSEP support.

      2022-Skyrim - Anniversary Edition GOG version released, which is essentially the same as 2022 AE above with a different version number just for GOG to be NON-DRM. (So far, fully patched to 1.6.659 as of December 2022, I believe)
      AFAIK, this version is the same as 1.6.353 as far as USSEP is concerned
      for full support...both contain the same assets.
    65. Pelpy
      Pelpy
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      • 3 kudos
      +1
    66. Adrbobr3
      Adrbobr3
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      • 0 kudos
      +1
    67. Kumasagi
      Kumasagi
      • member
      • 0 kudos
      +1
    68. theYEETERnr1
      theYEETERnr1
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      • 0 kudos
      +1
    69. JESTSTAR
      JESTSTAR
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      • 0 kudos
      +1
    70. tedbash
      tedbash
      • member
      • 3 kudos
      *places some tea and jazz-elevator music*

      Hey guys! I just place myself here on the waiting couch
    71. triggaEXE
      triggaEXE
      • premium
      • 14 kudos
      +1 wanna show this mod in my videos ✌️
    72. davidchyle
      davidchyle
      • supporter
      • 0 kudos
      +9000
    73. skytechman
      skytechman
      • supporter
      • 18 kudos
      +69
    74. Methamph
      Methamph
      • member
      • 0 kudos
      +1
    75. Bojacks
      Bojacks
      • member
      • 6 kudos
      Wow... you've been waiting for the AE version since March 20th? I'm guessing this won't ever get an AE update then, how unfortunate... as I was getting back into skyrim and about to update my own mods and redownload everything I've lost due to hardware failures and so on (just before the AE update came out).

      I haven't read anywhere if this guy is from Ukraine or if something happened to em (which I hope not) or not so I don't want to speculate. Just hope all is well and wondering why the update is taking so long if there is going to be one for AE.
    76. Kall3b
      Kall3b
      • member
      • 0 kudos
      +1
    77. Oyhuria
      Oyhuria
      • member
      • 1 kudos
      +1
    78. ToddHowardWins
      ToddHowardWins
      • supporter
      • 0 kudos
      +1
    79. MayhemBlankz
      MayhemBlankz
      • supporter
      • 0 kudos
      +1
    80. thecoon101
      thecoon101
      • member
      • 5 kudos
      +420 
    81. 0chan69
      0chan69
      • member
      • 0 kudos
      +1
    82. JackieBGoode
      JackieBGoode
      • member
      • 0 kudos
      +1
    83. OnyX218
      OnyX218
      • member
      • 0 kudos
      +1
    84. DenlimWolf
      DenlimWolf
      • premium
      • 14 kudos
      +1
    85. JtAS01
      JtAS01
      • member
      • 0 kudos
      +1 for new version
    86. Bkarrik76
      Bkarrik76
      • member
      • 0 kudos
      +1
    87. MotoSxorpio
      MotoSxorpio
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      • 193 kudos
      turtlegodking
      How about offering a correction, rather than making it seem like I pulled your undies over your head?


      Corrections:
      Creation Club was released/offered in aAugust 2017.

      And:
      LINK
      The Elder Scrolls V: Skyrim Legendary Edition is an edition of Skyrim that bundles together the game and its three paid add-ons. It was released in June 2013 for PC, Xbox 360, and PlayStation 3.
      It was formerly available on Steam, and was removed when the Special Edition was released. The standard version of the game without DLC remains available for purchase, albeit unlisted at Bethesda's request.


      AND:
      LINK
      Beginning with Patch 1.5.3 of Skyrim Special Edition, the game supports a new type of mod file known as a "light plugin" with the .esl extension. Elminster has spent a considerable amount of time studying how this works and has had a number of community members aid in verifying this information. Since questions about new plugin types come up all the time, I felt it was best to make sure our source here is accurate.

    88. ldriko
      ldriko
      • member
      • 0 kudos
      +1
    89. ParsaFaramarzi
      ParsaFaramarzi
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      • 33 kudos
      +1 hopelessly waiting for AE...
    90. JMMM123
      JMMM123
      • member
      • 0 kudos
      +1
    91. nintai83
      nintai83
      • supporter
      • 64 kudos
      +1
    92. AniHVX
      AniHVX
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      • 87 kudos
      imagine using AE lmao
    93. ZicXox
      ZicXox
      • supporter
      • 4 kudos
      +1
    94. Yakis0ba
      Yakis0ba
      • supporter
      • 11 kudos
      -1
    95. Boylaska
      Boylaska
      • supporter
      • 1 kudos
      +2-1
    96. lelfol
      lelfol
      • member
      • 1 kudos
      +1
    97. borokoshow
      borokoshow
      • premium
      • 203 kudos
      +1
    98. InDoPah
      InDoPah
      • member
      • 0 kudos
      +1
    99. Twizinn
      Twizinn
      • member
      • 0 kudos
      +1
    100. Haakonmild
      Haakonmild
      • premium
      • 1 kudos
      +1
    101. Kukki068
      Kukki068
      • supporter
      • 1 kudos
      +1-1=2:)
    102. GigaPhreak
      GigaPhreak
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      I hope they can get a patch or update to us, but it sounds like they might've had to almost start from scratch on this one. Maybe the next Skyrim will be more future-proof. I might be 90 by then, but I'll play it if I still have my wits about me.

      I guess it's either learning to downgrade on top of all the other stuff we have to do, or going without this functionality for now.
    103. Berill
      Berill
      • supporter
      • 3 kudos
      +2
    104. botlord
      botlord
      • supporter
      • 0 kudos
      +1
    105. tomsant7
      tomsant7
      • member
      • 0 kudos
      +1
    106. OmuraCrow
      OmuraCrow
      • member
      • 1 kudos
      I'm just here, adding myself to the waiting list and be notified when it finally comes

      +1
    107. XxalvarosuarezxX
      XxalvarosuarezxX
      • member
      • 0 kudos
      +1
    108. nhoclesnar
      nhoclesnar
      • supporter
      • 5 kudos
      +1
    109. AlkalineEntropy
      AlkalineEntropy
      • member
      • 0 kudos
      AYYLMAO?
    110. godfather456
      godfather456
      • member
      • 0 kudos
      +1
    111. gothedufranca
      gothedufranca
      • supporter
      • 0 kudos
      +1
    112. wizkid34
      wizkid34
      • premium
      • 2,104 kudos
      author clearly wrote that he will not support any version other than 1.5.97 so it is quite useless for you to continue adding your +1, get over it, if I were him I would close this posts section.
    113. IanGames1
      IanGames1
      • supporter
      • 0 kudos
      +1
    114. TungstenViper
      TungstenViper
      • member
      • 1 kudos
      @wizkid34 except you forgot to read the latest description on the files section. he clearly states that a 1.6 update should be on the way
    115. Caleb0815
      Caleb0815
      • member
      • 0 kudos
      @wizkid34  Read the file description it says that AE support is on the way.
    116. turtlegodking
      turtlegodking
      • premium
      • 564 kudos
      @Caleb0815 @TungstenViper No read this that the author posted they say they are not making it.
      Just because they have not updated the file tab to say it does not make it not true

      Edit: Also doodlum is the guy that makes the AE versions of maxsu2017's mods so don't say there is AE version of maxus's mods as a got him moment.
    117. pericov1
      pericov1
      • premium
      • 38 kudos
      Me too
    118. Josenrique5685
      Josenrique5685
      • member
      • 0 kudos
      +1
    119. tedbash
      tedbash
      • member
      • 3 kudos
      Looking at the comment section/row here, the least i can say is, that it seems highly anticipated
    120. abilitydraft
      abilitydraft
      • member
      • 7 kudos
      +1
    121. JJerem
      JJerem
      • premium
      • 834 kudos
      +1 i'm here to spectate the comment war now
    122. deleted190387260
      deleted190387260
      • account closed
      • 0 kudos
      You guys should downgrade just like I did I lost a lot of mods compability but I couldn't wait for this mod... And many others it's a pain in the ass if you had like me almost 300 mods but AE has a lot of limitations and makes many other mods bugging as hell... :(
    123. SyanSoldierLq
      SyanSoldierLq
      • member
      • 0 kudos
      +1
    124. +1 8)
    125. cxzdsaewq456
      cxzdsaewq456
      • member
      • 1 kudos
      +1
    126. POYOpie11
      POYOpie11
      • premium
      • 1 kudos
      +1
    127. PTZar
      PTZar
      • member
      • 2 kudos
      +1
    128. Lerikamuel
      Lerikamuel
      • supporter
      • 0 kudos
      +1
    129. RebellionRequiem
      RebellionRequiem
      • member
      • 0 kudos
      +1
    130. 11yagami1
      11yagami1
      • supporter
      • 0 kudos
      +1
    131. adelinadragonborn
      adelinadragonborn
      • member
      • 22 kudos
      +1

      Well, at least my load order seems to be backward compatible with SE 1.5.97...
    132. assasinxtg
      assasinxtg
      • member
      • 3 kudos
      +1
    133. mycathasasword
      mycathasasword
      • member
      • 1 kudos
      *sigh*

      I think it's funny that this comment has gradually turned from "I'm excited to see AE support!" to "Hopelessly Waiting for AE" or "Are there possible alternatives?"

      I respect and appreciate your time, but this would be really helpful if you upgraded it to AE.
    134. Cristelbaum
      Cristelbaum
      • member
      • 0 kudos
      +1
    135. chomppig
      chomppig
      • supporter
      • 0 kudos
      +1
    136. Anthonyg1479
      Anthonyg1479
      • member
      • 0 kudos
      slow
    137. nexusnazii
      nexusnazii
      • BANNED
      • 2 kudos
      +1
    138. workandlife
      workandlife
      • member
      • 4 kudos
      +1
    139. kuczaja
      kuczaja
      • premium
      • 71 kudos
      I just came here to make the string of replies to this comment even longer
    140. Trentckx
      Trentckx
      • member
      • 6 kudos
      -1
    141. deleted197995031
      deleted197995031
      • account closed
      • 0 kudos
      Is this where I get in line for the culling?
    142. Jesse6
      Jesse6
      • supporter
      • 37 kudos
      yes
    143. YASER66
      YASER66
      • member
      • 0 kudos
      found NG version on this page
      think it's working try at your own risk
    144. megamanfan9
      megamanfan9
      • member
      • 0 kudos
      funny enough, this works, but i'm havign a totally different problem where my character freezes until i sheathe/change weapons.
    145. arehan
      arehan
      • member
      • 1 kudos
      That new version seems to cause freezes and CTD to me...
    146. EggSauceTedd
      EggSauceTedd
      • member
      • 0 kudos
      +1
    147. lasj
      lasj
      • supporter
      • 1 kudos
      +1
    148. epsos
      epsos
      • member
      • 38 kudos
      +999999999999
    149. nyutas
      nyutas
      • member
      • 0 kudos
      +1
    150. xXG4BOXx
      xXG4BOXx
      • member
      • 0 kudos
      +1
    151. The1Fearshredder
      The1Fearshredder
      • member
      • 0 kudos
      +1
    152. bararam
      bararam
      • member
      • 1 kudos
      +1 or would never come? 💀😭💀
    153. darksynth0
      darksynth0
      • premium
      • 40 kudos
      +111
    154. chaserskyrim
      chaserskyrim
      • supporter
      • 4 kudos
      @Vrayth cap they've ben one of the most supportive of the modding community 
    155. Zero0Sanity
      Zero0Sanity
      • member
      • 0 kudos
      +1
    156. MerfynKeys
      MerfynKeys
      • member
      • 0 kudos
      +1
    157. NenMagem
      NenMagem
      • member
      • 4 kudos
      +1
    158. TheJale
      TheJale
      • supporter
      • 5 kudos
      +1
    159. Lynzula
      Lynzula
      • supporter
      • 14 kudos
      Just for those of you thinking about using the 'new version' linked in these comments, it doesn't actually work. No mod author has been able to update this for AE, unfortunately. There have been attempts, but I've yet to see a working version.
    160. xHooZx
      xHooZx
      • supporter
      • 0 kudos
      +1
    161. MJkun17
      MJkun17
      • member
      • 1 kudos
      Thanks for the NG version man! So far I have no issues with it seems to work properly on my game
    162. Erionzilla555
      Erionzilla555
      • member
      • 1 kudos
      Everyone knows that. What we are saying is we want support for 1.6.11 from this mod.
    163. northmenwind
      northmenwind
      • member
      • 0 kudos
      i think this is the longest comment thread i've seen on nexus. let's continue
    164. dados1123
      dados1123
      • supporter
      • 0 kudos
      +1
    165. AckSmack
      AckSmack
      • member
      • 0 kudos
      +1
    166. darktwin1
      darktwin1
      • supporter
      • 9 kudos
      +1
    167. wredski
      wredski
      • premium
      • 0 kudos
      +1
    168. Satiharu
      Satiharu
      • member
      • 2 kudos
      +1
    169. gbcrespo
      gbcrespo
      • supporter
      • 0 kudos
      +1
    170. SilenceEXE
      SilenceEXE
      • premium
      • 0 kudos
      I can't confirm it, but a trusted modpack builder linked this in his video: https://drive.google.com/file/d/1EQbZmcuSMrecZGYZSD6i70f2ZSJQc063/view

      Here's the yt video: https://www.youtube.com/watch?v=U7ts5YzRk9w&list=PLhvuRv3vONb5Uwb6rAy6y1r_1WB4Pe151&index=18
    171. Crawless01
      Crawless01
      • member
      • 0 kudos
      +1
    172. AshenFun
      AshenFun
      • member
      • 0 kudos
      +1
    173. adamska001
      adamska001
      • member
      • 20 kudos
      +1 Nothing yet? I bet the "plan" is already abandoned, sad day.
    174. Yakis0ba
      Yakis0ba
      • supporter
      • 11 kudos
      +1

      I don't know what this thread is about, but I saw a ton of people writing "+1" and thought I'd join in.
    175. ikaroinacio
      ikaroinacio
      • member
      • 0 kudos
      +1
    176. Degarron
      Degarron
      • premium
      • 3 kudos
      +1
    177. darkkhint
      darkkhint
      • supporter
      • 0 kudos
      +1
    178. Petty7
      Petty7
      • member
      • 3 kudos
      +1
    179. Thopic
      Thopic
      • member
      • 0 kudos
      Me too. People stuck with 1.597 are so annoying. Holy s#*! just update, every new mod that comes out will most likely be for AE so just do the dirty work now.
    180. goodsir126
      goodsir126
      • member
      • 0 kudos
      +1
    181. jaredburt11
      jaredburt11
      • supporter
      • 0 kudos
      +1
    182. credos
      credos
      • premium
      • 0 kudos
      +1
    183. Llislerva
      Llislerva
      • member
      • 0 kudos
      Couldn't agree more.
    184. CptTripps2012
      CptTripps2012
      • member
      • 0 kudos
      +1
    185. MisatoKuroshi
      MisatoKuroshi
      • supporter
      • 1 kudos
      +1 I'm here just to continue the meme
    186. hornyCow
      hornyCow
      • supporter
      • 1 kudos
      https://drive.google.com/file/d/1EQbZmcuSMrecZGYZSD6i70f2ZSJQc063/view i guess this the update?, cant really tell much from my gameplay.
    187. Songcaster
      Songcaster
      • premium
      • 2 kudos
      +1
    188. Winterhexx
      Winterhexx
      • member
      • 0 kudos
      +1
    189. LoneNomad14
      LoneNomad14
      • member
      • 0 kudos
      +1
    190. asskun
      asskun
      • supporter
      • 0 kudos
      +1
    191. yewido6031
      yewido6031
      • supporter
      • 25 kudos
      +1
    192. zeldalullaby
      zeldalullaby
      • supporter
      • 4 kudos
      +1
    193. BlazeXI
      BlazeXI
      • BANNED
      • 10 kudos
      + 9999999
    194. TrumanAE
      TrumanAE
      • member
      • 10 kudos
      goated mod lets bring it back !
    195. +1
    196. RebellionRequiem
      RebellionRequiem
      • member
      • 0 kudos
      +1
    197. dejvis96
      dejvis96
      • member
      • 1 kudos
      
      keep up the necroposting for no reason!!
    198. 4Kagami
      4Kagami
      • member
      • 2 kudos
      Holy Lord Nerevar, the amount of these bloody tusking gooner s'wits is enough to make Jesus cry. Have a heart will you? Does it occur to you that DIY is a thing? Maxsu stated explicitly his plugins won't be updated to AE.

      All of my future skse plugins will only support 1.5.97 from now on.

      These fetchers probably never noticed that SCAR and Detection meter is updated to NG by someone else. That or they just some Tuesday no life trolls.

      We found a bug, need fix.
      Sure, let's attack the mod author.

      Need 1000 patches for x mod.
      Sure, let's attack the mod author.

      Todd updated again, need this version support.
      Sure, let's attack the mod author.

      "However recently there are many entitled users that showed deep malice and disrespect to mod authors, their opinions and speech can be summarized as following:

      Although bethesda ruined mods by updated the game, I don't blame them while I blame mod author who didn't update his mod to compatible with the newest game version immediatly in the next day, since I believe mod authors are obliged to do so. If a mod author don't do that, that just indicate that he's lazy and Irresponsible." - Maxsu, Oct 10th, 2022

      I'm a lazy bastard too, but man this is waaay passed crazy. After a decade Skyrim modding community is still a hellhole. God, i've been so very blind. 

      MOD AUTHORS DON'T GET PAID ENOUGH TO LISTEN TO YOUR MOANING ABOUT UPDATES AND PATCHES AND NEVER WILL. THAT'S WHERE YOU DRAW THE LINE. WHEN YOU'RE PAID TO DO SOMETHING, YOU'RE EXPECTED TO DO SOMETHING. NEXUS AUTHORS DON'T. YOUR MODLIST IS YOUR OWN PROBLEM, AND MOD AUTHORS ARE ENTITLED TO NOT GIVING A DAMN ABOUT IT AS MUCH AS YOUR b&@*$ AND MOANS ABOUT UPDATES Y'ALL CALL "BASED OPINION". IMAGINE ATTACKING SOMEONE WHO HELP PEOPLE ALONG THE WAY BECAUSE THEY DO IT SOLELY FOR THEMSELVES. NEXT TIME, TRY TO SLOW DOWN AND PUT YOURSELF IN THEIR SHOES BEFORE PRESSING THAT KEYBOARD M'KAY?

      IF YOU THINK THEY NEED YOUR FEEDBACK TO KEEP EXISTING, THEY DON'T.
       How these people keep their sanity listening to y'all is beyond me. I want whatever copium they smoking. 
    199. pfNostalgia
      pfNostalgia
      • member
      • 0 kudos
      +2
    200. TheDjaximus666
      TheDjaximus666
      • member
      • 0 kudos
      +1
    201. Elopez2
      Elopez2
      • member
      • 0 kudos
      +1
    202. swervinboy
      swervinboy
      • member
      • 4 kudos
      2
    203. HeyY0uu
      HeyY0uu
      • member
      • 0 kudos
      +2
    204. rijosan
      rijosan
      • member
      • 18 kudos
      +1
  12. Sargent0
    Sargent0
    • member
    • 1 kudos
    Here is a freebie compatibility fix between Project Gap Close with Dynamic CPR, this mod and Precision.

    So, with all of the above mods enabled, Project Gap Close will never initially load in enabled, you have to manually enable it within Skyrim. Upon doing so, all functionality of Precision breaks, and within the Precision MCM menu, the Nemesis-is-installed flag says Nemesis is not installed even though it is. Project Gap Close also comes in a version where implementation of this mod (Dynamic CPR component), comes disabled. Enabling that mod instead enables all 3 of these mods to work together

    It turns out Combat Pathing Revolution and Project Gap Close with Dynamic CPR needs to be loaded after Precision so these can work together.

    I don't know the technicals of why this is, if its Project Gap Close specifically breaking Precision with CPR loaded before Precision, or if it has to with CPR breaking precision regardless of Project Gap Close when loaded before Precision. But it is worth updating the description of the mod page for this particular issue so someone else doesn't have to suffer hours of lost time like me.