"With Edryu's new update several new features have been included Animations now have the option to auto play similar to frostfall They also will play crouched animations when you crouch in front of a fire
Update 1.3 Adds 3 new animations totaling the mod at 3 Standing and 3 Crouched Hand Warming Idles"
New animations shown below
Spoiler:
Show
Q: Not all requirements are required right? A: If the anims don't look good in your game then you should probably just download the requirements - Q: Male anims when??? A: If I one day feel like it - Q: What are those outfits your character is wearing in the video? A: Here are some screenshots of my inventory for each outfit :) I wish I could help more but I have over a 1000 mods in my modlist and would rather not cipher through them all Clothes Outfit
Spoiler:
Show
Light Armor
Spoiler:
Show
Heavy Armor
Spoiler:
Show
- Q: What folder does what in dis mod >.> A:Each folder has a text file indicating non-armored ,Light, and Heavy animation sets conditions.
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I use Campfire and Frostfall, which adds the option to warm hands after standing by a heat source and only activates by using the activation key. Would these anim idles still work if I choose not to install the Warming Hands Mod?
Had kind of an interesting bug occur but I don't know if its this mod, warming hands, or sunhelm eating/drinking animation. I have all three and when I eat while warming my hands at the fire some strange things happen. I actually got teleported to the last city I left (windhelm) after eating. I turned off eating/drinking animations in sunhelm and it fixed it, or I could just not eat while warming my hands, but I thought you should know.
hello, great work, i just have one question : is the animation supposed to last ~1 second ? my character go back to normal stance after this time thank you :)
I love your mods and i download most of them, but I'm confused that all mods made by you is working fine except this one, both pack didn't show up in oar menu, just a title with empty submod, and it plays the original animation from Warming Hand. Is there a solution i wonder?
I found an issue with this mod and Become a Bard that I'm not sure is really this mod specifically or all dynamic animations.
Specifically, I was at the Bannered Mare in front of the fire playing a lute song, when my character's playing animation stopped to warm her hands. I still couldn't move until the song was finished (as expected), so really the only issue is the animation interrupting another one that should have had priority.
I don't know enough about idles to speculate if this is a problem with other idles mods like AI&I (which I"m also using, but need to configure random chances for).
I think that's just how warming hands mod functions. I think you can adjust the detection cone and then face away from the fire while playing to help a little.
72 comments
"With Edryu's new update several new features have been included
Animations now have the option to auto play similar to frostfall
They also will play crouched animations when you crouch in front of a fire
Update 1.3 Adds 3 new animations totaling the mod at
3 Standing and 3 Crouched Hand Warming Idles"
New animations shown below
A: If the anims don't look good in your game
then you should probably just download the requirements
-
Q: Male anims when???
A: If I one day feel like it
-
Q: What are those outfits your character is wearing in the video?
A: Here are some screenshots of my inventory for each outfit :)
I wish I could help more but I have over a 1000 mods in my modlist
and would rather not cipher through them all
Clothes Outfit
Light Armor
Heavy Armor
Q: What folder does what in dis mod >.>
A:Each folder has a text file indicating non-armored ,Light, and Heavy animation sets conditions.
i need to put this mod after Warming Hands mod or this doenst have relevance?
Aka Rain Ash and Snow Shaders
great work, i just have one question : is the animation supposed to last ~1 second ? my character go back to normal stance after this time
thank you :)
Specifically, I was at the Bannered Mare in front of the fire playing a lute song, when my character's playing animation stopped to warm her hands. I still couldn't move until the song was finished (as expected), so really the only issue is the animation interrupting another one that should have had priority.
I don't know enough about idles to speculate if this is a problem with other idles mods like AI&I (which I"m also using, but need to configure random chances for).