Most of the reasons mods don't work are problems with the installation.
1. Make sure you have installed all the required mods to the latest version 2. Make sure the required mods support your version of Skyrim.
For example dTry's Key Utils mod only supports SE. Therefore, AE users must additionally install dTry Plugin Updates after installing dTry's Key Utils mod. (You can install Key Utils from the optional options during installation.)
If the mod does not work even though there is no problem with the installation process, try turning the mod off and on using the "Bow Rapid Combo switch" power created after installing the mod.
If that doesn't work, it could be a problem with an install you missed or a conflict with another mod.
The bash and melee just won't work for me. I've tried everything the page description says plus I've uninstalled/reinstalled nemesis, started a new game, the bash and melee just won't work. There must be some incompatibility somewhere. If anyone got suggestions I'd love to hear them. I'm on Skyrim Ver. 1.6.353 btw
No I haven't. Taking a closer look at the animation files, bow animations (HKS_SkillAnimA.hkx....etc) look like they're for HOT KEY SKILL mod. So I'm guessing the Hot Key Skill framework isn't installing properly and can''t read the bow animations?...IDK i'm not a modder, I'm just a plug n play person. Guess I'll just stick to the Bow Rapid Combo v1 sadly.
Ver 1.6.640. Applied all required mods, maybe there is some step to do other than just download/install. The problem is that the only effect I get for now is not being able to do the bash, I can equip the second dagger but I find it in my belly and in any case no attack/animation with the assigned key. Are we missing the step where we manually assign the keys to be pressed via the framework to a file? PS. I can do the vanilla attack, but nothing else.
Okay I've figured out the issue with bash not working. I use vortex as my mod manager so I have to manually go into my skyrim data directory folder and inside Nemesis_Engine>Cache, delete everything in there, and then open up Nemesis.exe again and repatch all mods.
Even though hot key skill shows up in the tick box, make sure this line is also here. (shown in red box)
Before it was blank, now it shows hotkey. Nemesis doesn't seem to register all mods after a certain amount.
thank you very much⁹⁹⁹⁹, you have practically solved my problem 100%. @NyteBlyade your comment should be quoted at the top, solve the problem for those like me couldn't get it to work.
for the love of me I cannot get Bow Rapid Combo V3 to work with BFCO. I install everything, the dependencies, tick the bow rapid combo patch during BFCO installation, run nemesis, but when I want the right click rapid shoot instead it does a regular bow bash than my character T poses. ( every other Bow Rapid Combo feature works just fine, the melee attack, the charges shot etc)
For some reason the melee attacks just don't work whatsoever. Doesn't matter whether I go onto a new character, equip a dagger, check vanilla movement in true directional movement, the only thing I am getting out of the melee attack is a straight forward kick. No side wards kicks, no usage of the dagger when I equip it, just plain forward kicks and nothing else. Everything else works fine, but the melee thing. I am on 1.6.1170, has anyone had this issue and managed to fix it?
Has anyone ever come across the fact that when shooting at the sun with a solar arrow from Auriel's bow, nothing happens? Although its other functions work fine. This is the first time I've encountered this, I've used this mod before and haven't seen any problems with the bow. I also found out that the blood-cursed arrows work without problems. I'm using the Reliquary Myth mod, but even after removing it, the solar arrows don't work.
Somehow this mod half works for me, and I'm not sure why. I can do the rapid shot and the little combo you can activate with the block button, as well as the backflip shot; however I have no mcm menu, no daggers, and with my additemmenu it doesn't show up as a plugin. Main thing i can think of is some issue with BFCO or Elden Rim but I'm not smart enough to figure it out. Any advice would be appreciated otherwise I'll keep enjoying the features that are working. btw if it helps i do have the hotskillkey fully working, can see its mcm in game and have tried toggling the power on and off. On newest version of AE
EDIT: I'm stupid, I never downloaded this mod. after downloading all requirements i forgot to download the mod itself
Amazing, my friend. For me that is the best archery combat that i tested. For me is a improved version of Black Desert's because because has less combos and is not as spammable.I really enjoy it! Are you using an wabbajack visual modpack in your videos? What is it? It looks beautiful
Does anyone met the same problem ? All animations can be played correctly ,but sometimes the arrow can't be shot untill I restart this mod by the reboot amility from this mod. And it is temporary,same problem will still appear random. Who can tell me how to solve this problem ?
unequip and equip the bow again may also solve the problem. In fact I really want to know how the problem appear. It usually appear after a normal shot from the origin game,or the S+HK1.
Finally I solved this problem by myself. Here is my silly solution: I edit the Animation Annotation of this mod. Replace all the "HKS_TriggerA" to "arrowRelease". "HKS_AttackA/B/D" to "arrowAttach". May this can help the others who met the same problem.But this may cause some new little visual problem unless you also edit the timing of "arrowAttach".
Been trying to have this work but unfortunately hot key skill mod causes a plethora of perma load screen bug on a very very consistent bases, and ever makes the game freeze when initializing cause its somehow forcing the Video Display to turn off then on and if it does that at the wrong time it just perma freezes skyrim.
And i've done everything correctly including running Nemesis.
1077 comments
two required mods were added with this update.
Open Animation Replacer - IED conditions
Immersive Equipment Displays
All required modes must be updated to the latest version.
1. Make sure you have installed all the required mods to the latest version
2. Make sure the required mods support your version of Skyrim.
For example dTry's Key Utils mod only supports SE.
Therefore, AE users must additionally install dTry Plugin Updates after installing dTry's Key Utils mod. (You can install Key Utils from the optional options during installation.)
If the mod does not work even though there is no problem with the installation process, try turning the mod off and on using the "Bow Rapid Combo switch" power created after installing the mod.
If that doesn't work, it could be a problem with an install you missed or a conflict with another mod.
Super ez to install, works like a charm
Laptop Gang
I cant bash with a bow at all when this mod is enabled. I have all the requirements.
Have you been able to find a solution yet @nyteblyade?
i try everything i make it partially work by using the esp of the previous version....
It sucks
PS. I can do the vanilla attack, but nothing else.
Even though hot key skill shows up in the tick box, make sure this line is also here. (shown in red box)
Before it was blank, now it shows hotkey. Nemesis doesn't seem to register all mods after a certain amount.
Doesn't matter whether I go onto a new character, equip a dagger, check vanilla movement in true directional movement, the only thing I am getting out of the melee attack is a straight forward kick. No side wards kicks, no usage of the dagger when I equip it, just plain forward kicks and nothing else. Everything else works fine, but the melee thing.
I am on 1.6.1170, has anyone had this issue and managed to fix it?
EDIT: I'm stupid, I never downloaded this mod. after downloading all requirements i forgot to download the mod itself
It usually appear after a normal shot from the origin game,or the S+HK1.
Where do you edit the animation annotations?
And i've done everything correctly including running Nemesis.
EDIT: I managed to fix it.