I am currently updating the mod to the latest version of CSF and try to find a way to make it work with CC Camping Expansion without patch. This will probably still take a while though
Very nice mod, I have greatly enjoyed using it. I have a question however, I am making a new personal modlist and was wondering does this play well with Starfrost? And I see there is a patch "Skills of Survival - Updated for Starfrost" but it is older than you newest release, do you have any advice on if I can use it with starfors with or without that patch?
my mod uses the fire from CC camping for leveling up and also for the crafting station placement. so technically, it's not a hard incompatibility, it just doesn't work with non-cc camping.
but as soon as i have more time for this mod, i will change it so it doesn't require CC camping anymore, but currently i can't tell when this might happen.
kinda, but not really. my mod is much smaller and does less, than skills of the wild
I think it's more like Skills of the wild is for a survival focused playthrough and my mod is more for a "i have survival enabled but don't wanna focus on it" kind of playthrough
This mod sounds like what I'm looking for but I seem to be having some sort of issue I can't access the Custom Perk skill tree sitting on the crate and activating the campfire does nothing and then I tried using Custom Skills Menu to access it and it still doesn't open. My other Custom Skills mods work, MO2 and SSEEdit tell me there are no conflicts so does anyone know if this is just doesn't work on the current AE version.
Thanks for the answer Styyxus! I'll just go on the idea that it seems it currently doesn't like version 1.6.1170. I do hope you continue working on this mod and getting that CC's Camping Expansion patch out I think your mod and that one would work quite nice together I very much like the vanilla+ vibe this brings. Thanks for all your modding work!
This sounds so great. I´d love to use it. Could you give me a hint about the incompatibility with CC's Camping Expansion, please? Is it something that can be done in xEdit or are scripts incompatible? Thank you.
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This will probably still take a while though
with campfire i think not without extra effort cause i made the camp from cc camping the triggef to open the menu
so technically, it's not a hard incompatibility, it just doesn't work with non-cc camping.
but as soon as i have more time for this mod, i will change it so it doesn't require CC camping anymore, but currently i can't tell when this might happen.
my mod is much smaller and does less, than skills of the wild
I think it's more like Skills of the wild is for a survival focused playthrough and my mod is more for a "i have survival enabled but don't wanna focus on it" kind of playthrough
nothing in my mod is reliant on a game version as long as CSF works for the used version
I'll just go on the idea that it seems it currently doesn't like version 1.6.1170. I do hope you continue working on this mod and getting that CC's Camping Expansion patch out I think your mod and that one would work quite nice together I very much like the vanilla+ vibe this brings.
Thanks for all your modding work!