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HUNKFSTZ

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HUNKFSTZ

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  1. LtCzr
    LtCzr
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    Is there a way to just get the combat freedom and remove the leaning animations? I personally dont like the way it makes the npc's move so is there a way to remove just that from this mod? Can i just delete or change any settings? i would have just removed it from the mcm menu but its not there. Any help would be appreciated. 
    1. FAF3347
      FAF3347
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      +1
    2. HUNKFSTZ
      HUNKFSTZ
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      If you need the MCM options you can grab the original .esp file from CGO that will enable the MCM
    3. LtCzr
      LtCzr
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      I tried adding the esp by itself but it didnt work, when i tried to add the files from scripts it added everything back. Do i just need to have DSerCombatGameplayOverhaul.esp for the mcm menu to show up? is there anything i can do to just remove the leaning animation? I like just the combat freedom and jump attacks, the leaning stuff really hurts my eyes so if i could just remove it completely that would be awesome. I appreciate any help you can give. 
    4. NeddUmber
      NeddUmber
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      you can use this mod, and set the value in MCM to 0.00X
      https://www.nexusmods.com/skyrimspecialedition/mods/60258
  2. NeonYsamir
    NeonYsamir
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    So, I have a problem that whenever I'm holding a two handed weapon, it equips it as one (Showing the two handed weapon equiped and the other hand empty), is there a way to fix it?
  3. Nebulastarmoon1
    Nebulastarmoon1
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  4. deviruchi787
    deviruchi787
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    Off topic but are you the EvilExtreme aka thermalhazard from dailymotion back in 2009
    1. HUNKFSTZ
      HUNKFSTZ
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      No and evilextreme was a name I made when I was 12 the problem is that I cant change it my new user name is H.U.N.K 
  5. mitvanny
    mitvanny
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    Does the combat freedom part include the Unlocked Movement for attacks? Specifically the ability to move while power attacking while dual wielding?
    1. HUNKFSTZ
      HUNKFSTZ
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      Yes
  6. naganong
    naganong
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    doesnt cgo lite do the same thing?
    1. HUNKFSTZ
      HUNKFSTZ
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      I think I did try cgo lite once but it crashed quite alot for me and I wanted a version that doesn't use any .esp files
    2. Astachura11
      Astachura11
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      CGO Stripped does this. Leaning, first person camera movement, and jump attacks. And it already has some patches like TUDM
    3. HUNKFSTZ
      HUNKFSTZ
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      I know CGO Stripped does something kinda like this but I wanted something without the need of .ESP files or MCM configuration CGO Stripped was cool but it crashed a bit for me 
  7. marcmarc540
    marcmarc540
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    Would it be possible to make a version that is compatible with Jumping/Sprint Jumping animations from Comprehensive First Person Animations Overhaul? I think some behaviors are overwritten by CGO and they end up not working.
    1. HUNKFSTZ
      HUNKFSTZ
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      You could try to install CGO first and then install the Comprehensive First Person Animations Overhaul in theory it should replace some of the CGO files or if you're on VORTEX Mod Manager you can set the First Person animations to work *BEFORE* CGO and CGO *AFTER*
    2. marcmarc540
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      I use MO2 and CGO (either normal or this version) loads before CFPAO, and it still negates the jump animations. Also, sorry if the previous comment came up as a somewhat imperative request, I just want to find a middle-ground between CGO and CFPAO, since I can't really play Skyrim anymore without the Free Movement during Power Attacks, but I also really love the details on the jump animations from CFPAO. Without the middle-ground, unfortunately I'll have to opt for the gameplay mod instead of the full animation quality, since I'll still use the FP Animations for basically everything else. But thanks for trying to help. Endorsed.
    3. HUNKFSTZ
      HUNKFSTZ
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      Thank you and sorry if I wasn't much of a help :/
    4. marcmarc540
      marcmarc540
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      Don't worry, not your fault. Just thought it might be possible, but like you said, jump attacks and power attack behavior are in the same file (if I understood correctly), so it might actually be impossible to have one without the other unless CGO gets an entire overhaul itself.
  8. Skinjack
    Skinjack
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    So any mod that would overwrite certain parts of this, like Leviathan II - Greatsword Low Stance does... should they go before, after, or avoid using them? I don't want the effect interrupted by another mod, so logic says after... but it could also be to avoid using those other mods.
    1. HUNKFSTZ
      HUNKFSTZ
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      I'm honestly not sure if you should use before or after my understanding is that "after" means working after a certain mod to avoid certain issues that the leaning might create so maybe you should just try it out a bit test attacks test spells anything related to animations and see if anything goes wrong
    2. HUNKFSTZ
      HUNKFSTZ
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      oh and ALWAYS backup your saves incase something goes wrong
    3. Skinjack
      Skinjack
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      OK, thank you... I'm at the beginning of the game, so no harm in trying... I don't know that I am sold on that particular mod right now, anyway...
  9. tsptds
    tsptds
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    Do you take requests? It would be awesome to only have the second left handed attack behavior, to be more specific the followup attack on left hand.
    1. HUNKFSTZ
      HUNKFSTZ
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      wut..... I'm sorry I just tinker I'm not sure if I could do that
  10. TheDarkDragon7
    TheDarkDragon7
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    what about a version with the jump attack only?
    1. HUNKFSTZ
      HUNKFSTZ
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      Its tied to the attack animations there is no specific jump attack its all attack :/
    2. TheDarkDragon7
      TheDarkDragon7
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      I mean... the jump combat freedom, is possible the combat freedom only?
    3. HUNKFSTZ
      HUNKFSTZ
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      You mean without the leaning? if yes then I could try