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This page was last updated on 05 August 2023, 10:05AM
- Changelogs
-
-
Version Prodigious Bounty2.4
- ===Additions===
- (Currently disabled) Added a new condition called "Has Liquify Treatment", by some means, you can apply such treatment to some living creatures (mostly wildlife), this comes with several effects:
- Field dressing has 25% better chance to become a perfect field dress.
- Field dressing has 0% chance to become a bad field dress.
- Further actions results are performed as if you were 1 level higher in each skill.
- Added framework to support Prodigious Crafting addon.
- Added the ability to pick up carcasses to the inventory.
- Added an MCM option to disable the ability to pick up carcasses.
- Added an MCM option that allows you to, when picking up a carcass, to drop its items to the floor, transfer them to the player at once, or discard them.
- ===Adjustments===
- Changed the 'Allow Discard' verbose in MCM in both, option title, and it's description to be congruent if you use Shovel Bury Bodies Integration patch.
- ===Fixes===
- Fixed Burying action not taking in-game time despite specified in the MCM (for Shovel Bury Bodies Integration users)
- Fixed random Hares not being recognized by prodigious bounty.
- Fixed Werebears not being recognized by prodigious bounty.
-
Version Prodigious Bounty2.3
- ==============================
- ===Additions===
- ==============================
- Burying carcasses can now take in-game time for a touch of immversiveness.
- Added "Bury Carcass Takes Time" mcm option in case you use Shovel Bury Bodies patch.
- Added fade in/out transitions to Bury action, if you're using Shovel Bury bodies patch.
- Added an mcm option to enable/disable grain mill recipes.
- Added a missing cooking recipe to create Seared Slaughterfish out of Raw Slaughterfish Meat
- Added "Vial of Troll Blood" to exsanguinate loot tables for Trolls.
- *****************************************************************
- ==============================
- ===Miscelaneous Items===
- ==============================
- Added a new food item called "Troll's Blood" with restore 20 Health points to Vampires.
- *****************************************************************
- ==============================
- ===Miscelaneous Items===
- ==============================
- Added a new miscelaneous item called "Bone Shards"
- Added a new miscelaneous item called "Frail Bone"
- Added a new miscelaneous item called "Thick Bone"
- Added a new miscelaneous item called "Stalwart Bone"
- Added a new miscelaneous item called "Superior Bone"
- *****************************************************************
- ==============================
- ===Recipes===
- ==============================
- Added a Grain Mill recipe to get Bone Meal from Bone Shards.
- Added a Grain Mill recipe to get Bone Meal from Frail Bone.
- Added a Grain Mill recipe to get Bone Meal from Thick Bone.
- Added a Grain Mill recipe to get Bone Meal from Stalwart Bone.
- Added a Grain Mill recipe to get Bone Meal from Superior Bone.
- Added a Grain Mill recipe to get Powdered Mammoth Tusk from Mammoth Tusk.
- *****************************************************************
- ==============================
- ===Adjustments===
- ==============================
- Added to "Fox" Harvesting loot table: Bone Shards and Frail Bone.
- Added to "Chicken" Harvesting loot table: Bone Shards and Frail Bone.
- Added to "Snow Fox" Harvesting loot table: Bone Shards and Frail Bone.
- Added to "Hare" Harvesting loot table: Bone Shards and Frail Bone.
- Added to "Skeever" Harvesting loot table: Bone Shards and Frail Bone.
- Added to "Slaughterfish" Harvesting loot table: Bone Shards and Frail Bone.
- *****************************************************************
- Added to "Death Hound" Harvesting loot table: Frail Bone and Thick Bone.
- Added to "Deer" Harvesting loot table: Frail Bone and Thick Bone.
- Added to "Vale Deer" Harvesting loot table: Frail Bone and Thick Bone.
- Added to "Dog" Harvesting loot table: Frail Bone and Thick Bone.
- Added to "Dremora" Harvesting loot table: Frail Bone and Thick Bone.
- Added to "Elk Male" Harvesting loot table: Frail Bone and Thick Bone.
- Added to "Elk Female" Harvesting loot table: Frail Bone and Thick Bone.
- Added to "Hagraven" Harvesting loot table: Frail Bone and Thick Bone.
- Added to "Horker" Harvesting loot table: Frail Bone and Thick Bone.
- Added to "Horse" Harvesting loot table: Frail Bone and Thick Bone.
- Added to "Argonian" Harvesting loot table: Frail Bone and Thick Bone.
- Added to "Breton" Harvesting loot table: Frail Bone and Thick Bone.
- Added to "Dark Elf" Harvesting loot table: Frail Bone and Thick Bone.
- Added to "Falmer" Harvesting loot table: Frail Bone and Thick Bone.
- Added to "High Elf" Harvesting loot table: Frail Bone and Thick Bone.
- Added to "Imperial" Harvesting loot table: Frail Bone and Thick Bone.
- Added to "Khajiit" Harvesting loot table: Frail Bone and Thick Bone.
- Added to "Nord" Harvesting loot table: Frail Bone and Thick Bone.
- Added to "Orc" Harvesting loot table: Frail Bone and Thick Bone.
- Added to "Redguard" Harvesting loot table: Frail Bone and Thick Bone.
- Added to "Wood Elf" Harvesting loot table: Frail Bone and Thick Bone.
- Added to "Riekling Melee" Harvesting loot table: Frail Bone and Thick Bone.
- Added to "Riekling Missile" Harvesting loot table: Frail Bone and Thick Bone.
- Added to "Skeleton" Harvesting loot table: Frail Bone and Thick Bone.
- Added to "Vampire (All races)" Harvesting loot table: Frail Bone and Thick Bone.
- Added to "Wolf" Harvesting loot table: Frail Bone and Thick Bone.
- Added to "Ice Wolf" Harvesting loot table: Frail Bone and Thick Bone.
- *****************************************************************
- Added to "Cow" Harvesting loot table: Thick Bone and Stalwart Bone.
- Added to "Bear" Harvesting loot table: Thick Bone and Stalwart Bone.
- Added to "Cave Bear" Harvesting loot table: Thick Bone and Stalwart Bone.
- Added to "Snow Bear" Harvesting loot table: Thick Bone and Stalwart Bone.
- Added to "Boar" Harvesting loot table: Thick Bone and Stalwart Bone.
- Added to "Sabrecat" Harvesting loot table: Thick Bone and Stalwart Bone.
- Added to "Sabrecat Snow" Harvesting loot table: Thick Bone and Stalwart Bone.
- Added to "Sabrecat Vale" Harvesting loot table: Thick Bone and Stalwart Bone.
- Added to "Werebear" Harvesting loot table: Thick Bone and Stalwart Bone.
- Added to "Werewolf" Harvesting loot table: Thick Bone and Stalwart Bone.
- Added to "Troll" Harvesting loot table: Thick Bone and Stalwart Bone.
- Added to "Frost Troll" Harvesting loot table: Thick Bone and Stalwart Bone.
- *****************************************************************
- Added to "Giant" Harvesting loot table: Thick Bone, Stalwart Bone and Superior Bone.
- Added to "Frost Giant" Harvesting loot table: Thick Bone, Stalwart Bone and Superior Bone.
- Added to "Lurker" Harvesting loot table: Thick Bone, Stalwart Bone and Superior Bone.
- Added to "Mammoth" Harvesting loot table: Thick Bone, Stalwart Bone and Superior Bone.
- *****************************************************************
- Added to "Riekling Mounted" Harvesting loot table: Frail Bone, Thick Bone and Stalwart Bone.
- *****************************************************************
- ==============================
- ===Fixed===
- ==============================
- Fixed Cooked Serpentine Dragon Meat displaying wrong 3D Model and having "Raw" keyword.
- Fixed "Processing" option dissapearing in the prodigious bounty action menu after using it 1 or 2 times.
- Fixed Redguard yielding Perfect Bosmer Pelts.
-
Version Prodigious Bounty2.2
- ==============================
- ===Adjustments===
- ==============================
- -Decided that there's no point in having material tiers for the following tools:
- -Changed Iron Dissection Instruments name to Dissection Instruments.
- -Changed Iron Toolkit to name Toolkit.
- -Changed Iron Essence Extractor to name Essence Extractor.
- ==============================
- ===Fixes===
- ==============================
- -Fixed alive human races yielding argonian stuff.
- -Fixed a small typo in Reduced Two-Handed & Light Armor prion disease magic effect name.
-
Version Prodigious Bounty2.1
- ==============================
- ===Original Record Editions===
- ==============================
- Added _SH_KYWD_ElderRace_Nord keyword to TG08BTreasCorpseThiefNordMaleOld (Thief)
- Added _SH_KYWD_ElderRace_Nord keyword to MQ304Froki (Froki Whetted-Blade)
- Added _SH_KYWD_ElderRace_Nord keyword to TreasCorpseBeggarNordMaleOld (Nord)
- Added _SH_KYWD_ElderRace_Nord keyword to MQ206Hakon (Hakon One-Eye)
- Added _SH_KYWD_ElderRace_Breton keyword to Bendt (Bendt)
- Added _SH_KYWD_ElderRace_Nord keyword to WEDL07Madwoman (Madwoman)
- Added _SH_KYWD_ElderRace_Nord keyword to Knjakr (Knjakr)
- Added _SH_KYWD_ElderRace_Nord keyword to DBTortureVictim4 (Torture Victim)
- Added _SH_KYWD_ElderRace_Nord keyword to EncWarlock03TemplateBossConjurer (Conjurer Adept)
- Added _SH_KYWD_ElderRace_Breton keyword to EncWarlock02TemplateBossIce (Apprentice Ice Mage)
- Added _SH_KYWD_ElderRace_Nord keyword to EncWarlock02TemplateBossNecro (Apprentice Necromancer)
- Added _SH_KYWD_ElderRace_Breton keyword to EncWarlock02TemplateBossStorm (Apprentice Storm Mage)
- Added _SH_KYWD_ElderRace_Nord keyword to EncWarlock02TemplateBossFire (Apprentice Fire Mage)
- Added _SH_KYWD_ElderRace_Nord keyword to EncWarlock02TemplateBossConjurer (Apprentice Conjurer)
- Added _SH_KYWD_ElderRace_Imperial keyword to FestusKrexDead (Festus Krex)
- Added _SH_KYWD_ElderRace_Nord keyword to dunPOIWitchAnise (Anise)
- Added _SH_KYWD_ElderRace_Breton keyword to Donnel (Donnel)
- Added _SH_KYWD_ElderRace_Nord keyword to dunHunterFroki (Froki Whetted-Blade)
- Added _SH_KYWD_ElderRace_Nord keyword to dunDarklightSilvia (Silvia)
- Added _SH_KYWD_ElderRace_Imperial keyword to MQ101Torturer (Torturer)
- Added _SH_KYWD_ElderRace_Imperial keyword to DA04Septimus (Septimus Signus)
- Added _SH_KYWD_ElderRace_Nord keyword to Sifnar (Sifnar Ironkettle)
- Added _SH_KYWD_ElderRace_Imperial keyword to MS06NecromancerLeader (Ritual Master)
- Added _SH_KYWD_ElderRace_Breton keyword to Nils (Nils)
- Added _SH_KYWD_ElderRace_Breton keyword to Sulvar (Sulvar)
- Added _SH_KYWD_ElderRace_Nord keyword to Wuunferth (Wuunferth the Unliving)
- Added _SH_KYWD_ElderRace_Breton keyword to Helgird (Helgird)
- Added _SH_KYWD_ElderRace_Nord keyword to LillithMaidenLoom (Lillith Maiden-Loom)
- Added _SH_KYWD_ElderRace_Nord keyword to Tilma (Tilma the Haggard)
- Added _SH_KYWD_ElderRace_Nord keyword to BergritteBattleBorn (Bergritte Battle-Born)
- Added _SH_KYWD_ElderRace_Nord keyword to FraliaGrayMane (Fralia Gray-Mane)
- Added _SH_KYWD_ElderRace_Breton keyword to JouaneManette (Jouane Manette)
- Added _SH_KYWD_ElderRace_Nord keyword to GunnarStoneEye (Gunnar Stone-Eye)
- Added _SH_KYWD_ElderRace_Imperial keyword to Frida (Frida)
- Added _SH_KYWD_ElderRace_Nord keyword to Vigdis (Vigdis Salvius)
- Added _SH_KYWD_ElderRace_Imperial keyword to Rogatus (Rogatus Salvius)
- Added _SH_KYWD_ElderRace_Nord keyword to Raerek (Raerek)
- Added _SH_KYWD_ElderRace_Breton keyword to Nepos (Nepos the Nose)
- Added _SH_KYWD_ElderRace_Nord keyword to Bothela (Bothela)
- Added _SH_KYWD_ElderRace_Nord keyword to Logrolf (Logrolf the Willful)
- Added _SH_KYWD_ElderRace_Imperial keyword to Hafjorg (Hafjorg)
- Added _SH_KYWD_ElderRace_Nord keyword to Grelod (Grelod the Kind)
- Added _SH_KYWD_ElderRace_Nord keyword to Elgrim (Elgrim)
- Added _SH_KYWD_ElderRace_Nord keyword to Styrr (Styrr)
- Added _SH_KYWD_ElderRace_Nord keyword to IngeSixFingers (Inge Six Fingers)
- Added _SH_KYWD_ElderRace_Nord keyword to IngeSiDLC1VampireCastleGuardxFingers (Watchman)
- Added _SH_KYWD_ElderRace_Breton keyword to DLC1RefugeeSern (Sern)
- Added _SH_KYWD_ElderRace_Nord keyword to DLC1VCThrallMaleOldGrumpy (Nord)
- Added _SH_KYWD_ElderRace_Nord keyword to DLC1dunRedwaterDenAddict4 (Addict)
- Added _SH_KYWD_ElderRace_Nord keyword to DLC1dunRedwaterDenBeggarMaleOldGrumpy (Nord)
- Added _SH_KYWD_ElderRace_Imperial keyword to DLC2WaterStoneSailor4 (Palevius Lex)
- Added _SH_KYWD_ElderRace_Nord keyword to Hilde (Hilde)
- Added _SH_KYWD_ElderRaceVampire_Nord keyword to dunBloodletThroneVampireBoss ()
- ===============
- ===Additions====
- ===============
- -Added support for several human npcs whose race was "Elder Race" instead of a more practical specific race.
- -Added support for the single Elder Vampire npc whose race was "Elder Race Vampire" instead of a more practical specific race.
- -Added a MCM option to enable or disable Prion Disease immunity based on the status of "The Taste of the Death" daedric quest.
- -Added a MCM option to enable or disable Prion Disease infection.
- -Added prion disease magic effects to cooked version of human meats.
- -Added support for Shovel Bury Bodies mod - "Discard" option is replaced with "Bury" if such mod and the patch are installed.
- =========================================================
- ===Prodigious Bounty - Shovels Bury Bodies Integration===
- =========================================================
- -Added a forge recipe for Shovel item (Shovel01)
- -Added a forge recipe for Shovel item (Shovel02)
- -Added a MCM option to enable or disable shovel recipes.
- -Added a MCM option to require a shovel in your inventory to bury a body or not.
-
Version Prodigious Bounty2.0
- ===Original Record Editions===
- -Changed "Human Heart" name to "Nord Heart".
- -Duplicated magnitude and/or duration in Human Heart (now "Nord Heart") alchemical effects.
- -Changed "Human Flesh" name to "Callous Nord Skin Tissue".
- -Changed "Daedra Heart" alchemical effects - doubled magitude and/or duration to this ingredient's Restore Health, Damage Stamina, Damage Magicka and Fear effects.
- ===Original Record Editions===
- ===Mechanics===
- -Added a new action called "Extract Essence", which, like, "Drain Oil" is not a skill per-se. You can Extract Essence from some Ash Pile activators (designed specially for ghosts), to get Ectoplasm, Wisp Wrappings, Glow Dust, etc. You need optionally a new item called "Essence Extractor" in your inventory to perform this action.
- -Added support for undead creatures. Optionally, you need to have "Dissection Instruments" miscelaneous item in your inventory to be able to harvest undead creatures such as Draugr, Death Hound, etc.
- -Added support for ghost creatures/ash pile activators. Optionally, you need to have "Essence Extractor" miscelaneous item in your inventory to be able to harvest Ash Pile activators such as those that drop upon killing a Wisp Mother or a Ghost npc.
- -Some creatures intended to collapse into Ash Pile activators upon dying where modified to drop a body instead; when the player performs every action possible on the corpse, except Salvage or Discard, they will collapse into an Ash Pile which you can then Salvage or Discard normally, or extract its essence with an essence extractor if applicable. Original scripts where modified, such as:
- --DLC1SoulCairnCreatureFX.pex
- --DLC2HMDaedraDeathScript.pex
- --icewraithparticlesscript.pex
- -Exsanguination hotkey also works for Essence Extraction action.
- ===Mechanics===
- -Added support for 11 "Human" races.
- -Added 11 new diseases called "prion diseases", a character that consumes men, mer or beast meat has a 20% chance to get diseased upon eating a piece/dish of human meat.
- -When consuming human meat, a random number is checked (If RandomInteger <= 20), if it's greater, then the actor's Disease Resistance kicks in and then another random number is checked (If RandomInteger > ActorsDiseaseResistance), if it passes again, the actor contracts a respective prion disease. Thus the actor has two chances to ward off against the ailment if they have some Disease Resistance greater than 0.
- -Integrated Cannibalism Feed menu activators to Prodigious Bounty menu of actions. "Feed (replaced with "Cannibalize")" will appear in Field Dress menu if the conditions are met.
- -Prodigious bounty doesn't clash with Velurus corpse at The Taste of the Death.
- -Integrated Cannibalism and Werewolf Feed actions to Prodigious Bounty - Field Dressing a carcass prevents the player from feeding from it as werewolf or cannibal. If a human carcass is cannibalized/eaten, it automatically becomes field dressed, and further actions are heavily limited. You get 50% less ingredients, forfeiting single unit drops such as hearts. You get 25% meats or nothing if your butcher level is low. You get a lower quality pelt and only 20% Blood Vials. Custom yield sliders and critical actions may still take place to improve results.
- -Added an option to "allow human" to allow or disallow human races in mcm.
- -Added an option to "Require "The Taste of The Death" Quest Finished" to allow or disallow prodigious bounty actions to appear on a human corpse based on the mentioned daedric quest status.
- ===Additions===
- -Draugr
- -Skeleton
- -Mistman
- -Wraithman
- -Boneman
- -Keeper
- -Death Hound
- -Ash Spawn
- -Dragon Priest
- -Ghost (npcs tagged as "isGhost" in creation kit npc creation menu)
- -Ice Wraith
- -Wisp Mother
- -Seeker (added in the past, but now it's fixed)
- -Albino Spider (Albino) (For now, elemental albino spiders won't be supported due their complexity and weirdness, it might need heavy editing on the original scripts and records)
- -Dremora
- -Argonians
- -Bretons
- -Dark Elves
- -Falmer
- -High Elves
- -Imperials
- -Khajiits
- -Nords
- -Orcs
- -Redguards
- -Wood Elves
- -Vampires
- ===Additions===
- ===Miscelaneous Items===
- -Added a new miscelaneous item called "Iron Dissection Instruments".
- -Added a new miscelaneous item called "Iron Essence Extractor".
- ===Miscelaneous Items===
- ===Food Items===
- -Added a new food item called "Raw Albino Spider Legs" with Restore 2 Stamina.
- -Added a new food item called "Cooked Albino Spider Legs" with Restore 4 Stamina.
- -Added a new food item called "Raw Argonian Meat" with Restore 8 Health.
- -Added a new food item called "Cooked Argonian Meat" with Restore 15 Health.
- -Added a new food item called "Raw Breton Meat" with Restore 8 Magicka.
- -Added a new food item called "Cooked Breton Meat" with Restore 15 Magicka.
- -Added a new food item called "Raw Dunmer Meat" with Restore 8 Stamina.
- -Added a new food item called "Cooked Dunmer Meat" with Restore 15 Stamina.
- -Added a new food item called "Raw Falmer Meat" with Restore 8 Stamina.
- -Added a new food item called "Cooked Falmer Meat" with Restore 15 Stamina.
- -Added a new food item called "Raw Altmer Meat" with Restore 8 Magicka.
- -Added a new food item called "Cooked Altmer Meat" with Restore 15 Magicka.
- -Added a new food item called "Raw Imperial Meat" with Restore 8 Health.
- -Added a new food item called "Cooked Imperial Meat" with Restore 15 Health.
- -Added a new food item called "Raw Khajiit Meat" with Restore 8 Stamina.
- -Added a new food item called "Cooked Khajiit Meat" with Restore 15 Stamina.
- -Added a new food item called "Raw Nord Meat" with Restore 8 Health.
- -Added a new food item called "Cooked Nord Meat" with Restore 15 Health.
- -Added a new food item called "Raw Orsimer Meat" with Restore 8 Stamina.
- -Added a new food item called "Cooked Orsimer Meat" with Restore 15 Stamina.
- -Added a new food item called "Raw Redguard Meat" with Restore 8 Stamina.
- -Added a new food item called "Cooked Redguard Meat" with Restore 15 Stamina.
- -Added a new food item called "Raw Bosmer Meat" with Restore 8 Stamina.
- -Added a new food item called "Cooked Bosmer Meat" with Restore 15 Stamina.
- -Added a new food item called "Raw Dremora Meat" with Restore 5 Health, Stamina and Magicka.
- -Added a new food item called "Cooked Dremora Meat" with Restore 10 Health, Stamina and Magicka.
- -Added a new food item called "Raw Vampire Meat" with Restore 10 Magicka and Sanguinare Vampiris disease.
- -Added a new food item called "Cooked Vampire Meat" with Restore 20 Magicka and Sanguinare Vampiris disease.
- -Added a new food item called "Salubrious Raw Bone Marrow" with Restore 6 Health.
- -Added a new food item called "Salubrious Cooked Bone Marrow" with Restore 12 Health.
- ===Food Items===
- ===Blood Items===
- -Added a new food item called "Vial of Argonian Blood" with Restore 20 Health to Vampires.
- -Added a new food item called "Vial of Breton Blood" with Restore 20 Magicka to Vampires.
- -Added a new food item called "Vial of Dunmer Blood" with Restore 20 Stamina to Vampires.
- -Added a new food item called "Vial of Falmer Blood" with Restore 10 Health and 10 Stamina to Vampires.
- -Added a new food item called "Vial of Altmer Blood" with Restore 5 Health and 15 Magicka to Vampires.
- -Added a new food item called "Vial of Imperial Blood" with Restore 15 Health and 5 Stamina to Vampires.
- -Added a new food item called "Vial of Khajiit Blood" with Restore 20 Stamina to Vampires.
- -Added a new food item called "Vial of Nord Blood" with Restore 10 Health and 10 Stamina to Vampires.
- -Added a new food item called "Vial of Orsimer Blood" with Restore 5 Health and 15 Stamina to Vampires.
- -Added a new food item called "Vial of Redguard Blood" with Restore 20 Stamina to Vampires.
- -Added a new food item called "Vial of Bosmer Blood" with Restore 20 Stamina to Vampires.
- -Added a new food item called "Vial of Dremora Blood" with Restore 20 Health, Magicka and Stamina to Vampires.
- -Added a new food item called "Vial of Vampire Blood" with Restore 10 Health Vampires.
- ===Blood Items===
- ===Pelt Items===
- -Added a new misc item called "Fine Albino Spider Pod".
- -Added a new misc item called "Outstanding Albino Spider Pod".
- -Added a new misc item called "Perfect Albino Spider Pod".
- -Added a new misc item called "Dried Skin of Draugr".
- -Added a new misc item called "Dried Skin of Death Hound".
- -Added a new misc item called "Punctured Argonian Skin".
- -Added a new misc item called "Roughed Argonian Skin".
- -Added a new misc item called "Argonian Skin".
- -Added a new misc item called "Outstanding Argonian Skin".
- -Added a new misc item called "Perfect Argonian Skin".
- -Added a new misc item called "Punctured Breton Skin".
- -Added a new misc item called "Roughed Breton Skin".
- -Added a new misc item called "Breton Skin".
- -Added a new misc item called "Outstanding Breton Skin".
- -Added a new misc item called "Perfect Breton Skin".
- -Added a new misc item called "Punctured Dunmer Skin".
- -Added a new misc item called "Roughed Dunmer Skin".
- -Added a new misc item called "Dunmer Skin".
- -Added a new misc item called "Outstanding Dunmer Skin".
- -Added a new misc item called "Perfect Dunmer Skin".
- -Added a new misc item called "Punctured Falmer Skin".
- -Added a new misc item called "Roughed Falmer Skin".
- -Added a new misc item called "Falmer Skin".
- -Added a new misc item called "Outstanding Falmer Skin".
- -Added a new misc item called "Perfect Falmer Skin".
- -Added a new misc item called "Punctured Altmer Skin".
- -Added a new misc item called "Roughed Altmer Skin".
- -Added a new misc item called "Altmer Skin".
- -Added a new misc item called "Outstanding Altmer Skin".
- -Added a new misc item called "Perfect Altmer Skin".
- -Added a new misc item called "Punctured Imperial Skin".
- -Added a new misc item called "Roughed Imperial Skin".
- -Added a new misc item called "Imperial Skin".
- -Added a new misc item called "Outstanding Imperial Skin".
- -Added a new misc item called "Perfect Imperial Skin".
- -Added a new misc item called "Punctured Khajiit Pelt".
- -Added a new misc item called "Roughed Khajiit Pelt".
- -Added a new misc item called "Khajiit Pelt".
- -Added a new misc item called "Outstanding Khajiit Pelt".
- -Added a new misc item called "Perfect Khajiit Pelt".
- -Added a new misc item called "Punctured Nord Skin".
- -Added a new misc item called "Roughed Nord Skin".
- -Added a new misc item called "Nord Skin".
- -Added a new misc item called "Outstanding Nord Skin".
- -Added a new misc item called "Perfect Nord Skin".
- -Added a new misc item called "Punctured Redguard Skin".
- -Added a new misc item called "Roughed Redguard Skin".
- -Added a new misc item called "Redguard Skin".
- -Added a new misc item called "Outstanding Redguard Skin".
- -Added a new misc item called "Perfect Redguard Skin".
- -Added a new misc item called "Punctured Bosmer Skin".
- -Added a new misc item called "Roughed Bosmer Skin".
- -Added a new misc item called "Bosmer Skin".
- -Added a new misc item called "Outstanding Bosmer Skin".
- -Added a new misc item called "Perfect Bosmer Skin".
- -Added a new misc item called "Punctured Dremora Skin".
- -Added a new misc item called "Roughed Dremora Skin".
- -Added a new misc item called "Dremora Skin".
- -Added a new misc item called "Outstanding Dremora Skin".
- -Added a new misc item called "Perfect Dremora Skin".
- ===Pelt Items===
- ===Fat Items===
- -Added a new misc item called "Argonian Fat".
- -Added a new misc item called "Breton Fat".
- -Added a new misc item called "Dunmer Fat".
- -Added a new misc item called "Falmer Fat".
- -Added a new misc item called "Altmer Fat".
- -Added a new misc item called "Imperial Fat".
- -Added a new misc item called "Khajiit Fat".
- -Added a new misc item called "Nord Fat".
- -Added a new misc item called "Orc Fat".
- -Added a new misc item called "Redguard Fat".
- -Added a new misc item called "Bosmer Fat".
- -Added a new misc item called "Dremora Fat".
- ===Fat Items===
- ===Alchemical Ingredients===
- -Added a new alchemical ingredient called "Draugr Eyeball" with Fortify Enchanting, Ravage Health, Fortify Block and Fortify Stamina.
- -Added a new alchemical ingredient called "Shriveled Lock of Hair" with Damage Stamina, Resist Poison, Damage Stamina Regen and Fortify-Two Handed.
- -Added a new alchemical ingredient called "Dessicated Joint Tissue" with Damage Magicka, Resist Shock, Fortify Destruction and Ravage Magicka.
- -Added a new alchemical ingredient called "Dusty Draugr Heart" with Fortify Restoration, Fortify Health, Frenzy and Fortify Alteration.
- -Added a new alchemical ingredient called "Preserved Lock of Hair" with Damage Magicka, Resist Magic, Lingering Damage Magicka and Fortify Destruction.
- -Added a new alchemical ingredient called "Eye of Lich" with Fortify Conjuration, Ravage Magicka, Fortify Illusion and Fortify Magicka.
- -Added a new alchemical ingredient called "Lich Essence" with Fortify Alteration, Regenerate Health, Regenerate Magicka and Weakness to Shock.
- -Added a new alchemical ingredient called "Lich Heart" with Damage Health, Paralysis, Resist Magic and Damage Magicka.
- -Added a new alchemical ingredient called "Yellow Bone Marrow" with Damage Magicka, Resist Shock, Fortify Restoration and Ravage Magicka.
- -Added a new alchemical ingredient called "Red Bone Marrow" with Restore Health, Restore Stamina, Fortify Carry Weight and Cure Disease.
- -Added a new alchemical ingredient called "Death Hound Claws" with Damage Health, Damage Stamina Duration, Fortify Pickpocket and Ravage Health.
- -Added a new alchemical ingredient called "Death Hound Fangs" with Fortify Magicka Regeneration, Fortify Stamina Regeneration, Fortify Heavy Armor and Resist Frost.
- -Added a new alchemical ingredient called "Eye of Death Hound" with Damage Stamina Duration, Fear, Fortify Enchanting and Fortify Two-Handed.
- -Added a new alchemical ingredient called "Death Hound Tongue" with Fortify Sneak, Cure Poison, Lingering Damage Health and Ravage Health.
- -Added a new alchemical ingredient called "Death Hound Heart" with Restore Magicka, Damage Stamina, Fortify Marksman and Fortify Destruction.
- -Added a new alchemical ingredient called "Ice Wraith Whiskers" with Resist Frost, Fortify Light Armor, Paralysis and Lingering Damage Stamina.
- -Added a new alchemical ingredient called "Crystaline Eye of Ice Wrath" with Cure Disease, Ravage Stamina, Fortify Conjuration and Resist Fire.
- -Added a new alchemical ingredient called "Nirn's Hoarfrost" with Restore Health, Waterwalking, Fortify Illusion and Damage Magicka.
- -Added a new alchemical ingredient called "Purple Bone Marrow" with Damage Stamina, Resist Magic, Invisibility and Restore Magicka.
- -Added a new alchemical ingredient called "Misty Vapors" with Weakness to Shock, Weakness to MAgic, Fortify Health and Fortify Light Armor.
- -Added a new alchemical ingredient called "Albino Spider Claws" with Resist Poison, Damage Stamina Regen, Fortify Heavy Armor and Ravage Health.
- -Added a new alchemical ingredient called "Albino Spider Egg" with Damage Magicka, Lingering Damage Health, Fortify Alteration and Fortify Two-Handed.
- -Added a new alchemical ingredient called "Albino Spider Fangs" with Lingering Damage Magicka, Waterwalking, Damage Stamina and Damage Magicka.
- -Added a new alchemical ingredient called "Eye of Albino Spider" with Weakness to Shock, Ravage Health, Restore Stamina and Fortify Barter.
- -Added a new alchemical ingredient called "Translucent Albino Spider Jelly" with Regenerate Magicka, Fortify Magicka, Fortify Lockpicking and Damage Magicka.
- -Added a new alchemical ingredient called "Shedded Argonian Scale" with Damage Magicka, Resist Poison, Restore Health and Fortify Pickpocket.
- -Added a new alchemical ingredient called "Argonian Claws" with Paralysis, Cure Disease, Fortify Restoration and Damage Stamina.
- -Added a new alchemical ingredient called "Eye of Argonian" with Waterbreathing, Fortify Light Armor, Weakness to Frost and Fortify Health.
- -Added a new alchemical ingredient called "Argonian Appendix" with Fortify Carry Weight, Lingering Damage Health, Cure Poison and Invisibility.
- -Added a new alchemical ingredient called "Argonian Heart" with Ravage Health, Ravage Magicka, Damage Stamina Regen and Fortify Sneak.
- -Added a new alchemical ingredient called "Callous Breton Skin Tissue" with Resist Magic, Restore Magicka, Damage Stamina, Fortify Illusion.
- -Added a new alchemical ingredient called "Breton Fingernails" with Fortify Destruction, Fortify Block, Weakness to Shock and Ravage Magicka.
- -Added a new alchemical ingredient called "Eye of Breton" with Regenerate Magicka, Fortify Magicka, Weakenss to Magic and Restore Health.
- -Added a new alchemical ingredient called "Breton Appendix" with Fortify Alteration, Lingering Damage Magicka, Fortify Conjuration and Damage Magicka.
- -Added a new alchemical ingredient called "Breton Heart" with Fortify Conjuration, Lingering Damage Health, Fortify Enchanting and Resist Magic.
- -Added a new alchemical ingredient called "Callous Dunmer Skin Tissue" with Resist Fire, Restore Stamina, Damage Health and Slow.
- -Added a new alchemical ingredient called "Dunmer Fingernails" with Fortify Marksman, Fortify Conjuration, Weakness to Poison and Weakness to Frost.
- -Added a new alchemical ingredient called "Dunmer Ear" with Fortify Sneak, Lingering Damage Stamina, Fortify Pickpocket and Fortify One-Handed.
- -Added a new alchemical ingredient called "Eye of Dunmer" with Regenerate Stamina, Fortify Stamina, Weakness to Fire and Fortify Barter.
- -Added a new alchemical ingredient called "Dunmer Appendix" with Fortify Health, Fortify Carry Weight, Fortify Alteration, Damage Stamina Regen.
- -Added a new alchemical ingredient called "Dunmer Heart" with Fortify Destruction, Fortify Illusion, Fortify Sneak and Damage Magicka.
- -Added a new alchemical ingredient called "Callous Falmer Skin Tissue" with Resist Shock, Resist Poison, Resist Frost and Fortify Heavy Armor.
- -Added a new alchemical ingredient called "Falmer Fingernails" with Fortify One-Handed, Fortify Stamina, Frenzy and Fortify Smithing.
- -Added a new alchemical ingredient called "Eye of Falmer" with Fortify Two-Handed, Fortify Sneak, Ravage Health, Ravage Magicka.
- -Added a new alchemical ingredient called "Falmer Appendix" with Regenerate Magicka, Fortify Restoration, Regenerate Health and Fortify Light Armor.
- -Added a new alchemical ingredient called "Falmer Heart" with Fear, Paralysis, Damage Stamina and Damage Health.
- -Added a new alchemical ingredient called "Callous Altmer Skin Tissue" with Restore Magicka, Fortify Magicka, Fortify Destruction, Weakness to Magic.
- -Added a new alchemical ingredient called "Altmer Fingernails" with Fortify Alteration, Damage Magicka, Waterwalking and Fortify One-Handed.
- -Added a new alchemical ingredient called "Altmer Ear" with Damage Magicka, Paralysis, Invisibility and Fortify Conjuration.
- -Added a new alchemical ingredient called "Eye of Altmer" with Fear, Frenzy, Fortify Barter and Restore Health.
- -Added a new alchemical ingredient called "Altmer Appendix" with Damage Health, Ravage Stamina, Damage Magicka Regen and Fortify Illusion.
- -Added a new alchemical ingredient called "Altmer Heart" with Lingering Damage Health, Ravage Magicka, Ravage Health and Restore Magicka.
- -Added a new alchemical ingredient called "Callous Imperial Skin Tissue" with Restore Stamina, Fortify Health, Fortify Heavy Armor and Damage Stamina.
- -Added a new alchemical ingredient called "Imperial Fingernails" with Fortify Block, Lingering Damage Health, Frenzy and Restore Magicka.
- -Added a new alchemical ingredient called "Eye of Imperial" with Resist Magick, Fortify Marksman, Regenerate Health and Fortify Carry Weight.
- -Added a new alchemical ingredient called "Imperial Appendix" with Cure Disease, Fortify Barter, Regenerate Stamina and Fortify One-Handed.
- -Added a new alchemical ingredient called "Imperial Heart" with Fortify Barter, Ravage Health, Restore Stamina and Resist Shock.
- -Added a new alchemical ingredient called "Callous Khajiit Skin Tissue" with Resist frost, Weakness to Fire, Fortify Light Armor and Fortify Pickpocket.
- -Added a new alchemical ingredient called "Khajiit Claw" with Fortify One-Handed, Lingering Damage Stamina, Slow and Restore Health.
- -Added a new alchemical ingredient called "Eye of Khajiit" with Fortify Health, Fortify Sneak, Cure Poison and Fortify Marksman.
- -Added a new alchemical ingredient called "Khajiit Appendix" with Damage Stamina, Lingering Damage Stamina, Ravage Stamina and Invisibility.
- -Added a new alchemical ingredient called "Khajiit Heart" with Fortify Lockpicking, Fortify Pickpocket, Fortify Carry Weight and Fortify Light Armor.
- -Added a new alchemical ingredient called "Nord Fingernails" with Fortify Two-Handed, Fortify Heavy Armor, Fortify Stamina and Ravage Magicka.
- -Added a new alchemical ingredient called "Eye of Nord" with Fortify Smithing, Paralysis, Resist Frost and Restore Health.
- -Added a new alchemical ingredient called "Nord Appendix" with Regenerate Health, Fortify Block, Weakness to Fire and Weakness to Frost.
- -Added a new alchemical ingredient called "Callous Orsimer Skin Tissue" with Restore Health, Fortify Stamina, Fortify Two-Handed and Fortify One-Handed.
- -Added a new alchemical ingredient called "Orsimer Fingernails" with Fortify Heavy Armor, Fear, Lingering Damage Stamina and Fortify Marksman.
- -Added a new alchemical ingredient called "Eye of Orsimer" with Fortify Alteration, Ravage Stamina, Damage Magicka, Lingering Damage Health.
- -Added a new alchemical ingredient called "Orsimer Appendix" with Restore Stamina, Poison Resist, Regenerate Health and Weakness to Fire.
- -Added a new alchemical ingredient called "Orsimer Heart" with Fortify Smithing, Fortify Two-Handed, Ravage Health and Restore Magicka.
- -Added a new alchemical ingredient called "Callous Redguard Skin Tissue" with Restore Stamina, Fortify Restoration, Fortify Block and Paralysis.
- -Added a new alchemical ingredient called "Redguard Fingernails" with Fortify One-Handed, Waterwalking, Damage Stamina Regen and Fortify Barter.
- -Added a new alchemical ingredient called "Eye of Redguard" with Fortify Destruction, Ravage Health, Ravage Magicka and Lingering Damage Magicka.
- -Added a new alchemical ingredient called "Redguard Appendix" with Resist Poison, Weakness to Frost, Regenerate Stamina and Fortify Sneak.
- -Added a new alchemical ingredient called "Redguard Heart" with Fortify One-Handed, Fortify Light Armor, Fortify Illusion and Damage Stamina.
- -Added a new alchemical ingredient called "Callous Bosmer Skin Tissue" with Fortify Pickpocket, Ravage Stamina, Resist Frost and Fortify Enchanting.
- -Added a new alchemical ingredient called "Bosmer Fingernails" with Fortify Sneak, Waterbreathing, Damage Magicka Regen and Fortify Restoration.
- -Added a new alchemical ingredient called "Bosmer Ear" with Damage Stamina, Fortify Lockpicking, Fortify Block and Ravage Health.
- -Added a new alchemical ingredient called "Eye of Bosmer" with Fortify Carry Weight, Restore Health, Restore Magicka and Lingering Damage Stamina.
- -Added a new alchemical ingredient called "Bosmer Appendix" with Weakness to Poison, Cure Disease, Fortify Light Armor and Damage Health.
- -Added a new alchemical ingredient called "Bosmer Heart" with Fortify Marksman, Resist Poison, Frenzy and Damage Stamina.
- -Added a new alchemical ingredient called "Dremora Teeth" with Fortify Conjuration, Weakness to Fire, Restore Magicka and Fortify Destruction.
- -Added a new alchemical ingredient called "Dremora Fingernails" with Fortify Restoration, Ravage Health, Ravage Magicka and Damage Stamina.
- -Added a new alchemical ingredient called "Dremora Horn" with Fortify Carry Weight, Fortify Enchanting, Fortify Smithing and Cure Poison.
- -Added a new alchemical ingredient called "Eye of Dremora" with Resist Fire, Fortify Two-handed, Resist Shock and Damage Health.
- -Added a new alchemical ingredient called "Vampire Fang" with Fortify Sneak, Fortify Health, Fortify Light Armor and Resist Fire.
- -Added a new alchemical ingredient called "Vampire Fingernail" with Cure Disease, Lingering Damage Health, Damage Health and Fortify Destruction.
- -Added a new alchemical ingredient called "Eye of Vampire" with Resist Frost, Fortify Barter, Weakness to Shock and Fortify Magicka.
- -Added a new alchemical ingredient called "Vampire Heart" with Ravage Magicka, Ravage Stamina, Damage Stamina Regen and Weakness to Magic.
- ===Alchemical Ingredients===
- ===Diseases===
- Added "Argonian Prion Disease" with Damage 30 Health, Damage 25% Sneak and Restoration and Damage 50% Disease Resistance.
- Added "Bretonian Prion Disease" with Damage 30 Magicka, Damage 25% Conjuration and Alteration and Damage 25% Magic Resistance.
- Added "Dunmeri Prion Disease" with Damage 15 Magicka and Stamina, Damage 25% Destruction and Pickpocket and Damage 25% Fire Resistance.
- Added "Falmer Prion Disease" with Reduce 50% Health Regeneration, Damage 25% One-Handed and Alchemy and Damage 25% Shock Resistance.
- Added "Altmeri Prion Disease" with Reduce 50% Magicka Regeneration, Damage 25% Illusion and Enchanting and Damage 25% Magic Resistance.
- Added "Imperial Prion Disease" with Reduce 15 Health and Stamina, Damage 25% Speech and Restoration and Damage 50% Stamina Regeneration.
- Added "Kahjiit Prion Disease" with Reduce 30 Stamina, Damage 25% Sneak and Lockpicking and Damage 15% moving Speed.
- Added "Nordic Prion Disease" with Reduce 30 Health, Damage 25% Two-handed and Light Armor and Damage 25% Frost Resistance.
- Added "Orcish Prion Disease" with Reduce 15 Health and Stamina, Damage 25% Heavy Armor and Smithing and Damage 50% Health Regeneration.
- Added "Redguard Prion Disease" with Reduce 30 Stamina, Damage 25% One-Handed and Block, Damage 50% Stamina Regeneration and Damage 50% Poison Resistance.
- Added "Bosmeri Prion Disease" with Reduce 30 Stamina, Damage 25% Archery and Alchemy and Damage 25% Poison and Disease Resistance.
- ===Diseases===
- ===Recipes===
- -Added a new forge recipe to craft "Iron Dissection Instruments".
- -Added a new forge recipe to craft "Iron Essence Extractor".
- -Added a new cookpot recipe to get "Cooked Albino Spider Legs" from "Raw Albino Spider Legs".
- -Added a new cookpot recipe to get "Cooked Argonian Meat" from "Raw Argonian Meat".
- -Added a new cookpot recipe to get "Cooked Breton Meat" from "Raw Breton Meat".
- -Added a new cookpot recipe to get "Cooked Dunmer Meat" from "Raw Dunmer Meat".
- -Added a new cookpot recipe to get "Cooked Falmer Meat" from "Raw Falmer Meat".
- -Added a new cookpot recipe to get "Cooked Altmer Meat" from "Raw Altmer Meat".
- -Added a new cookpot recipe to get "Cooked Imperial Meat" from "Raw Imperial Meat".
- -Added a new cookpot recipe to get "Cooked Khajiit Meat" from "Raw Khajiit Meat".
- -Added a new cookpot recipe to get "Cooked Nord Meat" from "Raw Nord Meat".
- -Added a new cookpot recipe to get "Cooked Orsimer Meat" from "Raw Orsimer Meat".
- -Added a new cookpot recipe to get "Cooked Redguard Meat" from "Raw Redguard Meat".
- -Added a new cookpot recipe to get "Cooked Bosmer Meat" from "Raw Bosmer Meat".
- -Added a new cookpot recipe to get "Cooked Dremora Meat" from "Raw Dremora Meat".
- -Added a new cookpot recipe to get "Cooked Vampire Meat" from "Raw Vampire Meat".
- -Added a new cookpot recipe to get "Cooked Salubrious Bone Marrow" from "Raw Salubrious Bone Marrow".
- -Added a new tanning rack recipe to get 2 Albino Spider Pod.
- -Added a new tanning rack recipe to get 2 Fine Albino Spider Pod.
- -Added a new tanning rack recipe to get 2 Outstanding Albino Spider Pod.
- -Added a new tanning rack recipe to get 3 Leather Stripes from Punctured Argonian Skin.
- -Added a new tanning rack recipe to get 4 Leather Stripes from Roughed Argonian Skin.
- -Added a new tanning rack recipe to get 2 Leather from Argonian Skin.
- -Added a new tanning rack recipe to get 2 Argonian Skin from Outstanding Argonian Skin.
- -Added a new tanning rack recipe to get 2 Outstanding Argonian Skin from Perfect Argonian Skin.
- -Added a new tanning rack recipe to get 3 Leather Stripes from Punctured Breton Skin.
- -Added a new tanning rack recipe to get 4 Leather Stripes from Roughed Breton Skin.
- -Added a new tanning rack recipe to get 2 Leather from Breton Skin.
- -Added a new tanning rack recipe to get 2 Breton Skin from Outstanding Breton Skin.
- -Added a new tanning rack recipe to get 2 Outstanding Breton Skin from Perfect Breton Skin.
- -Added a new tanning rack recipe to get 3 Leather Stripes from Punctured Dunmer Skin.
- -Added a new tanning rack recipe to get 4 Leather Stripes from Roughed Dunmer Skin.
- -Added a new tanning rack recipe to get 2 Leather from Dunmer Skin.
- -Added a new tanning rack recipe to get 2 Dunmer Skin from Outstanding Dunmer Skin.
- -Added a new tanning rack recipe to get 2 Outstanding Dunmer Skin from Perfect Dunmer Skin.
- -Added a new tanning rack recipe to get 3 Leather Stripes from Punctured Falmer Skin.
- -Added a new tanning rack recipe to get 4 Leather Stripes from Roughed Falmer Skin.
- -Added a new tanning rack recipe to get 2 Leather from Falmer Skin.
- -Added a new tanning rack recipe to get 2 Falmer Skin from Outstanding Falmer Skin.
- -Added a new tanning rack recipe to get 2 Outstanding Falmer Skin from Perfect Falmer Skin.
- -Added a new tanning rack recipe to get 3 Leather Stripes from Punctured Altmer Skin.
- -Added a new tanning rack recipe to get 4 Leather Stripes from Roughed Altmer Skin.
- -Added a new tanning rack recipe to get 2 Leather from Altmer Skin.
- -Added a new tanning rack recipe to get 2 Altmer Skin from Outstanding Altmer Skin.
- -Added a new tanning rack recipe to get 2 Outstanding Altmer Skin from Perfect Altmer Skin.
- -Added a new tanning rack recipe to get 3 Leather Stripes from Punctured Imperial Skin.
- -Added a new tanning rack recipe to get 4 Leather Stripes from Roughed Imperial Skin.
- -Added a new tanning rack recipe to get 2 Leather from Imperial Skin.
- -Added a new tanning rack recipe to get 2 Imperial Skin from Outstanding Imperial Skin.
- -Added a new tanning rack recipe to get 2 Outstanding Imperial Skin from Perfect Imperial Skin.
- -Added a new tanning rack recipe to get 3 Leather Stripes from Punctured Khajiit Pelt.
- -Added a new tanning rack recipe to get 4 Leather Stripes from Roughed Khajiit Pelt.
- -Added a new tanning rack recipe to get 2 Leather from Khajiit Pelt.
- -Added a new tanning rack recipe to get 2 Khajiit Pelt from Outstanding Khajiit Pelt.
- -Added a new tanning rack recipe to get 2 Outstanding Khajiit Pelt from Perfect Khajiit Pelt.
- -Added a new tanning rack recipe to get 3 Leather Stripes from Punctured Nord Skin.
- -Added a new tanning rack recipe to get 4 Leather Stripes from Roughed Nord Skin.
- -Added a new tanning rack recipe to get 2 Leather from Nord Skin.
- -Added a new tanning rack recipe to get 2 Nord Skin from Outstanding Nord Skin.
- -Added a new tanning rack recipe to get 2 Outstanding Nord Skin from Perfect Nord Skin.
- -Added a new tanning rack recipe to get 3 Leather Stripes from Punctured Orsimer Skin.
- -Added a new tanning rack recipe to get 4 Leather Stripes from Roughed Orsimer Skin.
- -Added a new tanning rack recipe to get 2 Leather from Orsimer Skin.
- -Added a new tanning rack recipe to get 2 Orsimer Skin from Outstanding Orsimer Skin.
- -Added a new tanning rack recipe to get 2 Outstanding Orsimer Skin from Perfect Nord Skin.
- -Added a new tanning rack recipe to get 3 Leather Stripes from Punctured Redguard Skin.
- -Added a new tanning rack recipe to get 4 Leather Stripes from Roughed Redguard Skin.
- -Added a new tanning rack recipe to get 2 Leather from Redguard Skin.
- -Added a new tanning rack recipe to get 2 Redguard Skin from Outstanding Redguard Skin.
- -Added a new tanning rack recipe to get 2 Outstanding Redguard Skin from Perfect Nord Skin.
- -Added a new tanning rack recipe to get 3 Leather Stripes from Punctured Bosmer Skin.
- -Added a new tanning rack recipe to get 4 Leather Stripes from Roughed Bosmer Skin.
- -Added a new tanning rack recipe to get 2 Leather from Bosmer Skin.
- -Added a new tanning rack recipe to get 2 Bosmer Skin from Outstanding Bosmer Skin.
- -Added a new tanning rack recipe to get 2 Outstanding Bosmer Skin from Perfect Nord Skin.
- -Added a new tanning rack recipe to get 3 Leather Stripes from Punctured Dremora Skin.
- -Added a new tanning rack recipe to get 4 Leather Stripes from Roughed Dremora Skin.
- -Added a new tanning rack recipe to get 2 Leather from Dremora Skin.
- -Added a new tanning rack recipe to get 2 Dremora Skin from Outstanding Dremora Skin.
- -Added a new tanning rack recipe to get 2 Outstanding Dremora Skin from Perfect Nord Skin.
- -Added an MCM option to enable or disable "Dragon Harvesting" with Prodigious Bounty actions.
- -Added an MCM option to enable or disable "Process" action in activation menu.
- -Added an MCM option to enable or disable "Discard" action in activation menu.
- ===Recipes===
- ===Adjustments===
- -Optimized some global variables to speed up the prodigious bounty message box delay.
- -The amount of items obtained by Essence Extracting depends on the blood slider in MCM. Adjusted MCM blood slider description and title.
- -Adjusted the layout of the MCM.
- -Removed Fade out transition in Salvage option.
- -Removed Fade out transition in Salvage option.
- -Changed Fire, Frost, Reverend and Serpenting Dragon Claw 2D model from Sabrecath Tooth to Hagraven Claw.
- -Added Discard option on a fresh carcass.
- -Added "Auto-Calculation" for most new food items for more relevant values.
- -Changed Hagraven Nose Hairs 3D model to LongTaffy01 from BeefMeat.
- ===Adjustments===
- ===Fixes===
- -Fixed a mistake with Seeker pointing to wrong loot leveled list.
- -Fixed fade-out transition showing on field dress option despite having it turned off in MCM.
- -Werewolf "Feed" message box no longer clashes with Prodigious Bounty actions message box, thus you can no longer process creatures as werewolf.
- -"Feed" cannibal message box no loger clashes with Prodigious Bounty actions message box.
- -Fixed Empty Bottle recipe showing despite having recipes hidden.
- -Fixed Iron Toolkit showing despite having recipes hidden.
- -Fixed Dog Claw having 0 duration on Damage Stamina alchemical effect.
- -Fixed some ingredients tagged with "giftChildSpecial" keyword, thus making the giftable to children.
- -Fixed an awful lot of ingredients lacking the vendorItemIngredient keyword.
- -Fixed Storm Atronach yielding Frost Atronach Essence instead of Storm Atronach Essence.
- -Fixed several inconcistencies, sadly, I lost my original changelog as I was recording my advancements and I cannot remember all the things I fixed, I'm sorry.
- ===Fixes===
-
Version Prodigious Bounty1.4
- ===Mechanics===
- -Added an optional fade-in/fade-out transition when performing an action on a carcass. You can enable/disable it in MCM.
- -Added a new standalone skill (or more accurately, a standalone variation of harvesting skill) called Dismantling.
- -You can now Dismantle automaton dwarven creatures to reap their pieces and soul gems.
- -Added critical success/failure to Dismantle action, which works like Harvest.
- -Added a new standalone action (not skill per-se) called Drain Oil, with which you can drain Dwarven Oil from automatons. This action needs no training and has no critical success/failure, each automaton type has a set maximum amount of Dwarven Oil from which you get a random amount from 1 to maxAmount.
- -Drain Oil action needs the player to have empty bottles in their inventory to be able to receive the Dwarven Oil items. (You can toggle on or off this requirement in MCM)
- -In order to Dismantle or Drain Oil from an automaton, you need a miscelaneous item called "Iron Toolkit" in your inventory. (You can toggle on or off that requirement in MCM)
- -Automaton dwarven creatures don't need Field Dressing actions to process them. This means they don't benefit from "Clean Field Dressed" critical success.
- -You can use Harvesting hotkey to execute Dismantle action when using it on a felled dwarven creature.
- -You can use Exsanguinate hotkey to execute Drain Oil action when using it on a felled dwarven creature.
- -"Process" action works normally and as expected on felled dwarven creatures - the player will attempt to dismantle and drain oil if possible, when performed either by menu or hotkey press.
- -Both Drain Oil and Dismantle actions take time to perform based on the weight of the felled dwarven automaton. Dismantle time depends also from Dismantling skill level.
- =============
- ===Additions===
- =============
- -Added support for the following creatures:
- --Flame Atronach
- --Frost Atronach
- --Storm Atronach
- --Gargoyles
- --Dwarven Spider
- --Dwarven Sphere
- --Dwarven Centurion
- --Dwarven Ballista
- =============
- -Added new miscelaneous item called "Empty Bottle". Which you can use when drawing blood, oil or venom from felled creatures.
- -Added new miscelaneous item called "Iron Toolkit", needed for processing felled dwarven creatures.
- -Added a new recipe in the forge to create Iron Toolkit.
- -Added new poison "Fire Atronach Essence", with 20% Weakness to Fire for 1 minute.
- -Added new poison "Frost Atronach Essence", with 20% Weakness to Frost for 1 minute.
- -Added new poison "Shock Atronach Essence", with 20% Weakness to Shock for 1 minute.
- -Added an MCM option to choose whether Dismantling and Drain Oil need a Toolkit item in the players inventory to proceed.
- -Added an MCM option to choose whether Drain Oil action needs empty bottles to extract oil from automaton creatures.
- -Added an MCM slider, "Pelts Multiplier" to multiply the pelts from 1 to 10 if you desire.
- -Added an MCM slider, "Scraps Multiplier" to multiply the dwarven scrap items obtained from a felled dwarven automatons.
- -Added an MCM slider, "Oil Multiplier" to multiply the dwarven oil items obtained from a felled dwarven automatons.
- -Added an MCM entry, "Dismantling takes time", to choose if such action takes in-game time or not.
- -Added an MCM entry, "Draining Oil takes time", to choose if such action takes in-game time or not.
- ==========
- ===Fixes===
- ==========
- -Added Restore Hunger Large effect to all Fire, Frost, Revered and Serpentine Dragon Meat and Dragon Tongue, to both raw and cooked versions for CC Survival users.
- -Fixed "Venom/blood needs bottles" MCM switch to be incorrectly tied the display recipes boolean. I'm not sure why it was working in this state at first glance.
- -Fixed MCMs on default button not working correctly on certain options, pressing default button on a specific option would alter a different one other than the intended.
- ================
- ===Adjustments===
- ================
- -Tweaked Reset Skills MCM description.
- -Tweaked hotkey text titles in MCM to align them with Dismantle and Drain Oil actions.
- -Changed "Empty Wine Bottle" custom recipe to yield "Empty Bottle" instead.
- -Aligned mcm Empty Bottle crafting descriptions to the previous adjustment.
-
Version Prodigious Bounty1.3
- ===Mechanics===
- -Added an optional mechanic in which you require a Hunting Knife in your inventory (not equipped, but present in your inventory) to perform Field Dress, Flay, Harvest, Butcher and Exsanguinate actions.
- ===Additions===
- -Added script support for Alchemy Needs Bottles Redux mod.
- -Added a new mcm page called "Compatibility", meant to detect supported mods with existing patches and to provide customized integration options.
- -Added a new mcm page called "Maintenance", meant to hold maintenance options such as run detection of new cratures mid game in case of adding potential creature patches.
- -Added support for Dragons.
- --Fire Dragons (leveled dragons such as Dragon, Blood Dragon, Legendary Dragon, Ancient Dragon, etc and other named fire dragons like Mirmulnir.)
- --Frost Dragons (leveled dragons such as Dragon, Blood Dragon, Legendary Dragon, Ancient Dragon, etc and othre named frost dragons.)
- --Skeletal Dragons
- --Revered Dragons (including Naaslaarum and Voslaarum from Forgotten Valley's Frozen Lake)
- --Serpentine Dragons
- -Added food item Raw Fire Dragon Meat with Restore 20 Health and Magicka and Cure Poison effect.
- -Added food item Cooked Fire Dragon Meat with Restore 35 Health and Magicka and Cure Poison effect.
- -Added food recipe for Cooked Fire Dragon Meat at the cookpot.
- -Added food item Raw Fire Dragon Tongue with restore 30 Health and Restore 2 Health for 12 minutes.
- -Added food item Cooked Fire Dragon Tongue with restore 50 Health and Restore 4 Health for 12 minutes.
- -Added food recipe for Cooked Fire Dragon tongue at the cookpot.
- -Added miscelaneous item Dragon Scale Scraps.
- -Added miscelaneous recipe for Dragon Scales at Tanning Rack.
- -Added miscelaneous recipe for Dragon Scale Scraps at Tanning Rack.
- -Added alchemy ingredient Eye of Fire Dragon with Fortify Block, Weakness to Fire, Fortify Heavy Armor and Fortify Marksman.
- -Added alchemy ingredient Fire Dragon Claw with Fortify Health, Fortify Alteration, Fortify Carry Weight and Frenzy.
- -Added alchemy ingredient Fire Dragon Fang with Resist Fire, Fortify Barter, Damage Health and Damage Magicka Regen.
- -Added alchemy ingredient Fire Dragon Heart with Fortify Two-Handed, Lingering Damage Health, Fortify Destruction and Fortify Health.
- -Added food item Raw Frost Dragon Meat with Restore 20 Stamina and Magicka and Cure Poison effect.
- -Added food item Cooked Frost Dragon Meat with Restore 35 Stamina and Magicka and Cure Poison effect.
- -Added food recipe for Cooked Frost Dragon Meat at the cookpot.
- -Added food item Raw Frost Dragon Tongue with restore 30 Stamina and Restore 2 Stamina for 12 minutes.
- -Added food item Cooked Frost Dragon Tongue with restore 50 Stamina and Restore 4 Stamina for 12 minutes.
- -Added food recipe for Cooked Frost Dragon tongue at the cookpot.
- -Added alchemy ingredient Frost Dragon Claw with Fortify Illusion, Fortify Stamina, Fear and Waterwalking.
- -Added alchemy ingredient Eye of Frost Dragon with Fortify Lockpicking, Weakness to Frost, Fortify Light Armor and Fortify Sneak.
- -Added alchemy ingredient Frost Dragon Fang with Resist Frost, Invisibility, Damage Stamina and Damage Stamina Regen.
- -Added alchemy ingredient Frost Dragon Heart with Fortify One-Handed, Lingering Damage Stamina, Fortify Conjuration and Fortify Stamina.
- -Added food item Raw Revered Dragon Meat with Restore 20 Health and Stamina and Cure Disease effect.
- -Added food item Cooked Revered Dragon Meat with Restore 35 Health and Stamina and Cure Disease effect.
- -Added food recipe for Cooked Revered Dragon Meat at the cookpot.
- -Added food item Raw Revered Dragon Tongue with restore 30 Magicka and Restore 2 Magicka for 12 minutes.
- -Added food item Cooked Revered Dragon Tongue with restore 50 Magicka and Restore 4 Magicka for 12 minutes.
- -Added food recipe for Cooked Revered Dragon tongue at the cookpot.
- -Added alchemy ingredient Revered Dragon Claw with Fortify Conjuration, Fortify Magicka, Paralysis and Fortify Marksman.
- -Added alchemy ingredient Eye of Revered Dragon with Ravage Magicka, Weakness to Magick, Invisibility and Weakness to Shock.
- -Added alchemy ingredient Revered Dragon Tail Thorn with Resist Magic, Fortify Enchanting, Ravage Stamina and Fortify Pickpocket.
- -Added alchemy ingredient Revered Dragon Heart with Restore Health, Restore Magicka, Resist Poison and Fortify Magicka.
- -Added food item Raw Serpentine Dragon Meat with Restore 20 Health, Stamina and Magicka.
- -Added food item Cooked Serpentine Dragon Meat with Restore 35 Health, Stamina and Magicka.
- -Added food recipe for Cooked Serpentine Dragon Meat at the cookpot.
- -Added food item Raw Serpentine Dragon Tongue with restore Restore 2 Health, Stamina and Magicka for 12 minutes.
- -Added food item Cooked Serpentine Dragon Tongue with restore Restore 3 Health, Stamina and Magicka for 12 minutes.
- -Added food recipe for Cooked Serpentine Dragon tongue at the cookpot.
- -Added alchemy ingredient Serpentine Dragon Claw with Fortify Restoration, Waterbreathing, Lingering Damage Stamina and Fortify Barter.
- -Added alchemy ingredient Eye of Serpentine Dragon with Weakness to Shock, Lingering Damage Health, Damage Stamina and Ravage Magicka.
- -Added alchemy ingredient Serpentine Dragon Fang with Resist Shock, Fortify Smithing, Slow and Restore Health.
- -Added alchemy ingredient Serpentine Dragon Heart with Damage Health, Lingering Damage Magicka, Ravage Health and Damage Stamina.
- -Added miscelaneous item Dragon Fat.
- -Added potion item Dragon Blood with restore 15 Health to Vampires.
- -Added weapon Iron Hunting Knife.
- -Added a crafting recipe in the smithing forge to craft Iron Hunting Knife.
- -Added a crafting recipe in the sharpening wheel to temper Iron Hunting Knife.
- -Added the ability to allow or disallow the requirement of having a hunting knife to perform PB's actions in MCM.
- -Added the ability to display or hide Hunting Knife recipes from crafting menus via MCM.
- ===Adjustments===
- -Changed Bear maximum fang drop from 12 to 4.
- -Changed Cave Bear maximum fang drop from 12 to 4.
- -Changed Snow Bear maximum fang drop from 12 to 4.
- -Changed "milk venom" to "extract venom" wording in some instances for consistency.
- ===Fixes===
- -Fixed some creatures not displaying the Field Dress menu, some may still linger.
- -Fixed Seeker not dropping Seeker Blood items. Forgot to add it to its leveled items.
- -Fixed Goat Hoof alchemy ingredient paralysis effect lacking duration component.
- -Fixed Frost Bite spider yielding Roughed Chaurus Chitin instead of Roughed Chaurus Chitin.
- -Fixed and optimized the Hotkey Processing script, it had multiple minor bugs.
- -Fixed "on default" action on MCM not working on hotkey assignment.
- -Fixed "Blood Requires Bottle" being off by default in code, but on by default in MCM, becoming misleading and needing to double toggle it to correct it.
- -Cleaned the code using more compact functions.
-
Version Prodigious Bounty1.2
- ===Additions===
- -Added a Forge crafting recipe to craft Empty Wine Bottles - 1 Glass = 3 Empty Wine Bottles.
- -Added an option to show or hide such recipe in MCM under Other Settings
-
Version Prodigious Bounty1.1
- =======Additions=======
- -Added a mechanic in which the player needs empty bottles in their inventory to be able to milk venom or draw blood from creatures. There are 8 different empty bottle items you can use for this purpouse, the mod will recognize them automatically. The bottles are:
- --Empty Wine Bottle A 1
- --Empty Wine Bottle A 2
- --Empty Wine Bottle B 1
- --Empty Wine Bottle B 2
- --Empty Wine Bottle (Spiced Wine)
- --Empty Skooma Bottle
- --Empty Wine Bottle A (Red)
- --Empty Wine Bottle B (Blue)
- -Added a description for "Allow in Combat" option in MCM.
- -Added a switch in MCM to decided if you need empty bottles in your inventory to be able to extract venom from the carcasses.
- -Added a switch in MCM to decided if you need empty bottles in your inventory to be able to draw blood from the carcasses.
- -Added a maximum of 6 Spider Eggs to medium sized Frostbite Spiders in the Harvesting pool, you can start getting some of them at Harvest level 1.
- -Added a maximum of 8 Spider Eggs to Giant Frostbite Spiders in the Harvesting pool, you can start getting some of them at Harvest level 1.
- =======Adjustments.=======
- -Changed Frostbite Spider maximun Raw Frostbite Spider Legs from 6 to 10 (to match it with how many visible legs it has)
- -Changed Giant Frostbite Spider maximun Raw Frostbite Spider Legs from 12 to 10 (to match it with how many visible legs it has)
- -Created a pseudo-Ash Hopper Venom poison that lacks Paralysis effect, it's used to splash it at the player on Extract Venom failure. Paralysing the player amidst the extracting process created bugs and inconcistencies and contributes nothing to the gameplay. Extracted Ash Hopper Venom items still have paralysis effect.
- -Changed Wolf, Ice Wolf, Werewolf and Werebear max "Fang" alchemy ingrendients yield upon harvesting them from 8 to 4 to reflect the fact such beasts only have 4 fangs "realistically" speaking.
- =======Fixes.=======
- -Fixed Extracting Venom Level up message box not displaying the current Venom Extracting level correctly.
- -Fixed internal global functions not working as fully intended.
- -Fixed some typos in MCM.
- -Fixed Frostbite spider not yielding "Roughed Spider Chitin" at flaying level 3, it was yielding "Outstanding Spider Chitin", a level 7 item.
- -Fixed Frostbite Spider Spinneret being an invisible item.
- -Fixed Critical Action not working properly on any of the actions due a bug with the global functions, it was yielding inconscistent, nonintended amount of drops.
- -Fixed Frostbite Spiders splashing Ash Hopper Venom on the player on Extract Venom failure. It now splashes vanilla Frostbite Spider Venom.
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- Author's activity
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August 2023
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05 Aug 2023, 10:05AM | Action by: xGasilx
Readme file added
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05 Aug 2023, 9:59AM | Action by: xGasilx
Readme file added
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05 Aug 2023, 9:45AM | Action by: xGasilx
Changelog added
'Change log added for version Prodigious Crafting1.0'
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05 Aug 2023, 9:37AM | Action by: xGasilx
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'Prodigious Bounty - Prodigious Crafting [version 1.0]'
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31 Jul 2023, 4:12PM | Action by: xGasilx
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31 Jul 2023, 3:35PM | Action by: xGasilx
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31 Jul 2023, 10:03AM | Action by: xGasilx
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31 Jul 2023, 10:01AM | Action by: xGasilx
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'Change log added for version 2.4'
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31 Jul 2023, 9:57AM | Action by: xGasilx
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31 Jul 2023, 9:51AM | Action by: xGasilx
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05 Jul 2023, 5:49AM | Action by: xGasilx
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05 Jul 2023, 5:47AM | Action by: xGasilx
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21 Jun 2023, 6:07AM | Action by: xGasilx
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21 Jun 2023, 6:06AM | Action by: xGasilx
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20 Jun 2023, 9:48AM | Action by: xGasilx
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20 Jun 2023, 9:38AM | Action by: xGasilx
Changelog added
'Change log added for version 2.1'
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20 Jun 2023, 9:37AM | Action by: xGasilx
Attribute change
'File \'Prodigious Bounty - Shovel Bury Bodies Integration\' category changed to Optional files.'
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