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  1. dovahkiinbear164
    dovahkiinbear164
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    Hi everyone!

    Thanks for all the updates and help while I was gone. Unfortunately, due to a number of personal circumstances, I will be taking a permanent leave from the Skyrim modding community in general. I won't be able to make updates to this guide or to help out with modding(parts of the guide are already outdated). I'm really sorry for all of that. I wish things could be different and I could still be modding Skyrim like I was, but my modding adventure is over for now. I had fun while I was here and I appreciate all the help and friendly people I've met along the way.

    Cheers,

    Brittany
  2. dovahkiinbear164
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    Just a quick heads up for anyone that might be confused looking for the Linux specific ENB files. The Windows and Linux versions have now been consolidated into one. You need to edit an ini file to get the linux specific changes that were once packaged as a seperate dll.

    From the ENB changelog:
    "Added LinuxVersion parameter to enblocal.ini and removed separate version for this OS."
  4. Shangal55
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    The creation kit platform extended will work if you add this launch option :   
    WINEDLLOVERRIDES="winhttp.dll=n,b;d3d11.dll=b,n" %command%


    Edit : If you can't read any text then you have to open CreationKitPlatformExtended.ini and set bUIDarkTheme to false
  5. nightmarepoo
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    Been having trouble lately, mods like OAR, Precision and smoothcam all throw the same SKSE error at me "0000007E", as far as I can tell they can't find the C++ redist in the prefix, it's there, i've installed and updated it multiple times, i've ensured everything else in my modlist is the correct version, I have like 150 mods all working perfectly fine but these three. If anyone has any solutions for them i'd love to hear.
    1. markwahlberg777
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      Have you tried installing vcrun2022 to the Skyrim prefix, via protontricks? The guide recommends against it, but its what worked for me when some dlls were failing to load even despite already having it installed on the default Wine prefix.
  6. markwahlberg777
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    Just wanted to chip in and say that if you're having trouble with grasses or bits of terrain randomly flickering in vanilla Skyrim (you can test by coc riverwood and looking behind the inn, waiting for a couple ingame hours or running around will expose it), the solution seems to be to use AMDVLK. You can also use this if you're having trouble with ENB too, I suppose.

    Its a simple package install on github if you look it up, I installed both .deb files but I'm pretty sure you only need one. Very easy. Then after that, you need to set a startup command in Steam launch options for Skyrim SSE.

    The user guide specifically mentions using AMDVLK in Skyrim launch options under Extra ENB Tips from the Community, but the pathway was completely different for me.
    VK_ICD_FILENAMES="/usr/share/vulkan/icd.d/amd_icd64.json" %command%

    vk_amdvlk %command%
    (This generic one didn't work.)

    Above are what the guide recommends. The command that I used for Steam startup parameter was instead:
    VK_ICD_FILENAMES=/etc/vulkan/icd.d/amd_icd64.json %command%
    This is just because it was stored in a different spot for some reason. You should use this alternative pathway if the one from the guide does not work. You can also try the following below, which will use both the icd64 and icd32 files - I tried it and had some performance issues though, so I stuck with the icd64.

    VK_ICD_FILENAMES=/etc/vulkan/icd.d/amd_icd64.json:/etc/vulkan/icd.d/amd_icd32.json %command%
    Massive thanks to @gremblebean on Youtube and this video.
  7. BasicMudkip
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    I had a problem with CBBE, 3BA and bodyslide.
    but it was actually with the bijin stuff, you need to replace some bijin files to get CBBE to work on them
    1. Ozzymand
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      Can you explain a bit more what you mean by that? What files are you replacing, and what are you replacing them with?
  8. PumpkinHat0
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    If anyone is having issues with DynDOLOD freezing or getting stuck, I recommend adding the line RealTimeLog=1 under [DynDOLOD] in DynDOLOD/Edit Scripts/DynDOLOD/DynDOLOD_SSE.ini. This will create a realtime log in the logs directory that you can just do tail -f on to keep track of its progress and make sure it is still doing stuff. You can also enable it for TexGen by adding the same line under [TexGen] in TexGen_SSE.ini in the same directory as DynDOLOD_SSE.ini. This helped me out quite a bit to diagnose issues quickly and make sure the program isn't stuck or frozen.
  9. ssuamier
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    I have been reading this guide to check if I find some issues on my installation since performance with SSEEdit is really low in comparison
    with other tools (including MO2 and Explorer - copying files, even
    Skyrim itself loads much faster).

    A long time ago I found that the default "Desktop Integration" settings in winecfg are recommended to be changed from "Bright" to
    "None" and for using Dark Theme by default you can change the "WinRT
    Theme" settings.

    At that time this setting increased UI speed of SSEEdit for me. Maybe that issue is meanwhile fixed, at least I have not
    found that this issue with my current low amount of mods was not
    noticable.

    Spoiler:  
    Show




    What you really should not do (and this should be fixed in the guide) is to mix your local wine installation and the proton installation.
    1. wine and proton are provided by different communities. Even having same "9.0" does not mean the content is identical.
        For that reason do not set WINE environment variable. the wine program is provided by proton and part of steam
    2. proton can be a reduced environment wine in contrast to wine distribution itself. protontricks is your friend for maintaining.
    3. you should be aware that every game has it's own prefix which corresponds a windows installation (i.e. multiple "C" drives)
    4. Do use the WINEPREFIX environment variable if you do want to have a shortcut. I recommend to use it in scripts.
        WINEPREFIX points to your skyrim /path/to/steam/or/library/steamapps/compatdata/pfx folder.
    Otherwise a great an helpful guide!

    Finally to avoid fiddling with WINE environment variable point to proton wine you can use protontricks 'shell' parameter:
    $ protontricks <game-id> shell
    The game id can be found by starting protontricks with the --gui parameter (Look for Skyrim Special Edition)
  10. shwub
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    FYI, if you're playing with ENB and have Terrain Blending enabled you may have received this assertion error:

    

    I can confirm the dxvk.conf fix here solved my issue. In case the link breaks or the comment gets deleted, the fix is to add "dxvk.enableGraphicsPipelineLibrary = False" to dxvk.conf, which should be located in the same folder as the SkyrimSE binary.

    1. ssuamier
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      .
  11. PumpkinHat0
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    If you use Lutris to run the game there is a toggle option in the settings to enable FSR. I've noticed pretty significant improvements in responsiveness when running the game on 4k, I can't say how much improvement there will be on lower resolutions. Adapting these instructions for Lutris is not too difficult and I'm pretty sure you can enable FSR on Steam using

    WINE_FULLSCREEN_FSR=1 %command%

    and making sure your game is running in fullscreen and your resolution is set to one of the supported FSR resolutions for your output resolution which you can google (I'm not going to share a link because typically that's a no-no and I don't even know if Nexus allows sharing links in comments but there is a good article about FSR on System76 website just google it). You also need to be using a patched version of proton such as GE or lutris-fshack. Also, until recently I was under the impression that FSR was a thing specific to AMD video cards but it seems it's not. I'm running it with noticeable improvements on an Nvidia card.
  12. rosetearophelia
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    Even without updates this guide is super useful. As I have a SteamDeck I jumped to the ProtonTricks part straight away and manage to finally make ENB work. I'm very grateful, thank you :)
  13. DaModdaKilla
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    Anyone got the precache grass generator from NGIO to work?
  14. Nathanomir
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    Folks, I need some guidance and suggestions.

    My Skyrim starts with a decent FPS of 48-50. Within five minutes, however, it decays to 12. During that time, it suffers random 1 second freezes. It never recovers from that low framerate.

    That is with Community Shaders instead of ENB, eFPS installed, 1k textures on everything (except people who get 2k), and no Jk's anything. I keep lightening it graphically and nothing helps. The only things I haven't done yet are remove the parallax effects and all city overhauls, both of which would make the game visually boring so I'm loathe to do so.

    My computer should be able to handle it. It does on Win10 at an average of 50 FPS, except in Falkreath (typical). It has a 8 core i-17 Kabylake CPU, 64G RAM, and a RTX-3060 with 12G VRAM.

    I am using Rockerbacon's MO2, and Glorious Eggroll's Proton.

    I don't want to give up on Skyrim in Linux. This is the last step before I can tell Microsoft to shove its Establishmentarian junk up its sphincter.
    1. greatersweetroll
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      Recent Steam update that added recording features brought some issues with it.
      LD_PRELOAD="" %command%
      Adding that to Skyrim's launch options in Steam might fix the fps drop until Valve fixes it.
      More about issue:
      https://github.com/ValveSoftware/steam-for-linux/issues/11446
      https://github.com/doitsujin/dxvk/issues/4436