142 comments
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LockedStickyThis mod has been superseded by Wards Functionalities Extended and is no longer supported.
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For whatever reason I've not been able to access the settings for this mod within the MCM. In looking through the notes, it doesn't seem like I have any conflicting mods installed. Bit of a bummer :/
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... Look at the top post, the mod was superseded by another one.
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Which is a shame because the blocking feature of Wards Functionalities Extended doesn't work.
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Anyway you could still allow us to use this MOD? I'm running Skryim VR and the other mod requires SkyUI which is not compatible with Skyrim VR.
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Um, the Wards Functionalities Extended mod requires SkyUI and SkyUI does NOT work? Anyone else seeing this?
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A few critiques:
1) Its a bit overpowering. +40 (lesser ward) armor is already better than the strongest shield (Spellbreaker at 38 armor). Adding onto it a shields block negation and now Lesser Ward is the best shield in the game. I'd suggest lowering the armor granted by Ward as a counterbalance to its enhanced usability.
2) No timed block functionality (tested with Deadly Combat, Wildcat & Ordinator). Would have been a ncie and even somewhat balanced touch since it takes longer to start casting this spell than it does to raise a shield, offering a solid challenge for good results. -
I think Deadly Combat also had Timed Blocks with wards. Does this mod also have that? Or are Ordinator's or Wildcat's Timed Blocking mechanics functional with wards through this mod due to keywords or whatever else could make them compatible?
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Tested using Deadly Combat, Ordinator and Wildcat (since I have all three at the same time) and unfortunately doesn't work.
(Or if it IS working the "Timed Block" message from Ordinator+Wildcat is not popping up for it and the stagger doesn't seem to be there, I'm not sure what Deadly Combats timed block does so I'm not sure if that one is working) -
Getting mixed messages from this recent thread. https://www.reddit.com/r/EnaiRim/comments/8z0xmo/does_wards_act_like_shields_work_with_timed/
But they do say that it's very hard to get TB, so maybe you're just missing the timing. The guy suggests Better Wards to help.
Thanks for testing and responding.
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does this get benefits from ordinators shield perks?
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Wards seem to not raise the restoration skill at all, even when blocking plain ol' spells, when this mod is active. I didn't see any conflicts, but I'm not the best with all of the mod utilities.
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Hmm. Is it possible to change the sound effect of weapons hitting the ward? I'm not even sure if the mod is working because of it. I get little damage but the sound effect makes it seem like I got hit in the flesh. Confuses me a bit.
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Could you possibly add a version that would block arrows and 50% of melee? Thinking about Patrick Stewart in Dune, "The slow blade penetrates the shield."
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Dude, just stopped by to beg you to release this mod for regular skyrim. Did a lot of digging, but couldn't find a mod that does the exact same thing.