I'm getting this file not found meshes message when running DynDOLOD
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Warning: File not found Meshes\tamira\static dishes\sets\table setting.nif. Used by Chronepsys Home Elysium Falls.esp 00EF_Dinning_TableSetting [STAT:4D0456E1]
i really liked it, always wanted some falmer ruins in skyrim and this helps a lot with it, as well as fitting for an auri-el follower character...which made me wonder on why there's so many statues of Meridia in here, as well as of Dibella, Azura, Nocturnal? (i couldn't ell who that one was) and Auri-El. i thought this was supposed to be an old Falmer ruin and, you know, they worshiped the same Gods as the Altmer, but with a big strong focus on Auri-El so...what are these statues doing here? Mara herself is fine i guess as she's part of the Altmer pantheon too
my performance as well was dying when i entered the sanctuary, idk what exactly could be causing this tho. maybe it's an issue on my end, but could you do a version with the textures being smaller? and with less statues (them being Meridia's statue asside, i just think there are waaay too many, to the point where you can walk some steps and just find another one very close to the other), also...Auri-El's Shrine? i was actually surprised i didn't found one here, maybe i missed it? if there isn't, i think it would've been a cool addition
also there's some weird texture/mesh overlap there on the beds room, in the middle between the kids and the double-bed but well, idk about this stuff so idk what exactly the problem is, but i did saw the texture of the walls flicking with eachother there
anyway besides the statues and my game slowly dying with the performance, i REALLY liked it ngl. always love these player homes with support for 6 kids but without those collectibles bs (tho some mannequins, racks and plaques would be nice, just the generic ones so i can decide what i want to display lmao. but they aren't necessary). so good job man, loved the Falmer vibe
I do like that it fits well with the Snow Elf aesthetic. I am curious about that pedastal that is there when you enter. It says E Activate Pedastal. Looks to be a sword handel sticking out of it. I press E and nothing happens that I can tell.
I installed your mod in a different account and really enjoyed it. I want to add it to my modlist for my new playthrough but I was planning on showcasing a lot of armors in my character's home.
Got a problem. Mod is installed correctly, shows up as enabled in plugins (I use Vortex) and is listed in my data folder as an .esp but it is NOT showing up in game. Console has no list for it. I tried quitting Vortex and relaunching but still no show. Any advice?
I don't know how vortex works so i can help there but. it does not seem to be a bug of the mod itself so we should search in other ways.
Sur it is linked with installation and/or mod compatibilities. Did you try to set it at the very last of your load order for test ? You can also test it with no other mod.
The more I think about it, the more I think it may be something to do with Collections. I Installed a collection and did some surgery to it, removing some mods and adding others. There are a few mods not working as well. I think I'm going to do a wipe and fresh re-install without the Collections and see how that turns out. I'll let you know when I'm finished. I would really like to get this mod working because I always play as an Elf (I'm trying a Snow Elf this time) and constantly trying to find the right player home to suit the character, and I think this might be it, so I'm gonna see what I can work out. Vortex usually gets the load order right on using LOOT automatically in the process, so that's why I think it has something to do with collections.
In Vortex, LOOT automatically sorts thru mods and if there is any conflict, a notification appears that lets you choose which mod you place first. When the notification came up, it recommended to load Nirn Falls before Elysium. Usually this ends the conflict between mods. When it came up, I selected to load Nirn Falls before Elysium. I haven't started a new game yet because I just finished installing mods I hope are free of the whole Collections thing. As soon as I get it up and running, I'll check to see if it has loaded and let you know.
Booted up the game and just what I thought. Nirn had overwritten my first install. Now it's right where it's supposed to be. Any Vortex users need to keep an eye on the install and see which is overwriting.
Really love this mod. You did a great job with it. And it's awesome that it's still a work in progress as you stated in your replies to others on here. Loving the overall look and feel of this place. It really is a perfect sanctuary with great views and locations close by to explore.
I too would love to see an additional followers room. Perhaps room for another 12 since when combined with the other 6, would help to fill up that nice dining area which seats so many. And another pool in the new followers area would also be cool. Lastly, if possible, a stable to fit a horse or two would round this out.
Again, great work as always. Looking forward to seeing what comes next with this mod.
thank you for your kind words ! It is very appreciated.
The followers extension and exposition hall are two thing that must be added ! However, to be honest, i just started playing starfiled for two weeks and i cannot hand both starfield and Skyrim on my DDR so those work are paused for now.
For the stable, i really have to think about it as i can not imagine how to do this, because of the stairs...
I found the original mod a while back and loved it. The only problem was my followers couldn't enter the home, or if they did, they'd get stuck in the walls and weren't able to traverse the area. Not only did you solve this issue, you completely revamped the interior. This is definitely my favorite player home mod. I really hope you continue to add to it. Thank you for making my Skyrim experience more enjoyable than it already was. Cheers.
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However i can say that those meshes aren't missing.
Don't know what to do about his issue, i am sorry.
my performance as well was dying when i entered the sanctuary, idk what exactly could be causing this tho. maybe it's an issue on my end, but could you do a version with the textures being smaller? and with less statues (them being Meridia's statue asside, i just think there are waaay too many, to the point where you can walk some steps and just find another one very close to the other), also...Auri-El's Shrine? i was actually surprised i didn't found one here, maybe i missed it? if there isn't, i think it would've been a cool addition
also there's some weird texture/mesh overlap there on the beds room, in the middle between the kids and the double-bed but well, idk about this stuff so idk what exactly the problem is, but i did saw the texture of the walls flicking with eachother there
anyway besides the statues and my game slowly dying with the performance, i REALLY liked it ngl. always love these player homes with support for 6 kids but without those collectibles bs (tho some mannequins, racks and plaques would be nice, just the generic ones so i can decide what i want to display lmao. but they aren't necessary). so good job man, loved the Falmer vibe
I am glad you like it.
I cannot say when but some update will come for sure.
Thank you for your comment.
I installed your mod in a different account and really enjoyed it.
I want to add it to my modlist for my new playthrough but I was planning on showcasing a lot of armors in my character's home.
Will you add an armory room to the mod soon?
I cannot say when but yes, this is something i will add as you are not the first to ask for it.
So let me re-install Skyrim and make it.
Thank you for your comment.
Enjoy.
I don't know how vortex works so i can help there but.
it does not seem to be a bug of the mod itself so we should search in other ways.
Sur it is linked with installation and/or mod compatibilities.
Did you try to set it at the very last of your load order for test ?
You can also test it with no other mod.
Please tell me about this.
If yes, i never see something wrong.
The only way it could get any kind of conflict is that Elysium Falls use some script from Nirn falls Manor if i do not mistake myself.
But it would not act like you describe.
Do you have more info about that please ?
Really love this mod. You did a great job with it. And it's awesome that it's still a work in progress as you stated in your replies to others on here. Loving the overall look and feel of this place. It really is a perfect sanctuary with great views and locations close by to explore.
I too would love to see an additional followers room. Perhaps room for another 12 since when combined with the other 6, would help to fill up that nice dining area which seats so many. And another pool in the new followers area would also be cool. Lastly, if possible, a stable to fit a horse or two would round this out.
Again, great work as always. Looking forward to seeing what comes next with this mod.
thank you for your kind words !
It is very appreciated.
The followers extension and exposition hall are two thing that must be added !
However, to be honest, i just started playing starfiled for two weeks and i cannot hand both starfield and Skyrim on my DDR so those work are paused for now.
For the stable, i really have to think about it as i can not imagine how to do this, because of the stairs...
Enjoy the game andkeep healthy !
I am happy to know that you like it so much.
I plan yo make more space for followers and add a exposition hall but i don't know when it will be donne.
Thanks you for your comment.