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  1. zzjay
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    Ethereal Elven Overhaul SE Version.

    The mod has 2 versions. Simply chose the one you prefer.


    • ESL VERSION : It is an ESL flagged plugin, and it does not contain ANY NPC EDIT.
      This is a lightweiht plugin that will nly affect player characters elves, easier to handle and compatible with multiple NNPC replacers that are available on nexus.
    • NPC VERSION : It's not an ESL, and contains NPC edits, and facegen.


    Please Make Sure that you only install one version, and if you decide to swap, before installing the other, UNINSTALL THE PREVIOUS VERSION OF THE MOD. The plugins have different names, to avoid issues between ESL and normal plugins.
  2. Graybark
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    Thanks for the port! I have a question about Dawnguard. Should those entries for vampire faces not be carried over? :)
    1. zzjay
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      I dont understand your question.
      Can you help me understand?
    2. Graybark
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      Yes, sorry. I was wondering about compatibility with Dawnguard and the vampire "races". There seems to be some entries that have not been carried over. As can be seen in this screenshot. I was just wondering if they should be carried over and what the consequences are if they are or aren't carried over:

    3. zzjay
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      I'll look into it.
  3. JohnToma
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    I remember back in the day when i used this mod with the old Skyrim and the result was great.

    However, for some reason the characters were (much) uglier with SSE, i have no idea why.

    I ended up using Expressive Facegen Morphs SE mod and it was much better. Still, a pity that i couldn't use EEO again as it's a very good mod...
  4. WhatLurksOnChannlX
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    one of my favourite ones back in the day, end of january 2025 redownloading this again
  5. jrobo773
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    I love this mod and although I don't play elven characters myself, I used it to make elven npcs look better in the game. I've discovered (after much mod testing) that this mod will cause my imperial character (vanilla head) to have facial hair clipping issues when used with Expressive Facegen Morphs SE. Deactivated either one solves the clipping issue, but when I deactivate EFM SE my imperial character's face is affected in a undesired way (imo) versus deactivating EEO SE and maintaining my desired pc racemenu build but losing the benefits of improving the elven npcs. 

    *Just wanted others to know, because I was pulling out my hair trying to figure out why my character was having facial hair clipping issues.
    1. zzjay
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      Well the beard tri files are shared among all races. So you can only have one mod affecting the beards of NPCs.

      EEO edits the male elves headmeshs, therefore editing also their beards to avoid gaps.
      The other mod you use edits the phonemes stoed inside the same file.

      Since you do not play as an elf, you can use bth mods but you must give priority to the facegen mod. This way your male player character elves will ave beard gaps, but the imperial male NPCS will use the desired beard, and as long as you do not pay as a male elf, you'll never see this part.
  6. Serighon
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    I've cured many a Dark Face issue, but Rinori Imaryn from Interesting NPC's has me stumped. No mod order conflicts appear for her in SSEedit, but when I deactivate my Ethereal Elven Overhaul plugin the problem vanishes, and when I turn the .esp back on again the problem returns.

    Is there a patch for these two mods that I need, or something else I must do to resolve it?
    This NPC also has vampirism, so could Dawnguard be part of the issue?
    1. zzjay
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      there should be no interaction, as interesting npcs adds its own NPCs, right?
    2. Serighon
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      True enough, yet the fact remains.

      The absence of logical interaction between these two mods leads me to anticipate that a third mod is to blame, but I'm struggling to pinpoint the culprit. I'd hoped someone here knew more so I could short-cut my way to the solution.

      I'll keep working on it and post any discoveries here in case my findings should prove useful to anyone else.
    3. Serighon
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      I am unable to move ethereal_elven_overhaul.esp above 3DNPC.esp to allow Interesting NPC's to overwrite your plugin, which I think would resolve the issue. I tried to force a metadata rule in LOOT for this load order change, but these two plugins seem to be locked to ensure your plugin 'wins.' LOOT gave me the following warning:



      Is there a reason for this? Why can't Interesting NPC's load after Ethereal Elven Overhaul?
    4. zzjay
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      The reason is that 3dnpc is marked as Masterfile, so it's considered as a defacto ESM. ESM always come before ESPs, it's hardcoed.

      3dnpc is a mod that modifies existing NPCs, so there are conflicts with usig that mod and nPC overhauls that require edits made with a plugin. You'll have to manually patch these mods if you want to use them together.

      You could delete the affected NPCs from EEO, and avoid conflict that way, or the other way around, but it'd require a bbit ofthinkering and exporting the head from 3dnpc, which i doubt the mod manager wil allow you to do.

      To put it simply, to have the new edits dont to the NPCs, you cannot have edits made to their faces. You should check the 3dnpc compatibility section for mre information.
    5. Serighon
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      Ahhh, I see, thank you for the clarification!

      So if I were to attempt to remove Rinori Imaryn from Ethereal Elven Overhaul, how would I go about that in the Creation Kit?
      Or could it be done in SSEEdit?
    6. zzjay
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      I'd recommend SSEDIT, Yes.

      you simply boot ip, and load the ESP of EEO.

      Go down to the name of the NPC, in the NPC category of the ESP, and delete it- I believe theres a search function to easily find the NPC by name.

      Right Click and delete. You may also ant to delete facegen files in the Archive, but since it was being overwritten, then you probably dont need to do that.
    7. Serighon
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      Unfortunately, this cannot work because EEO only lists vanilla actors. As Rinori Imaryn is a 3DNPC actor she has no listing in your mod, which brings us back to my initial difficulty - no conflict exists in SSEEdit for this actor, so I don't know what change to make in EEO to correct her dark face issue.
      Though EEO does not change Rinori Imaryn specifically, it does make changes to both Dunmer and Vampires, of which she is both. So, short of further guidance, I'll conduct my further experiments with your mod in these areas.
    8. zzjay
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      Well if the NPC comes from 3dnpc mod, then the cnflict lies elsewhere with another mod that edits said NPC.

      Check in SSEDIT which mod affects it. it'll sow all mods affecting that ID.
  7. Ocelot2991
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    Good evening, so I've been trying to figure out what the cause of the issue is I've been having in Skyrim. Now here is the oddity I've been facing: I've been having vampire attacks in my game from time to time in certain intervals. Now the issue isn't the vampire attacks but the NPC's in the attacks; I've noticed some Elven-based characters will have black faces. Now I boiled it down to a few mods (since it only touched elves). When I disbaled EEO the black face seemed to vanish—but the elves came out looking horrible. I was wondering if there was a fix. I'm trying to figure it out in SSSEdit since taking it seems to be a FaceGen issue with the mesh
    1. zzjay
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      It's facetint. I wonder if you may have another mod that edits NPC. DId you try to give priority to this mod?
    2. Ocelot2991
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      Okay, let me test that out to see if that resolves it.
  8. NoHateDrake
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    Any way for this to be compatible with vanilla hair remake? It clips with some hairs. Unless its like that for vanilla hairs too
  9. JovialPill
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    Picture of glitch
    Other picture of the glitch

    I'm having an issue with a few NPCs, specifically only female elves having purple noses? But I haven't exactly seen it with any other NPCs other than like two. I'm assuming it's a missing texture or something along those lines. I've tried to re-install the Women of Skyrim, EEO, I've tried to restart Skyrim, move EEO to a higher priority and I removed "Beards" by Hvergelmir, and its associated files if that's relevant.

    I think perhaps "Vanilla hair remake NPCs" is the culprit? But it isn't exactly higher poly, but it's a higher poly than the vanilla heads. I'll gladly remove it if I find a good substitute.

    Here's my modlist:

    0  0     Skyrim.esm
      1  1     Update.esm
      2  2     Dawnguard.esm
      3  3     HearthFires.esm
      4  4     Dragonborn.esm
    254 FE   0 ccQDRSSE001-SurvivalMode.esl
    254 FE   1 ccBGSSSE037-Curios.esl
      5  5     ccBGSSSE025-AdvDSGS.esm
               ccBGSSSE001-Fish.esm
               _ResourcePack.esl
    254 FE   2 Armors of the Velothi Pt2.esl
    254 FE   3 siltstriderarmor.esl
    254 FE   4 mephalasprelate.esl
    254 FE   5 KvetchiMercenary.esl
    254 FE   6 EastholdTotemicSet.esl
    254 FE   7 Sentinel - Distribution Framework.esp
      6  6     SkyUI_SE.esp
      7  7     dD - Enhanced Blood Main LITE.esp
    254 FE   8 NPCs Take Cover.esp
    254 FE   9 Skyrim On Skooma.esp
      8  8     Triumvirate - Mage Archetypes.esp
      9  9     Odin - Skyrim Magic Overhaul.esp
     10  a     Apocalypse - Magic of Skyrim.esp
     11  b     Apocalypse - Cheat Chests.esp
    254 FE   a Odin - Summons Redone.esp
     12  c     Sentinel.esp
    254 FE   b Sentinel - Unique Stormcloak Meshes.esp
    254 FE   c Sentinel - Unique Skyforge Meshes.esp
    254 FE   d Sentinel - Imperial Crafting.esp
    254 FE   e Sentinel - Unique Guard Meshes.esp
    254 FE   f FSMPM - The FSMP MCM.esp
     13  d     ethereal_elven_overhaul_NPC.esp
    254 FE  10 Armors of the Velothi.esp
    254 FE  11 SkaalChiefArmor.esp
     14  e     RaceMenu.esp
     15  f     RaceMenuPlugin.esp
     16 10     XPMSE.esp
    254 FE  12 CBBE.esp
     17 11     RaceMenuMorphsCBBE.esp
     18 12     UIExtensions.esp
     19 13     FNIS.esp
     20 14     Schlongs of Skyrim - Light.esp
    254 FE  13 Vanilla hair remake NPCs.esp
     21 15     TheEyesOfBeauty.esp
     22 16     The Eyes Of Beauty - Elves Edition.esp

    Do I need to do what you told someone prior? Because I do use "Vanilla hair remake NPCs"

    "You just need to re export the npcs faces using my EEO esp, and with Vanilla hairs mod installed. just hit ctrl+4 in CK on the NPCS you want to export."

    If I need to do that, do you know where I could find a tutorial? I'm not entirely sure about any of this since I'm still very new to modding. I'm just kind of stuck right now, and have no idea what to do.
    1. zzjay
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      Yes, he hair mod, conflicts wih NPC rplacers. you need to generate the NPC faes. A tutoril i suppose you can find one in youtube. Skylaskyrim has many. but they are usually more ind epth with looks customization. you may want to googgle utorials for exporting NPC facegen.
    2. JovialPill
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      thanks for the help man, ill try to do that
  10. Sk3wlbus
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    Please make a patch for Bijin AIO.
    1. Leemino
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      The mod actually works with Bijin AIO, you need to load the mod and its plugin before Bijin AIO. Make sure EEO is right before Bijin AIO.
      Hope it helps :)
  11. HollowSmiles13
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    Okay, I'm not sure what I'm doing wrong here, but all of my female elf NPCs are bald. I'm almost certain the culprit is a hair mod, but I've disabled them and still run into this problem. I reinstalled them after that and it still is happening. Here's my load order.

    Note: I only have one of the JUMP emps enabled. The 150 one, specifically.

    Skyrim.esm
    Update.esm
    Dawnguard.esm
    HearthFires.esm
    Dragonborn.esm
    ccasvsse001-almsivi.esm
    ccbgssse001-fish.esm
    ccbgssse002-exoticarrows.esl
    ccbgssse003-zombies.esl
    ccbgssse004-ruinsedge.esl
    ccbgssse005-goldbrand.esl
    ccbgssse006-stendarshammer.esl
    ccbgssse007-chrysamere.esl
    ccbgssse010-petdwarvenarmoredmudcrab.esl
    ccbgssse011-hrsarmrelvn.esl
    ccbgssse012-hrsarmrstl.esl
    ccbgssse014-spellpack01.esl
    ccbgssse019-staffofsheogorath.esl
    ccbgssse020-graycowl.esl
    ccbgssse021-lordsmail.esl
    ccmtysse001-knightsofthenine.esl
    ccqdrsse001-survivalmode.esl
    cctwbsse001-puzzledungeon.esm
    cceejsse001-hstead.esm
    ccqdrsse002-firewood.esl
    ccbgssse018-shadowrend.esl
    ccbgssse035-petnhound.esl
    ccfsvsse001-backpacks.esl
    cceejsse002-tower.esl
    ccedhsse001-norjewel.esl
    ccvsvsse002-pets.esl
    ccbgssse037-curios.esl
    ccbgssse034-mntuni.esl
    ccbgssse045-hasedoki.esl
    ccbgssse008-wraithguard.esl
    ccbgssse036-petbwolf.esl
    ccffbsse001-imperialdragon.esl
    ccmtysse002-ve.esl
    ccbgssse043-crosselv.esl
    ccvsvsse001-winter.esl
    cceejsse003-hollow.esl
    ccbgssse016-umbra.esm
    ccbgssse031-advcyrus.esm
    ccbgssse038-bowofshadows.esl
    ccbgssse040-advobgobs.esl
    ccbgssse050-ba_daedric.esl
    ccbgssse052-ba_iron.esl
    ccbgssse054-ba_orcish.esl
    ccbgssse058-ba_steel.esl
    ccbgssse059-ba_dragonplate.esl
    ccbgssse061-ba_dwarven.esl
    ccpewsse002-armsofchaos.esl
    ccbgssse041-netchleather.esl
    ccedhsse002-splkntset.esl
    ccbgssse064-ba_elven.esl
    ccbgssse063-ba_ebony.esl
    ccbgssse062-ba_dwarvenmail.esl
    ccbgssse060-ba_dragonscale.esl
    ccbgssse056-ba_silver.esl
    ccbgssse055-ba_orcishscaled.esl
    ccbgssse053-ba_leather.esl
    ccbgssse051-ba_daedricmail.esl
    ccbgssse057-ba_stalhrim.esl
    ccbgssse066-staves.esl
    ccbgssse067-daedinv.esm
    ccbgssse068-bloodfall.esl
    ccbgssse069-contest.esl
    ccvsvsse003-necroarts.esl
    ccvsvsse004-beafarmer.esl
    ccbgssse025-advdsgs.esm
    ccffbsse002-crossbowpack.esl
    ccbgssse013-dawnfang.esl
    ccrmssse001-necrohouse.esl
    ccedhsse003-redguard.esl
    cceejsse004-hall.esl
    cceejsse005-cave.esm
    cckrtsse001_altar.esl
    cccbhsse001-gaunt.esl
    ccafdsse001-dwesanctuary.esm
    _ResourcePack.esl
    RSkyrimChildren.esm
    unofficial skyrim special edition patch.esp
    unofficial skyrim creation club content patch.esl
    RaceCompatibility.esm
    MCS - Core.esm
    Apachii_DivineEleganceStore.esm
    TheNewGentleman.esp
    SkyUI_SE.esp
    SMIM-SE-Merged-All.esp
    Relationship Dialogue Overhaul.esp
    Fabled Forests.esp
    Fabled Forests - Exlude Named Locations AIO.esp
    cutting room floor.esp
    AI Overhaul.esp
    COR_AllRace.esp
    Fabled Forests - Exclude Towns Villages Inns AIO.esp
    Attack Dogs.esp
    Realm of Lorkhan - Custom Alternate Start - Choose your own adventure.esp
    HearthfireMultiKid.esp
    HearthfireMultiKid_Expanded.esp
    adoptAventusAretino.esp
    Aventus Aretino Voiced.esp
    AretinoHome.esp
    TSR_TeldrynSerious.esp
    man_DaedricShrines.esp
    LakeHaven.esp
    Fabled Lake Haven Patch.esp
    TSR_TeldrynSeriousPatch.esp
    ACatsLife.esp
    Innocence Lost - Quest Expansion.esp
    TSR_SoA_Patch.esp
    Apachii_DivineEleganceStore_Patch.esp
    PaarthurnaxQuestExpansion.esp
    AI Overhaul - Relationship Dialogue Overhaul Patch.esp
    AI Overhaul - Cutting Room Floor Patch.esp
    KS Hairdo's.esp
    KSHairdosSMP.esp
    KSHairdosSMP_unisex.esp
    CBBE.esp
    LyraBrighton.esp
    RDO - CRF + USSEP Patch.esp
    RDO - USSEP Patch.esp
    TDE_TeldrynDialogue.esp
    ReturnAegisbane.esp
    RaceMenu.esp
    RaceMenuPlugin.esp
    RSChildren.esp
    RealisticRSChildren.esp
    Aventus Aretino - Fully Voiced - Realistic RS Children Patch.esp
    Project ja-Kha'jay- Khajiit Diversity.esp
    JKJ - AI Overhaul Patch.esp
    JKJ - MCS Patch.esp
    JKJ - USSEP Patch.esp
    JKJ- Ohmes Risaad Restored.esp
    SkyrimMaiqReplacer.esp
    MCS - Core TNG Patch.esp
    RaceCompatibilityUSKPOverride.esp
    No Fall Damage for House Cats_ACatsLife.esp
    LakeHaven predator spawns moved.esp
    ILQE_AAA_Patch.esp
    Innocence Lost - Aretino Residence Patch.esp
    Innocence Lost QE - USSEP Patch.esp
    Refined Volkihars.esp
    ImGladYoureHere.esp
    AdoptionAndMovingFix.esp
    HearthfireMultiKid_LastName.esp
    HIMBO.esp
    RaceMenuMorphsHIMBO.esp
    XPMSE.esp
    UIExtensions.esp
    Fabled Forests - Ivy on Trees.esp
    Fare Thee Well__Lollia.esp
    FNIS.esp
    Children of the Pariah.esp
    CotP - AIO Patch.esp
    CotP-USSEP Patch.esp
    BetterArgonianHorns.esp
    Children of the Hist.esp
    RaceMenuMorphsCBBE.esp
    TSR_MarryTeldrynSero.esp
    Dynamic Activation Key.esp
    Hearthfire Extended Multiple Adoptions Patch.esp
    Jump100.esp
    Jump125.esp
    Jump150.esp
    Jump200.esp
    Jump250.esp
    Jump300.esp
    Jump350.esp
    Jump85.esp
    HearthfireMultiKid [PATCH - AIPackage Tweaks].esp
    Sforzinda's Recolours - Blacklight Chitin Standalone.esp
    ImmersiveInteractions.esp
    RMB SPID - Core.esp
    ImmersiveInteractions - Pet the Cats - Cats Life by Xtudo.esp
    PC Head Tracking - MCM.esp
    PC Head Tracking - Patch.esp
    RRSC-AIO-Patch.esp
    Aymarandfriends.esp
    RRSC AIO Patch.esp
    TeldrynReplacer.esp
    Sforzinda's Recolours - Blacklight Chitin Standalone - Teldryn Serious Patch.esp
    The Eyes Of Beauty - Elves Edition.esp
    TheEyesOfBeauty.esp
    KS Hairdos - True Unisex Patch.esp
    ethereal_elven_overhaul_NPC.esp
    Better Vampires.esp
    NPC Appearances Merged.esp
    PAN_NPCs.esp
    PAN-AIO Patch.esp
    PAN_NPCs CuttingRoomFloor PATCH.esp
    nwsFollowerFramework.esp
    nwsFF_NoTeamMagicDamage.esp
    1. zzjay
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      it's a conflict with an NPC mod, however i cannot possibly know the name of each and every npc replacer mod that exists on this website.
      Check for conflits in SSEDIT.

      Make sure you know this mod is not compatible with highpoly heads,a nd it must be used with vanilla head as explained in description.

      Besides the ESP\plugin, you'll also need to make sure you uninstall the NPC facegen files, or the mod may still cause conflicts.
      but first you need to identify the culprit in SSEDIT