0 of 0

File information

Last updated

Original upload

Created by

lSmoothl

Uploaded by

lSmoothl

Virus scan

Safe to use

Tags for this mod

153 comments

  1. dfhsdhsthstrh
    dfhsdhsthstrh
    • supporter
    • 0 kudos
    If you use dual wield parry and want to block with the side mouse button that you normally use for going back one page on web browsers, set 259 here and 260 in dual wield parry. For right mouse button, 257 here, and 258 in dual wield parry. No idea why dual wield parry has the mouse buttons shifted compared to https://wiki.nexusmods.com/index.php/DirectX_Scancodes_And_How_To_Use_Them
    1. Daan1001
      Daan1001
      • member
      • 0 kudos
      Thanks, i was so confused as to why it wasn't working!
  2. egoxxl
    egoxxl
    • member
    • 4 kudos
    Theres a way better alternative mod now, thank god: https://www.nexusmods.com/skyrimspecialedition/mods/152114?tab=description
  3. AiSeEuTePego
    AiSeEuTePego
    • member
    • 0 kudos
    I have DKAF installed and modified the CancelAttack.json to use the key B, mouse left click, and gamepad LT, however it's still only working when i press R,  here's the json:
    {
      "CancelAttack": {
        "Keys": "48,257",
        "GamepadKeys": "272",
        "PairedTargetKeywords": "",
        "ActionOrIdle": "Cancel Attack.esp|0x800",
        "PressDuration": 0.0
      }
    }
     
    Has anyone else encountered the same problem and figured out a solution? i would appreciate any tips.
    1. Cyragos
      Cyragos
      • supporter
      • 0 kudos
      Got the same issue. Don't know why just yet
    2. XvAstarisk
      XvAstarisk
      • member
      • 0 kudos
      what's with the numbers? Idk what that is
    3. zoeyfeb
      zoeyfeb
      • member
      • 3 kudos
      idk if you've fixed it yet but the comma doesnt actually work, meaning you can only bind one key. i had this problem as well
    4. Freyr95
      Freyr95
      • premium
      • 113 kudos
      I'd recommend just getting joy2key or xpadder and just assigning "r" as a key to your controller's LT.
    5. Elrico34
      Elrico34
      • supporter
      • 0 kudos
      Hello, i had the same issues ! You just have to install the mod Cancel Attack AFTER DKAF ! Anyway it worked for me !
    6. Nickolkiin
      Nickolkiin
      • premium
      • 0 kudos
      Do you know how to make sure in vortex
    7. ThePrinceOfWhales
      ThePrinceOfWhales
      • premium
      • 0 kudos
      You need this mod https://www.nexusmods.com/skyrimspecialedition/mods/87706?tab=files
  4. MayhemBlankz
    MayhemBlankz
    • supporter
    • 0 kudos
    This does not work if I want to change my keybind to mouse4, even with the prerequisites
    1. lSmoothl
      lSmoothl
      • premium
      • 4,490 kudos
      For mouse side buttons, please test all codes 259 to 263. In my case, the button I thought was number 4 worked at 259.
    2. Tomas676
      Tomas676
      • supporter
      • 0 kudos
      Thanks,you are great!!
    3. Mevix72
      Mevix72
      • premium
      • 2 kudos
      Thank you this worked for me
    4. epicsanster
      epicsanster
      • premium
      • 0 kudos
      this is pretty late but i rlly think u should pin this msg. just spent 30 min trying to find why it wasn't working only to see this reply
  5. egoxxl
    egoxxl
    • member
    • 4 kudos
    nvm
  6. Mthsobue
    Mthsobue
    • member
    • 1 kudos
    Hey guys, a very noob question, how do I change the cancel button to block? in the .ini file or with the additional Dynamic Key Action mod?
  7. Level80Paladin
    Level80Paladin
    • member
    • 0 kudos
    Is it possible to limit the feint (cancel) window to only the windup of your attack animation? Would love to be able to cancel out of windup but also be forced to commit to the attack if I'm too slow
  8. Broom000
    Broom000
    • member
    • 12 kudos
    to add to Quantumyilmaz's guide (here in the posts) on adding exceptions for bows and crossbows, you can use the condition IsRidingMount in the same manner so you can left attack while riding a horse. just need to set it up to be not equal (=!) to 1, and you're good to go.


    and of course, you can use GetWeaponAnimType and set it up to be not equal (=!) to 0, to prevent the cancel from happening while unarmed
  9. Can I change it to two keys? For example, one for dodge and one for lock? Sorry for the writing, I'm Brazilian and I'm using Google.
  10. Elanderan
    Elanderan
    • premium
    • 30 kudos
    I wish i understood how this mod worked. I've changed the keys to new values left shift for dodge and mouse4 for block... and nothing changes and the default R key still works to cancel attacks. I don't understand how the R key is saved. I overwrote it in the json yet it still cancels attacks.
    1. ZaranTalaz
      ZaranTalaz
      • premium
      • 13 kudos
      I just ran into this too. You need to install Dynamic Key Action Framework NG to make this mod use the key set in the JSON file.

      And the key set in the JSON would be an alternative key to R, which as far as I can tell is hardcoded.