NOTE: Synthetic Voice Availability 11labs has decided to remove synthesized voices from their library. This impacts several of the voices here, so you will be unable to generate new lines for them if you do not already have them in your voice library and if you do not use 3rd party voice cloning tools.
Some of these voices are still available and can, for the moment, be added to your library, but they are not visible by searching for them. I have provided links where I have them (Kimber, Lilia, and Silas).
As far as I am concerned, 3rd party tools, such as Zonos appear to be viable for local voice cloning. However, I'd strongly suggest you not locally clone "Professional Voice Clones" from 11labs as these are real voices for which they get compensated for their use on 11labs.
Pending Voices
Brittney - energetic female American accent - 85%
Paused Voices
Kawaii Aerisita - energetic female American accent - 70% - thanks to JobiWan and Aerisita - waiting on additional lines from her
Planned Updates
Provide raw .wav/.lip files as download option, since .fuz files may sometimes have reduced audio quality.
I made a light plugin patch to add my voices to its FormLists. I couldn't check if it works because LazyFollowers CTDs when exporting the presets. Let me know if it works for you.
I really like some of the voice samples you've added. I love the variety of English accented voice samples. I'm just an end user, not a mod author, and I use DBVO. I have noticed over the years since its release that there are voice packs done in NA accent and English accents, but none that one would really associate with a character who is Nordic or from that part of the world in general.
There has always been severe lack of voice representation for various characters, npc or player character for races such as Nord, Orc or Wood Elf (Irish or Scottish ideally, IMO). I guess I'm curious if there are a shortage in male/female voice actors or samples, or just not enough interest. I've visited EL site and browsed some of the voice files, and there are various voice actors from all over the world. Again, I'm not a mod author and I truly appreciate any work that is done in this area. I'm more just curious about this and wanted to ask. Thanks
Mostly I've been choosing voices that I felt sounded to be of decent quality or would fit with characters I've been wanting to release for a while. And, to be fair, most of the voices in the base game are either American or British accents.
That said, I do want and need some Scandinavian/northern European accents, but so far results on ElevenLabs in that regard have been mixed. Furthermore, I've not had as much time dedicated to creating new voices as I did in the past. Contrary to how some people view AI outputs, I don't just batch generate this stuff... I go line by line and try to pick the best sounding ones, so making a new voice is somewhat time-intensive.
I knew there was a lot involved, but didn't know it was that extensive. Thanks for explaining that to me. I'm also aware that in addition to time intensive, it's also costly. That's one of the reasons why I really appreciate mod authors being willing to share their work with the community.
I'm curious, if a sound file sample from EL is in another language, are you able to use that voice if it's translated to English or are the files only usable in the language they were created in?
It depends on the voice, I guess. I've had accented voices come out both accented and sounding American/British. For example, I never got MaleKhajiit to sound right when I messed around with it.
It's strange but when I click on mods in the Requirements, all of them say The mod you were looking for couldn't be found (even mods which definitely are on Nexus). EDIT - this seems to be happening with every mod, not just this. Some Nexus weirdness - pls ignore.
This mod consistently getting updates is simply amazing, I wish more followers used this amazing resource. I'm so tired of the vanilla voices being used when this is so easy to implement. Thank you so much for your work. I'm balls deep in Oblivion gates right now, but I'm downloading to get you the DP.
(This concept for Oblivion would kick so much ass)
193 comments
11labs has decided to remove synthesized voices from their library. This impacts several of the voices here, so you will be unable to generate new lines for them if you do not already have them in your voice library and if you do not use 3rd party voice cloning tools.
Some of these voices are still available and can, for the moment, be added to your library, but they are not visible by searching for them. I have provided links where I have them (Kimber, Lilia, and Silas).
As far as I am concerned, 3rd party tools, such as Zonos appear to be viable for local voice cloning. However, I'd strongly suggest you not locally clone "Professional Voice Clones" from 11labs as these are real voices for which they get compensated for their use on 11labs.
Pending Voices
Paused Voices
Planned Updates
Updated 2025-04-30
sudo apt-get install -y curl git docker.io docker-compose-v2
curl -fsSL https://nvidia.github.io/libnvidia-container/gpgkey | sudo gpg --dearmor -o /usr/share/keyrings/nvidia-container-toolkit-keyring.gpg \
&& curl -s -L https://nvidia.github.io/libnvidia-container/stable/deb/nvidia-container-toolkit.list | \
sed 's#deb https://#deb [signed-by=/usr/share/keyrings/nvidia-container-toolkit-keyring.gpg] https://#g' | \
sudo tee /etc/apt/sources.list.d/nvidia-container-toolkit.list
sudo apt-get update
sudo apt-get install -y nvidia-container-toolkit
sudo nvidia-ctk runtime configure --runtime=docker
sudo systemctl restart docker
git clone https://github.com/Zyphra/Zonos.git
cd Zonos
docker compose up
This starts up a local web service that you can access from a browser. In my case, it was http://localhost:7860.
There has always been severe lack of voice representation for various characters, npc or player character for races such as Nord, Orc or Wood Elf (Irish or Scottish ideally, IMO). I guess I'm curious if there are a shortage in male/female voice actors or samples, or just not enough interest. I've visited EL site and browsed some of the voice files, and there are various voice actors from all over the world. Again, I'm not a mod author and I truly appreciate any work that is done in this area. I'm more just curious about this and wanted to ask. Thanks
That said, I do want and need some Scandinavian/northern European accents, but so far results on ElevenLabs in that regard have been mixed. Furthermore, I've not had as much time dedicated to creating new voices as I did in the past. Contrary to how some people view AI outputs, I don't just batch generate this stuff... I go line by line and try to pick the best sounding ones, so making a new voice is somewhat time-intensive.
I'm curious, if a sound file sample from EL is in another language, are you able to use that voice if it's translated to English or are the files only usable in the language they were created in?
Great Mod btw.
EDIT - this seems to be happening with every mod, not just this. Some Nexus weirdness - pls ignore.
(This concept for Oblivion would kick so much ass)