The newest version should add the USSEP fixes for the water flow to this mod as well. A big thank you for Lykann for the patch. EDIT 05/02/2018 - added a new version that uses update.esm as a master hopefully this will fix the last of the water issues.
EDIT 11/02/2019 - added missing book textures to the BSA.
I would say that due to the popularity of those two mods and this one, any issues that have come up with it are patched and secure. I use jk's skyrim/outskirts/ryns city limits and capital city whiterun. Sewers work fine with that combination.
Question is this: Why would we want to go into sewers? Its dark, wet and stinky there... Are there any quests or monsters or adventures to do at least in such a dreadful place? If not much, then im not stepping my feet there. I just bought new boots!
i initially had the same thought, but the sewers do have interesting things. i just found a secret passage to some long lost ruins with a unique greatsword inside, for example.
In the description it says SkyTest, more than others, can cause instability around Whiterun. Do you mean "SkyTEST - Realistic Animals and Predators"? It's by far the most popular SkyTest there is. Thanks
Yes, author means SkyTEST - Realistic Animals and Predators. But note that author says it about Skyrim Sewers 3. Therefore it may be fixed in current version 4. Since both SkyTest and Skyrim sewers are hugely popular(= tested) mods, I can imagine it would be already reported here if there are game breaking issues. I m yet to try this mod out for myself.
I used this mod and "Skyrim Underground SSE" together and find a conflict in Markarth Warrens that Skyrim Sewers' entrance door gets in the way of Skyrim Underground's entrance. Does anyone know if there is a patch for solving such problem (and maybe other locations) between them
The last time I played this mod was in good ol' June of 2017. Loved the idea of it then. Now I'm building a new, overly ambitious load order again after many years and I guess I'mma have to find some space for this little gem. lol
Lovely mod, would like to use it but seems to conflict with the Bittercup CC as they both have overlapping doors in the Warrens. Loaded up Creation Kit, tried to fix it myself but had no idea about wtf I was doing.
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EDIT 05/02/2018 - added a new version that uses update.esm as a master hopefully this will fix the last of the water issues.
EDIT 11/02/2019 - added missing book textures to the BSA.
Did I disturb the flow of whatever quest expects this steel dragon claw?
Thanks
Does anyone know if there is a patch for solving such problem (and maybe other locations) between them