I have a texture bug, where the back of it is kind of stuck on the ground, idk how to explain it but it's weird. Everything else works fine, just this texture bug for whatever reason.
I don't know why, but the attacks from the doppelgangers feel very slow. Setting the weaponspeedmult to 2 fixes them, almost as if they're intentionally at half speed, but the fix goes away when they disappear. Is there any way to fix this? (Side note: I was experiencing the same slowdown on the player character until i downloaded the attack speed framework mod (the older one), but it didn't fix the doppelgangers)
Edit: I figured it out, when installing attack mco/dxp, make sure you use distar experience instead of mco
im not sure why, but whenever I transform, my weapon gets unquipped. in this case, im using YRM's mirage moveset. Then once I transform back to human, sometimes I become naked or parts of the armor get unequipped.
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MO2 says Freestyle Katana Kustom is for LE and I shouldn't use it in AE.
Nevermind, I just opened it in the creation kit and saved it.What do?
Edit: For some reason, when/after I go SDT my character poofs from existence in certain cells and seems to be related to lighting?
Is anybody else seeing the problem here?
Edit: I figured it out, when installing attack mco/dxp, make sure you use distar experience instead of mco